[quote who="cwg009" reply="1" id="2739289"]Yes, specifically the number of people who arrive in each city each turn is equal to the city's prestige times any prestige multipliers.[/quote] ok awesome good to know thanks
mp8481
Hey All, Just to clarify, as the only information I found on this was dated by to 2009, and lots could have changed by then, but does Prestige still bring in more people to your towns? so in otherwords it increases your population with the more prestige you have? thanks,
hmm, looks nice, however, I thought all mods are suppose to go in the documents/my games/elemental folder, not the elemental main folder in your C Drive? Although I do see a Elemental/Mods folder where I have Elemental installed, so if it does go there, then so be it, but wanna make sure that's the case.
[quote who="Xiara" reply="2" id="2736551"]Ok that makes sense. I was just worried that folks were going to begin abandoning the -3 city due to starvation. There must be a really good burger joint in that 2nd city.[/quote] Yea, that you will not have to worry about, as all resources are global.
[quote who="shade5094" reply="11" id="2736018"]Any word on this? Still having this issue.[/quote] I think it's still bugged, but as a previous poster mentioned, you should may try just standing those units outside the city, but still in your zone of influence, and see if they replenish that way.
It's a bug, it's happened to me to as well, I'm just careful, as I know the rules, as those type of buildings are always one per settlement.
Defiantly, A lot of nice suggestions there Foslex, I too hope this thread picks up, but I also do understand there is an entire suggestion forum and all. Guess only time will tell in terms of what new features we'll eventually see in Elemental.
Caravans at the moment only provide a food bonus. So whether or not you use it on the AI, or on your own city, it does not matter. Hopefully, with time it can provide more bonuses, but basically if you hover your mouse over the caravan once it's doing its route, you'll see the % increase in food. My biggest problems with Caravans right now, is there's no way to protect them from creatures if they get attacked, but someone did mentioned that if you group up the caravan with a little es
That is the end of the campaign indeed, what you saw was Book 1 of the Campaign (which was more of a glorified tutorial honestly) There will be future books release, and I presume for Free with patches that finish that story.
[quote who="charon2112" reply="3" id="2734733"]There's a whole forum for suggestions, perhaps this post should go there.[/quote] Ahh, forgot about that suggestion forum, should have posted it there indeed, however, the general forums do get more viewerships, so the thread could be noticed more. However, Moderators, feel free to move this post there if you want to, as these are truly suggestions. [quote]3) Champions all feel bland and undifferentiated. Special abilities
Actually, You can mod the .xml files to drastically lower the prices of the shops, check this thread here on how to do it.(Very simple, just need use the ctl f key to find the value you need and just change the number inside it, and believe me when I say simple, as I have zero modding experience, lol) But to sum it up: Basically all you would need to do is edit the numbers within th
Hey Everyone, I noticed, we have loads of suggestions scattered throughout the forums here which is naturally awesome to see, but perhaps it may be time to condense what people have been saying into one awesome thread just for the simple ease of the developers monitoring it, so I'll go ahead and start with my simple ones, but feel free to re-post what you've said if somehow lost itself in the many posts of these forums. Maybe, hopefully down the line, if this thread gets real popular
[quote who="tlvs" reply="3" id="2733211"]Is this still an issue? Since 1.05 my trade routes have not been attacked once established. And before that, normal stack will do.[/quote] Yep, it happened yesterday in my game. I have 3 cities, and naturally all of them linked with Caravans, and both my Caravans got attacked by Creatures, who initially started outside the influence zone, then came on into my zone and attacked it, and naturally won the battle easily, lol. I know some of
Hey Everyone, Quick question.. I'm not talking about while the Caravan is actually setting up the route, as its common sense if you're near some hostile creatures that if you want them to make it safe to the other side, perhaps it's best to give them an escort. However, here's the problem, how do you protect them once they already setup the route and have that road established between the two cities? I mean, it's a pain to micro-manage every little creature that spawns, just a
[quote who="murmur79" reply="1" id="2728099"]Why don't you smoke weed like any other normal student? You will get more bang for the buck, and definitely no bugs.[/quote] I gotta say I defiantly loled at that comment...
[quote who="nitey47" reply="6" id="2731036"] 3. COPY this file to your user directory (on my Win7 system this would be: Documents\My Games\Elemental\Items [/quote] Ah, ha, that was the key, I did start a new game, but it still didn't work, but then I saw step #3, that you need to copy the XML files into your my documents setting, and now that did trick. So I can actually buy a 2 attack club for 11 gold instead of 28 gold.. nice! :) thanks,
Well, Just tested with the first NPC you usually get, it says he produced 1 gildar per turn, and i made sure he was outside the city's influence and my city was still receiving 1 gildar per turn, so I guess that answer the question. The champions do not to be in the city to get the benefits from it.
Yea know, I'm curious about this too, and haven't quite figured that out yet either, so if anyone happens to know the answer please let us know :)
[quote]Same problem here. I've posted an help request on another thread. It seems someone solved the problem reaching the fire shard (the one on the north-western area of the map) with the ship. I tryed to "contact" lord markin (yellow faction) with every army unit and evry hero I got..... but nothing happens. Violet (purple?) faction gave me silver swrodsmen and a ship, green faction gave me archers and a second ship. I'm stuck there. <
[quote who="jscott991" reply="4" id="2730686"]Let us know if it works.[/quote] Yep will find out in a second, almost done, finished the Armor, that was under corearmor, and now working on the weapons, under Corewepons.. I'm keeping the special armor or weapons the same, so we'll see how it plays out in the end. EDIT: Bad news, that didn't work, the moment I went into a shop, all the prices were the default pric
it also looks like Equipment is under CoreAccessories.xml too, I'm going through those XML files now and decreasing those costs by at least 50-60%, as those numbers are just way to high for the early game.
[quote who="derkaderka" reply="8" id="2728520"]if you only had 2 towns, you can't possibly imagine the scope of the army strength in the end game. as time goes on and more cities are built, the enemy hordes get larger with more hp and more attack/defense. you will stop building solo troops and start building stacks of companies, since your army can only have about 10-12 slots. 10-12 single troops in nothing compared to 10-12 companies of 16.[/quote] Speaking of com
Hey All, Hopefully one of the vets, or devs can answer this, but I noticed, during the Tactical Battles, every time my Champion will do a spell, or bowmen shoot their arrows, the camera will automatically pan out and follow shot towards the target. Now to me, that's just a bit anoying, as I usually pan my camera in a way that I see the whole field without any kind of disturbance, so when that pan and zoom out happens it just takes the flow out of the battle for me. Nat
[quote who="Michael_Zett" reply="7" id="2725588"]Hey, thanks for all of the good work. I'm slightly confused with all of the names of the different versions. Yesterday I played a v1.00 - is that the special-Beta-Tester-Gold++? I just updated to v1.01 - is that the day-0-Version? I ask because I have to verify some issues that I encountered with the v1.00 and would like to do that with day-0 version, so that I don't post old news.[/quote] <p
[quote who="Xan" reply="2" id="2725391"]I don't think the book is related to the campaign but i could be wrong.[/quote] Yea, I don't think so either, the Campaign of the Book, is specifically related with what the book is telling, at least that is my understanding.