Redwind85

Redwind85

Joined Last seen Member # 2718671
58 Posts 256 Replies 11,580 Reputation

[quote who="Kantok" reply="11" id="3073093"]Why 5? Why not 3 or 7 or 22? It's completely arbitrary. If anything have an ever increasing chance of perma-death based on the number of injuries. [/quote] yeh that would make more sense. (( first death (chance of death) + penalty second death (higher chance) + penalty etc etc (later after 25 deaths) "ok... your pretty worn out there buddy..

16 Replies 5,072 Views

i would like to see that too actually that one unit per unit kill ratio - making armies special (but also allowing for magic to be better - aoe effects) alot of weapon skills could be added (learned or weapon skills) - like a twohanded sword being able to strike 2 targets in a group (cleave :P ) zone of control would be nice - adding flanking bonuses - or even added flanking defences (so if a unit has two friendly units up against it

32 Replies 100,540 Views

i had same issue i also have the exact same card jorlass "ATI Mobility Radeon HD 3870 X2" - i fixed this by going into my Catalyst Control Center 3d gaming settings disable Catalyst AI Uncheck adaptive anti aliasing and everything else using application setting

23 Replies 7,047 Views

*smashes hand into table!* I WANT...NO!...I DEMAAAAND!!!....THAT YOU MAKE THIS GAME COMMODORE 64 COMPATIBLE! ! ! ! O.o but sounds good - i got good grafics card so no probs ... *pushes commodore 64 forward and staaaares* [quote who="Alstein" reply="4" id="3015635"] The odds of Elemental being played 10 years

24 Replies 35,457 Views

finishing ? *pulls in trolley filled with paper stacks of things needed* but true yes it has improved alot. (edit) on another note is there any difference on the beta before this release ? or the same ?

41 Replies 94,843 Views

yes much love for going this direction. and feel free to play MoM for 20 hours aday to make sure you get effected mentally enough to focus the playstyle into this game - on a subliminal level perhaps so it would feel like copy paste if you feel bad about that ( i wouldent)

154 Replies 2,244,096 Views

also add upgrade - a single chair infront of chair a stage - when animation kicks in you see a justin beiber song happening and the poor sod in the chair trapped slowly agonizingly dying. ofcourse this upgrade causes massive penalties in city production and growth the production more because everyone in the city are arguing over whether its a female singer or male singer torturing the poor victims.

65 Replies 199,504 Views

Hey i would like to ask what are the plans for FE around inventory control / shop? For as it stands WOM it is horrendous at best. When i go to a shop there is no easy way to overview what i have ( i have to remember what i have and buy/sell acordingly) and also i have to equip and unequip on a completely different page . these things could be made alot more user friendly! the shop window could show items you own + own/equipped with a sm

4 Replies 7,617 Views

This might be something that never was implemented ( cant remember honestly its been a long time since i played) but i installed this version and units that i give a move order (and then click end turn) wont move my thinking is if they have move points left and a order to move they should move ? yes ? diddent they used to do this in old versions ?

11 Replies 8,653 Views

400+ spells (well just alot really ) 1500 items (well ok alot more items than currently - from magic hero stuff to unit gear) better tactical battle options (action points would matter in defence also - instead of every unit having their max counter attacks instantly when end of turn) more monsters than just humanoids running around Monsters dont just spawn randomly (they spawn from unclaimed/defeated ruins/dungeons or forests) neutral heroes appear in city infl

30 Replies 29,577 Views

http://kotaku.com/5825204/i-have-battled-the-tsunami-i-have-tried-to-turn-the-volcano-to-protect-my-people This...game...looks...AWESOME O.o must have!

0 Replies 16,434 Views

Give all races a stat penalty/bonus difference heroes and units become special with this small alteration

0 Replies 2,831 Views

yay for more item types - even a Rake of farming would be interesting. or the googles of farsight The money bag Charming slippers Glasses of "im to clever"

2 Replies 4,970 Views