Yeah, I really just wanted an option to change it ala phpBB or any other modern forum software. A timezone chooser also a standard thing. You've got a fancy-dan html WYSISWG post editor here, but lacking in pretty much all other forum options.
scottrycroft
Working with python in Elemental should be as easy as import awesomeness and you're done.:)
Well that doesn't seem fair does it? :)
Edit: suggestions made. As to the problem, it might just be that the enemy is allowed into your territory without declaring war. But maybe they did declare war and the game just hasn't told you yet.
Probably best to move this to the specific bad starting location thread sticky .
It's a little more common than 0.23 for me kryo, and I can't get it to stop by getting a pop-up screen or something like I used to.
Right, that does make sense about rand() (just looked up the specs), which is why they use their own random function. I'm not sure why Civ4's PRNG wasn't good enough though, it's not like they were building a statistical simulator or something. Any map script would need to be versioned like crazy, no matter the random generator they used, as any change would change the map. The main reason to use seed+change lists is to keep save file size and save time down to a minimum. It's certainly po
I've had this too. It's random, because I've played lots of games without it. Mine drifted south too.
Does it freeze every time on reload? I'm not even sure how they plan on doing it, I'm just saying it could be done. Yes, list of changes is not good for large amounts of changes, but if you just store it as list of changes per grid tile, it's a lot easier. Don't really understand the custom map script point, sorry. As for random, if a generator does not give the same sequence of numbers guaranteed with the same initial seed, it's worthless. Lots of PRG librarie
I get a ctd when loading a game immediately after the game starts. When I start a new game, then go to the main menu, then try to load a game, I get the loading world screen and the progress bar slowly inches across the screen as LDiCesare reports. LDiCesare: did you load a game right away? Or did you start another game first? My debug.err looks very much like yours. (btw, editing the world could be done by saving the i
Twice happened to me now, after switching from fullscreen to windowed in the video options, I go to quit the game and restart. During the exit though, Windows gives its generic error message, along with an equally generic title for elemental "turn based fantasy strategy game". Interestingly Elemental does not generate a memory dump zip on this crash. debug.err <a href="http://img132.imageshack.us/i/crashnk.jpg/" target="_
For version 0.24 (Beta 1A), the alt-tabbing works a bit better, but many map features are still missing. A before and after: <img src="http://img208.imageshack.us/img208/9794/elemental1254424004.th.png" border="0" alt
Edit: suggestions implemented.. As for the crash, I'm also getting crashing on load, as seen here .
With version 0.24 (Beta 1A), I am now crashing to desktop during loading a save game. The name of the world shows up and the bar with "creating world" appears. It then almost immediately CTDs. debug , dxdiag . Also, going to enter on fogbugz with the save and memory dump.
The latest version (0.24) DOES NOT fix this issue, fyi.
Well this was reported, its the alt-tab bug. What version are you running? 0.24 was just released, so you might want to upgrade if you haven't. Also, just hit printscreen in the game to get screenshots, fullscreen or not. They show up in the My Documents\My Games\Elemental\ScreenShots\ folder.
There's probably a great deal of variance between those who are able to get in the beta (all preorders I believe, right?), those who have downloaded the beta, those who have downloaded the latest update, and those who actively participate in the 'beta' part of it, namely helping report bugs and issues on the forum. There's more posts in the beta than any other Elemental specific forum, so I imagine the percentage of beta helpers vs. pre-orderers is relatively high.
That does seem a bit unfriendly. Maybe there's some tech or something missing. Btw, might want to re-label your title to [Bug\Gameplay] to make it a bit more obvious about what the issue is. Edit: and ignore... cause its' been done.:)
I tried this myself and it worked as normal (no map weirdness). I agree with Flarelocke, it does look like the second load syndrome, but I have seen a blank cloth map on some first loads too. Might just want to try it again a few times to see if it is repeatable. Debug.err
It's mostly because people don't read and follow the stickies labeled 'Read before posting'. Btw, it's worth it just to get a look at the intro video. So awesome.
If you still have the memory dump zip, enter it into the tracker .
Hi there, thanks for posting. The alt-tabbing issue is well known. From the roundup: Map does not render after alt-tab ( 1 ) ( 2 ) ( 3 ) ( 4 ) ( 5 ) (<a href="https://forums.elementalgame.com/364574"
Yeah that's what I was saying, starting two games in the same session is the same thing as the loading a save game issue.
I'm surprised you've gotten loading to work at all, as the devs have said it won't be in till next update. Starting a new game is the same issue. I think it has something to do with unloading a previously loaded world.
Hitting PrintScreen takes a screenshot and puts it in the My Documents\My Games\Elemental\Screenshots\ folder, and it makes a new shot for each time you take one. You don't need to use Paint at all, and you can set it as .png or .jpg in the options screen. Also, you can find your debug.err file in My Documents\My Games\Elemental\ and post it on pastebin.com as well. That's also a pretty sweet glitch. Good job!