[quote]The sweetness would be if SD allowed said items to be uploaded to a metaverse and accessed by all if they so chose.[/quote] Well as far as I know (from the past interviews and such) Brad said that he wishes Spore hadn't come out around the same time because now their system will be thought of as a copy-cat.. so it sounds like they are basically looking at that kind of functionality with item creation. I remember even things like armors, clothes, etc mentioned as being user-crea
Annatar11
[quote]In any case, having looked at the screenshot over at gamespy[/quote] I think it's also worth pointing out that SD never actually planned on releasing that screenshot. One of the devs said it in the IRC channel the day of the announcement when people were hungrily digging through everything that was posted :P Apparently, the tactical combat system is still in the very early alpha :P
[quote] An option to also try to add a very powerful effect but with a random drawback would be nice too...[/quote] Such as your mage tower exploding and taking a good chunk of the city with it? :P What you get for playing with powerful magical artifacts eh? ;)
[quote]You gotta drop the bears, Annatar! [/quote] Bears is his thing. I'm just playing along. [e digicons]:borg:[/e]
[quote]should be keelhauled[/quote] With bears?
I think you're reading way too much into it. ;) Step back, take a deep breath, and realize that I wasn't critisizing or downgrading anything, only pointing out that from the discussion in this thread most people were getting the same idea. Ultimately, we won't know exactly how it plays until we get the beta - and even then, it'll be open to tweakage.
[quote]what keeps someone from creating the UBERELFRACE!!!!oneoneoen1111!!!! and then having that race show up in my game and stomping me, other than leaving that option unticked?[/quote] They already said that you'll have control over what shows up and what doesn't :P
[quote]Gee ... Your legendary zeal is weakening : it should have been nano-seconds.[/quote] I tried, but I actually read the announcement when it was posted in IRC before pre-ordering :P
Awesome, thanks for explaining :) That's basically the impression I got about how it was going to work (well, other than being able to use non-sentient creatures in that manner). And you're right, I think most folks will like this approach. Pretty much everyone in this thread has been saying they don't want to see magical creatures cheapened :)
Now we're talking. Spaaaartaaaaannnn!
Perhaps you can settle the confusion for us, Brad? :) Is the world light on magic creatures in general, or is it just that the regular armies will be mostly regular guys (as in, you won't be able to produce magical creatures in your cities), but you'd be able to recruit/summon strange and fascinating beasties into your ranks?
[quote]becuase if so I feel stupid [e digicons]:beer:[/e] [/quote] But the booze evens it all out :P But no, don't think the name is settled yet.
It'll be hard to miss [e digicons]:grin:[/e]
[quote]the ghost army can be ignored since there seems to be a deficit of Narsils.[/quote] This actually made me laugh out loud :P To be honest though, the movies actually downplayed some of these things. Gandalf was throwing lightnings around in the books, and in the movies he would just gently hit orcs with his stick. There was a major battle between the Witch King and Gandalf during the attack on Minas Tirith that was never in the movies. But in general, yeah, your
[quote]I'd rather not have too much summoning, I'd much rather have to ally with the creatures and gain allies that way.[/quote] Well it sounds like they're thinking along the same lines, at least as far as the ultra powerful dragons are concerned ;) You'll note in that same interview Brad talks about how dragons are neutral and you'll actually have to negotiate with your channeler in person to recruit them to your side :)
[quote]Yep the modcraft db sends the new info to the other server every 15 minutes (I think). It is Mysql magic.[/quote] I actually don't see it updated yet :x Clansofsin that is.
Paypal preorders aren't possible because SD doesn't charge until the beta is available (so ~8 months), Paypal takes the funds right away. There will be a ~2 week window once the beta is released when you can use Paypal to preorder and get in immediately, though :)
[quote who="xthetenth" reply="9" id="1938846"]It's also invalidated by brad saying it's mostly going to be men, with fantasy creatures relatively rare, but quite powerful in the gamespot interview. [/quote] Well, don't take it out of context :P He said that meaning that regular armies will be composed of mostly men, as in you're not going to be "building" hordes of gryphons or whatever through a production building in your city. He wasn't talking about spells and what the
[quote]Now, with an active modding community, who knows if these limits could be overcome, though...[/quote] Well by the sounds of it, the whole game is being designed on the premise of user-made content and mods. It would be rather odd if there are such strong artificial limits :)
[quote]@Annatar - Please try again I changed the permission set. The guys did change things on me.[/quote] Yupyup, that worked. Posted some bits, I imagine it takes a bit to reflect on clansofsin, since it's not showing up yet :P
[quote]I hope so. I added you to the webdev group so you should be able to post to the news forum if the guys did not change things on me.[/quote] Tells me I don't have permission to post in the Sins News forum :P
A lot of the content stuff will really start coming out once the game launches. There's a long time until the beta so the only real content we'll get are various screenshots, videos, previews, interviews, etc. With the beta we might get some FAQs, a strategy section with guides/tutorials, depending on how early we get mod access a mod section might be set up.. so on so forth. But until then, it's mostly just picking up various bits of news and previews :P
[quote]Sweet - please have at it. There is an x-pack out soon and some pimps would be great. We get a lot of traffic on the site. I do my best to promote SD and its titles.[/quote] So I got proper access and everything now? I got my lunch break at work coming up soon and I'll throw together some updates for the site then, some previews/vids, and yadda yadda.. :P
[quote] Frogboyfanclub.org[/quote] I lol'd :P Well, the .net domain would be great if SD doesn't mind, otherwise ElementalFanatic/s has a nice ring to it.
Wow, Ron's been slacking that much.. I just checked the news there :P I should still have my modcraft account, so I can help out... already a few things there I could post [e digicons]>_>[/e]