The difficulty levels really need to be re-worked in Sins. I only play single player, but the easy/normal/hard/unfair is just too limited. Normal is too easy. Hard, the AI gets full brain power but then a "small" resource boost. Why? That's unfair (and what I expect unfair to have). Normal is crippled and hard gets to cheat. Where is the middle ground where the AI isn't crippled and gets no boost? I get really frustrated starting a new game
MajWoops
I found something, it's news to me, maybe it'll be news to the devs. End game movies work fine if I select a "Normal" game... I was using "Accelerated Start" and that's when they don't work. (and the debrief text just says "You were the right man for the job" or some such). So yeah, not a bug. I guess. I like the videos, darnit <a href="https://www.stardock.com/products/sdcentral/" title="P
I've had the game for about a week, and won an influence victory and an alliance victory. I got cute little videos at the end of both, but after a wipe and reinstall of Windows I get no movies (note: I did copy the "MyGames" subfolders from my old install, but everything else is fresh). All other movies seem to play fine (intro, first colony, first trade, etc), although I'm not sure I can tell if anything else is broken since the game is new to me <img src="http://images.stardock.com/gc2/T_DL/