angryandroid

angryandroid

Joined Member # 2577485
1 Posts 11 Replies 389 Reputation

[quote]** Update: Just got into a 4v4 game, pretty fast too. Shocked. No idea suddenly why I could. VERY odd thing was, my roommate was like "HEY, how in the heck did you get in a game"? And I'm like "What, I just got in and it started". Then he says "But I just turned your Firewall back on?!?!" So I checked, and ya, it was on this time. Wonder if that could have ANYTHING to do with it? ***[/quote] I got the patch yesterday, jumped into a 3v3 right away, played through with no

90 Replies 221,360 Views

[quote who="WickedDemiurge" reply="20" id="2201976"] Quoting angryandroid, reply 18 Thoughts? I think you are right except the range of the spit seems a bit over the top. It just feels wrong for a mele only character to have such a range on their best attack. This I vehemently disagree with. All his other abilities are melee only, and he his slow is one of the least effective (in terms of % slow anyways, if not overall) and is melee only.[/quote]

27 Replies 9,097 Views

[quote]Thoughts?[/quote] I think you are right except the range of the spit seems a bit over the top. It just feels wrong for a mele only character to have such a range on their best attack.

27 Replies 9,097 Views

[quote]However, it is no fun staying in a game when you are going to lose, but it shows good sportsmanship and class sticking it out. Maybe a reward would be needed. [/quote] See this is what so many people don't get. The best way to get people doing what you want, is to convince them it's in their benefit. Do it in a nice way and they will follow along happily rather than fight against it (the ban way).

12 Replies 7,316 Views

[quote who="Hysock" reply="20" id="2201674"] Hmm, if somebody leaves the game early, they can potentially take out other relayed players with them as well. 'Ragequitting' will become even more of an issue.[/quote] But, that's only a really big issue if you can only connect through the one person who quit.

90 Replies 221,360 Views

I haven't quit a game yet, even when it's 3v1 + 2 AI. Saying that, I can understand it if people say, "sorry, this is no fun" and then quit. It's there right, I just hate ignorance when they just quit. If AI didn't take over for a disconnect, it would be AWSOME and no reason to care. 3 v 1? Bring it on, no AI to farm, only me [e digicons]}:)[/e]

29 Replies 15,056 Views

[quote]Now if only we had thought of this a month ago…[/quote] This made me lol quite heartidly. Now you mention the idea, it's so simple I can't believe no one else thought of it either. It does sound like a solution to almost all P2P problems. Wait, someone did think of this. It was me years ago, when thinking of ways to solve scalability issues with internet gaming. How many more times is this going to happen? Think of a great idea, forget

90 Replies 221,360 Views

[quote]Lord Erebus: Bite's Mana Cost increased, Damage decreased, Armor Reduction decreased[/quote] Bite may have needed a tweak, I hope this doesn't go too far though - if it does, people might actually start playing Erebus as a general [e digicons]X([/e] Great work!!!

51 Replies 116,309 Views

[quote]Why, why, why was a multiplayer only game[/quote] The multiplayer system was fine in beta. It just got totaly owned when too many people started using it. SD admit they could have done with an open beta. Thats why.

16 Replies 10,583 Views

[quote who="Lieu-" reply="2" id="2198294"]Regulus doesn't have some magical inate ability that gives him insane dps with an ashkandor. Final demigod stats at level 20 have all 8 demigods' rate of fire between 0.88 and 1.04 and the overall dps between 280 and 326. Regulus is 1.01 and 292 dps. The stats scale linearly from level 1 for all demigods. So the only thing buffing his damage more than any other demigod could achieve with items is skill points. He gets a modest improvement t

35 Replies 16,550 Views

[quote who="Frogboy" reply="7" id="2195728"]I know based on feedback that it has taken us from 30% good, 60% flakey to 10% can't connect to more like 70% good, 25% flakey, 5% can't connect.[/quote] That sounds about right, although those 25% flakey do keep custom games from launching a lot while we figure out whos causing the problems. This is after giving everyone who comes in yellow time to connect (and often they dont). Been playing a lot of the day.

18 Replies 6,699 Views

Funny little thing happened with an Erebus today. Two actually. One was on the other team, and one of our guys picked him also. Our EB seemed very UP while their EB seemed very OP. Their EB kicked us around most of the game, killing me 5 times to 1 back. Is EB overpowered? No chance, this guy was GOOD. He was totaly on form all the time and knew exactly what he was doing. It wasn't just the good kills but the general way he played the game. We ended up winning the match because they h

329 Replies 918,933 Views

Okay, enough "testing" for one day. Achievments and favour are still broken. Connection info is still broken and completely wrong most of the time. Saying that, connectivity and speed is loads better with this new patch for me. Stability in game and drops are much better as well. Although, I've never really had connection problems in the first place. So actually, connectivity seems better for the other people! Perhaps when you threaten the peop

113 Replies 281,972 Views

[quote who="angryandroid" reply="24" id="2195407"]First game was a nightmare, got going and everyone dropped in a minute. This was probably the fault of the 400ms+ guy. Second game started great, but first time ever, total shutdown of DG. No warning, just shut down to windows. Going to send logs.[/quote] In addition to that, 3rd attempt at a game. We actually got a 4v4 with almost no lag going, awsome brilliant, fantastic, superbness. That game alone was worth the £27

113 Replies 281,972 Views

First game was a nightmare, got going and everyone dropped in a minute. This was probably the fault of the 400ms+ guy. Second game started great, but first time ever, total shutdown of DG. No warning, just shut down to windows. Going to send logs.

113 Replies 281,972 Views

[quote who="si1foo" reply="13" id="2193458"]i found reguluses slow down is fucking rediculous my dude actually stoped moving i got mined marked and maimed which was above -100% speed drop which made my dude stop moving[/quote] Then don't walk on his mines! When playing against a mine-build regulus I often follow creep paths now. Regulus is not OP at all. UB spit is pretty devestating. What's OP is his damage though, thats what

61 Replies 127,183 Views

[quote quoting="post"] Hello guys, what i want to say to you is that in this game as in many others people are usually lamering the worst ways ever; what i can't stand the most is though when people just think they might loose the game and leave it. i think its very unfair to play the game just in the occasion you are badly winning and everytime you might think you can lose to leave without problems, and it makes me upset when people act like this.

45 Replies 108,180 Views