angryandroid

angryandroid

Joined Member # 2577485
1 Posts 11 Replies 389 Reputation

It would be cool to research a super weapon aka Death Star 1 or 2 like, or the 3rd version which could blow up a star (cant remember the name). That would be cool, if balanced out and implemented well. Or it could be even more fun to have a scorched earth option for colonies you take over, so you can make it uninhabitable for however long. Terror stars sound cool though, whatever they are <im

11 Replies 8,027 Views

I cant comment on 1.2, because I've been playing the beta mostly. In a few games, I suddenly found that although I had slightly better weapon tech, almost everyone had jumped ahead of me with larger hulls. By the time I got to larger hulls they were on the biggest! Perhaps it was the way I had things setup though. The computer started off with 3 AI's in good positions, and me stuck between 2. There were 4 AI's so I decided to take out as quickly as possible, the one stuck right in the c

3 Replies 2,162 Views

Oh, they don't look all that like city lights, to be honest *cough*, erm sorry, anyway *red faced a bit*. Thanks for resolving that, although unforunately, I have just reinstalled and am updating to 1.2. Considering how slick most things look, I am slightly dissapointed, but hey you can't have it all. I figure Master U's mod will take the pain away, as it does look great.

37 Replies 11,176 Views

Each time someone came with "the AI is cheating" and someone knwoledgeable came to answer, well... it was not. From a certain difficulty level, the AI gets bonus even if it's not free ships/techs (it still needs to get them). Look, everytime I lose the AI is cheating, ok? <img src="http://images.stardock.com/gc2/T_DL/smiles/Yum.gif" border=0 ALI

20 Replies 7,890 Views

Okiley dokiley, reinstalling completely is fine - although I did try a repair earlier on - to no effect. I'm curious as how to get you my email address, without posting it in the forums (a no no). Although actually clicking on those images, in the new address bar, the entire bit after .pwp. for the suffix. The prefix is angryandroid at... I just don't like posting my email due to webpage scanners by spammers. You seem smart so figuring that out should be a piece of cake <img src="http:

37 Replies 11,176 Views

Whats a blank hyper drive and blank ultra support? Is that the computer cheating to get all that stuff on there? Shame on them if so!

20 Replies 7,890 Views

Hmm, another weird error, this time posting. "Sorry this post has been removed". Anyway. Master U, do you need a cloud map pack period to see clouds or should I have them anyway? And yes, I'd love to have a chance to run with those nice high-res clouds. Thanks. What about lights? I want my lights!

37 Replies 11,176 Views

Hmm weird, won't let me edit my post, "access denied". Well, here are some pictures for your viewing pleasure, or not as the case may be. Obviously, a normal looking planet. Is this right? The view from the general map. The dark side of my home planet as the game starts. Notice the irregular cloud type shapes? Bizzar.<br/

37 Replies 11,176 Views

Well, I noticed I do have clouds, but they seem to be corrupted edges of clouds or something. I'm not entirely sure, there's something there. For the record, here is my debug file copy pasted: Debug Message: Version v1.3 beta 3X last updated on: Wed Aug 30 19:23:43 2006 Debug Message: GalCiv2 is activated. Debug Message: Checking DX Version

37 Replies 11,176 Views

Oh goodie, I hate buying stuff from the shop. And currently, $25 will be more like £13 That's what you call a reasonably priced expansion, then again I only paid £20 for the full game.

10 Replies 12,918 Views

And there's always "luck" to consider. Playing on the latest beta as of today (along with several severe crashes requiring a reboot), just as I was finishing off the last computer opponant, he sneaks in and recaptures one of his recently "liberated" planets. Much to my disgust I decide to take it right back, but oooh no: On this planet they just retook, they discover some of those recurser ships. The thing is, there was over a hundred of them! So they are on the planet for most of the g

8 Replies 4,512 Views

That's actually pretty funny! But you still get a middle finger. I'll say it again... I don't MIND entering my serial. I would just rather have my disk in the drive than be REQUIRED to own an internet connection whenever I reinstall. I archive my stuff for a reason. Aww, I'm hurt. See, the thing is - this is one of the nicest setups I've

49 Replies 19,942 Views

Recent game Im playing with terrans set to Intelligent, they just went to town on me. I changed primary weapon techs half way through when I realise everyone else was using laser type technology and defences. Then somehow they had the biggest hulls while I was still on medium. It was not pretty. So to answer your question, if you set them manually, they are fine. If you let the game set their rating with an overall rating, almost any race can be completely retarded. I didn't realise th

6 Replies 4,339 Views

I've got 2 bugs to report, from 1.3. Firstly, when comparing civilisations to each other (in civ manager), my bars are all completely flat at the bottom. Secondly, a pirate ship spawned right on top of a planet. This meant, I couldnt launch any ships from that planet until it moved (several weeks later). I'd click on the planet once and get the fleet manager thing at the bottom, with a pirate ship and the planet. This was annoying lol. AI ships flooded around that planet to ki

34 Replies 17,962 Views

With the whole thing about AI priority with sensors and performace - it would be really great for an option to have them prioritise them more and use them. As an option, people with old people wouldn't have to worry - but for people with good rigs it could be a viable option. I mean, I'm running an overclocked Conroe E6600 with 2gigs of memory, I want all options added in please

28 Replies 28,773 Views