Cavil

Cavil

Joined Member # 2563642
2 Posts 89 Replies 167 Reputation

I followed those instructions but the custom logo refuses to appear [e digicons]>:([/e]

12 Replies 20,246 Views

Thanks for your info isaac it worked. [e digicons]:thumbsup:[/e] I wanted to make the Umbrans available only to Toggs but i cant find a way to that. For now i tied the Umbran War Boar to the great axes ability, its good for some different look in the units i design [e digicons]:D[/e] I'll add Skaths now to Quendars along with their racial ability for some more lore-friendly units. About the dragons you mentioned i could suggest to make them availab

11 Replies 27,047 Views

How you make the other mounts available? I was trying to design an Orc-looking factions and those war boars would fit perfectly

11 Replies 27,047 Views

I was curious, i created a few custom races and wanted to know if there a a way to add some prefixed units to them. I had some ideas for their lore but every time i have to design them from scratch

29 Replies 32,351 Views

I didnt read the whole post so i may repeat something that someone else said above so here it goes: In order to craft an item you need to research it first (ex. Great Swords, Longbows etc) Imo keep it for champions only. It may sound nice to have custom weapons for all your units but i believe it will turn into a mess Various weapon enchants through research (like life drain or fire damage) The more powerfull you make the weapon the more expensive

58 Replies 171,779 Views

I will support the company whatever decision they make but as i said i believe FE has potential and want to see more of it. As paladinjb said above i want the "Elemental" end in greatness too. Both the game end the devs deserve it.

171 Replies 741,259 Views

[quote who="Heavenfall" reply="2" id="3314643"]A very tough choice between evolving FE and going for MoM2, my vote is on evolving FE. I think if FE had crafting, interesting sieges, dynamic quests and more appealing/devastating end-game spells it'd be a truly great game. But mostly I don't want to lose the greatest unique feature we have in FE: the ability to fully customize our units and heroes, both with stats and appearance. I really can't see myself going back to playing a gam

171 Replies 741,259 Views

I made another try of that game a couple hours ago and the thing is that the wonders somehow reappeared. Dont know if its a bug for sure but something is wrong [e digicons]:annoyed:[/e]

8 Replies 12,800 Views

I couldnt start building the Bazaar and i doubt i saw the message that its been build. I ll continue the game a bit to see if the Iron Works its completed but as i said i have the requirements iron mine-smelter-foundry.

8 Replies 12,800 Views

Today i made my personal faction, Altar bloodline and decided to give it a go to see how it goes. After some turns i realised i couldnt build the great Bazaar wonder. I said maybe someone else got me to it and didnt notice but then i couldnt build Iron Works too and yes i had the requirements to start building it so i guess its a bug [e digicons]>:([/e]

8 Replies 12,800 Views

Well if you choose your army general he could also "buff" your army. Maybe depending on the path you choose at lvl 4. I am talking about a passive bonus after you pick the path and not the skills after while you lvl up.

6 Replies 6,320 Views

MoM and AoW will always be famous and refered from time to time cause they was among the first fantasy, turn-based games. Ok we all enjoyed them and will always have them in our hearts but its been 15 and maybe more years ago. Time to move on and give other games a chance to shine and write their own history. Off topic. Warlock mostly reminded me of the old Panzer General series than 4X game so i dont think it should compared to FE. Just a personal opinion.

35 Replies 43,445 Views

I want the ability to build my own roads. Sometimes the AI makes pointless rounds and miss the fact that a simple straight line is enough to connect 2 towns.

4 Replies 2,338 Views

I ll agree that FE has great potential and from my experience from Stardock so far it will continue to get better and better. Now FE has something that a lot of people see as disadvantage. Its been mentioned before in another post and its the fact that walks in a different path of the standar high fantasy games. It tryes to build its own world, lore and history but for some its not enough. Also the "curse" of the first Elemental game seems to follow it. People stuck on the fact that Elemental

35 Replies 43,445 Views

[quote who="puntarenas" reply="3" id="3279583"] Quoting NanakoAC, reply 2golems need more offensive capability. No, they don't. Golems are meant to be tanks, so let them tank. Give them even more hit points and/or armor and a special ability that make enemies focus their attacks on them for several rounds (note: should of course override human player's attack orders on other targets).[/quote] I ll agree that golems are meant to

8 Replies 6,266 Views

Havent noticed what the AI picks but i guess its assasin since Ceresa comes all the way melee with a two handed axe. Personally i dont pick the assasin path very often. On my last game with Relias i went defender and i can say that i love it.

23 Replies 48,182 Views

I havent leveled a caster to be full life mage but from those i ve seen life magic is a bit underpowered now. Some heals and buffs were needed. I ll download it and try it. Cheers mqpiffle

169 Replies 441,872 Views

Best thing in the game for me is the game itself. I havent played a game that much for a long time. I finish a game and immediately i start another to check all races till i find my favorite ( still havent tried Wraiths and my custom made Umber and Capitar). And after that comes customization of about anything faction, sovereign you name it. So i guess thats what makes FE so special, you can customize almost everything to your taste especially units (my Ythril Berserkers equipped with Guillot

29 Replies 31,047 Views