OliverFA

OliverFA

Joined Last seen Member # 2555138
3 Posts 71 Replies 5,400 Reputation

[quote who="Robert Hentschke" reply="136" id="2760087"]Armored for... easy access? [/quote] The game's title says it perfectly. I didn't make up the term ;-)

244 Replies 867,759 Views

[quote who="VR_IronMana" reply="51" id="2756648"]Always find it fascinating where the realism lines are drawn on a game where unrealistic stuff happens on a turn by turn basis. Taking 1 damage from a lightning bolt smacking you on the head is okay. Fighting at full power when you're a paper cut from death (1 HP out of 100) is okay. Breasts and curves on armor is "going too far". [/quote] You are so right! As if everything else was "realistic" [e digicons]:grin:[

244 Replies 867,759 Views

I can't prefer Elementa over Civ5. Is like prefering Lord of the Rings over Star Trek. Other than being empire buildiers, they are not the same thing. They can't be compared.

402 Replies 1,301,911 Views

I also believe that the best "apology" from the team is to concentrate in making the patches the best they can. This is far better than any long thread in which every team member apologies ;-)

23 Replies 1,721 Views

[quote who="Paradoxical" reply="19" id="2750235"]Adventuring should be improved by adventuring, not by folk in a lab. [/quote] Rename "adventuring" to something like "world knowledge". Then, you can explain that some people at your cities research ancient books and legends talking about those new papers (like if we wanted to search for Atlantis for example). Then... when researchers manage to put together all the information, the location to those ancient places is revealed "appe

63 Replies 202,862 Views

Well, it's no secret that a solid fanbase is a real active for any game. It expands the game experience. Not only with fan made content such as maps, but also with suggestions and many different things that the fans make up :-) What is so impressive is that the fan base exists long before the game. Either we are crazy, desperate to get a Fantasy Strategy TBS game, or know where is the true potential ;-) I think that having so many people here is a good sign. People knows

40 Replies 171,976 Views

[quote who="mastroego" reply="132" id="2748733"]About Heroes of Might & Magic... never tried any of the series. Are those campaign only? Or is there a sandbox mode too? [/quote] I recommend you HOMM3 Complete. It's for $9,99 in GoG. It has a random map generator, but you don't need it, because there are dozen of good maps that ship with the complete version. The last version of HOMM5 is good to, but IMO not as better as HOMM3. The main difference are better

276 Replies 676,029 Views

[quote who="Saeter" reply="52" id="2748085"]I don't think subscription for a game that is "constantly expanded" is a bad idea, IF it was much cheaper to buy initially. For example $20 to purchase and then $5 per month for access to continous expansions. But bugfix-patches would have to be free for non-subscribers of course. Only new content through the subscription. [/quote] Yes. That's my idea. Of course for the idea to work it needs the publisher to really devel

54 Replies 30,173 Views

[quote who="Zalusithix" reply="30" id="2746897"] Quoting surlybob, reply 26 What you describe is pretty much every software developers wet dream. It's the next logical step from the "you aren't paying for the software, you are buying a license to use the software" SCAM that they've already rammed down the market's throat.A publisher's wet dream, perhaps, but I'd say it's a developer's nightmare. He wasn't trying to make a normal subscription service where there's 1

54 Replies 30,173 Views

[quote who="_PawelS_" reply="104" id="2746671"] I don't like HoMM3 that much, some of the hero skills are pretty useless, spells and magic schools are unbalanced, items are boring (HoMM2 items with HoMM3 slot system would be much better), and somehow I prefer the "look and feel" of HoMM2 (but maybe it's for sentimental reasons, because it was the first installment in the series that I played). HoMM5 isn't bad, the skill system is particularly interesting. But if you compare it

276 Replies 676,029 Views

[quote who="surlybob" reply="26" id="2746875"]What you describe is pretty much every software developers wet dream. It's the next logical step from the "you aren't paying for the software, you are buying a license to use the software" SCAM that they've already rammed down the market's throat. [/quote] No.Not a license to use the software. A license for getting updates for the software. You can use it as much as you want, but after your license experies you don't get updated anymo

54 Replies 30,173 Views

[quote who="Tridus" reply="17" id="2746794"]Borderlands has done better on this, really. They put out a $10 content pack. People liked it, so they put out another one. They're up to the fourth one now, and people keep on buying. When DLC is done right, it gets what you're talking about without actually going to the "subscription" area (which is fraught with customer unpopularity). If people want more content, they buy it. [/quote] Well, maybe DLC is a more marketable w

54 Replies 30,173 Views

[quote who="hannahb" reply="23" id="2746867"]In response to the OP... Hogwash Blasphemy! Where's my iron maiden, drag out the rack! Seriously. Pay to play a single player experience? No. The model you describe promotes lazy developing and "we'll shove it out the droor broken and fix it later" attitudes even more. On top of that you'd be hooked in a subscription that may or

54 Replies 30,173 Views

I am not talking about bugfixes. I am talking about new content. I am not saying you have to pay more. Just pay the same, but in a different way. As I said, which is the normal support time for a game? One year? Two at most? After that time there are no updates at all. No new content. Well, imagine that paying the $50 the retail game costs you get a one year subscription. This means, you can download anytime the game and all the updates that came during the first year. Just li

54 Replies 30,173 Views

Well, that's just my point of view. But it is something that runs my mind after seeing/reading some things that happened lately. It seems pretty clear (because Stardock has said it and because that was the way it worked with GalCiv2) that the way Stardock does things is publishing a game and then support it with updates (not just fixes) for some time. That's great. But it cannot go forever. No matter how much the company wants to support the game, after some time it will be puting mon

54 Replies 30,173 Views

[quote who="solidsmooky" reply="100" id="2746441"]Dang you know your game is bad when your customers are asking for alternatives less than a week after its release. lol [/quote] But for some reason your customers ask this in your own forum and stay in it. This means something also [e digicons];)[/e]

276 Replies 676,029 Views

[quote who="silverpaladin" reply="93" id="2746001"]I agree with all of the posts here. My favorites of those listed are: Heroes of Might and Magic 3 - This is TBS perfection [/quote] Well, not perfection, but definitely the most perfect that has ever been achieved in this kind of games. I think that was has been said about MoM also applies to Heroes III. It's a pitty that after 11 years it still has not been superated by any other game. Specially having several c

276 Replies 676,029 Views

[quote who="db0" reply="72" id="2745589"] I honestly don't see MOM ever being remade with newer graphic at this point. The complexity of it is just immense and trying to recreate this whole thing for newer systems would be a very risky proposal, outside of the budget of most people. I think our best chance at this point would be a Free Software remake that stayed as true to the ideal as possible. Something like FreeOrion and UFO:AI [/quote] But being such an old game, it's o

276 Replies 676,029 Views

[quote who="Jharii" reply="10" id="2746381"] Quoting OliverFA, reply 9 I think that fixing the point system is ranked 345th in he list of priorities... I doubt that it is that high. If they had a total of 1000 existing issues, I am sure it would rank 1001. [/quote] But is too boring to have round numbers! Why not have a list of 1137 existing issues? 1000 is too perfect [e digicons];)[/e]

11 Replies 11,317 Views

[quote who="rossanderson48" reply="62" id="2745389"]I think they changed that in HOMM V Raruto. [/quote] Only briefly. Heroes interact more in battle, but they are still out of it. And yes, Kings Bounty would be perfect if they would have found a way to place heroes in battle. The game that was very promising, but unfortunately didn't succeed due to budget constraints was Heroes 4. But this is a story of what could be that never will be...

276 Replies 676,029 Views

[quote quoting="post"]Greetings! Stardock is not just a game studio but it is also a publisher. What does this mean? Well, historically, the way it works is a game is released and if people don't like it, they're supposed to buy some expansion pack for it that "fixes" things that people thought should be in the original version. [/quote] You mean like HOMM5? On the other hand, HOMM5 demonstrated that a disapointing start can be turned in

333 Replies 1,062,654 Views