mystic

mystic

Joined Member # 2485991
0 Posts 2 Replies 9,970 Reputation

Why make montly fees. WHy not create small expansionpacks, release them when ready and set there prices at 5-10 dollars. That way people can chose if they want that pack or not, if not than just dont buy it.

145 Replies 122,689 Views

For a game like galciv II it would be a nice option, but for games with online multiplayer its a different story and much harder to implant without getting people on your back about it. I would buy a small update for galciv II if its any good sure. But how far are you willing to go with it. i mean 3 expansion packs for 9 dollars = one classic expansion pack. True that if you do it in small pieces the devs can finish a project quicker and people can chose if they want a certain feat

145 Replies 122,689 Views

No you gotta place it in the scenario directory. I believe its placed at galciv2/darkavatar/galciv2/data/english/scenarios Put it in there and it will pop up in your scenario list in the ingame menu. I also heard cari say you can put it in the mods directory, so if this doesn't work, try the mods directory. If that doesn't work, use one of the already made scenario's in the directory i stated above and change it to your likings, thats what i did and that works for sure!

6 Replies 3,682 Views

Little update. I tried to create a campaign and using just my own made scenario, but same problem, the game doesn't see my campaign :(.

1 Replies 2,568 Views

So far it seems the editor seems to work fine, just that i cant load any of my scenario's. The game doesn't see them. I saved them in the same directory were the other premade scenario's are stored as well but it just doesn't reconise them. I tried to edit a premade scenario but it seems to not have saved my changes? Anyway i cant get any of my self made scenario's to work :(

1 Replies 2,568 Views

I got a last request to the devs, and thats the possibility to put more players into TA. I once saw frogboy or another dev posted that no more than 10 would be allowed, also because it would eat to much resourches from once computer and they wanted everybody to be able to run this game. But this is gonna be the last expansion, and computers keep getting beter and fast. So plz plz plz make an option were you can actually put 20 or even 40 AI's into a very huge battle. I think m

5 Replies 4,951 Views

I know stardock is also busy working on sins of a solar empire, and communication there is great atm, like it was when galciv 2 just got released. I'd like to know when the game is supposed to be released. And i sure hope your not thinking about NOT releasing those editors. I'd like to have the editors when the game is finally released.

46 Replies 24,559 Views

I love stardock, i love galciv II and all its expansions, i love Sins of a solar empire. But i'm a bit dissapointed with the way TA is being handled. No info and the beta's aren't really get updated either. It was said that the game would be released sometimes next month, but we still have 4 or 5 editors to be tested in the beta's and with the current speed we wont see a release this whole year. Now if there are problems of delay's, no problem but please let me know so i know what the s

46 Replies 24,559 Views

Yes, galactic civilisations offers way WAY more dept and strategy than sins of a solar empire. Granted, sins just got released and has 2 patches out, Galciv + expansion have been fully patched already and a second expansion is far into the beta's. Galciv game can last much longer, offers more strategy and more fun in general. Sins has the visuals + offers multiplayer. I'd go for galciv if i were you, or both if you have the time.

34 Replies 17,667 Views

A question for the mods. When will TA be released to the shops, as in when will it be ready with all the editors and the final AI in it? I cant wait, i already have the beta's but i really want those editors and all to be in it. So when can i start playing again? mystic PS: keep up the good work with galciv and sins!

1 Replies 4,612 Views

Heya Your mod is nice, i just finished playing a LAN game with it. A 4 vs 6 AI game (all hard). Its fun, but very imbalanced. * The tradeports and refinary's already made to much income, you even increased it, i can have a nearly unlimited income without even trying. 200 gold/s is fun, but it should take you effort to get there, i just get it. * Capitals overpowered, you dont need the other ships anymore, they are useless. I had 46 capitals in my game and owned the AI, i never used a

258 Replies 124,691 Views

I must say Sins of a Solar Empire has allot of potential, and i hope it will improve as much as galactic civilisations II did from the 1.00 verson to the current version. I just finished playing a multiplayer (LAN) game and a single player game, and came acros a few things that i think need improvement, this game lacks depth a bit. * The 3 races are pretty much alike, there are differences but like the capital ships are nearly the same. There could be some new options implented to e

15 Replies 33,926 Views

I've just finished my very first sins game, i wasn't in the beta's :(. Anyway, a few things bothered me. 1: When i want to upgrade my fleet size it takes a certain % from my income, but i feel that if i do not use those extra slots, like when my fleet gets destroyed that i should have my income back. So even though i could get up to 400 logistics points (19% fleet maintanence) if i only have 200 used, i should only get taxed 9%. 2: I guess i'm to tired to remember, but i w

3 Replies 12,752 Views

Aight no more pictures, how about some information than? I've tried to look back at what kind of editors would be placed but i can only find 2 of them, and i thought i've seen more pictures and info posted already over the months.

1 Replies 2,898 Views

I just wanna say that Twilight really looks like it will become a good expansionpack, its already nice but IMO the best still has to come. The editors! I believe i saw 3 or 4 editors already in various posts, some i have found back but the one i truly liked the most i cant see anymore. The one were you can set teams and allot more. So my question to the devs, plz post some of those pictures for me to drool on, and maybe a release date on to wich beta they will be released. A

1 Replies 2,898 Views

I was wondering if a Quad Core will have its advantage vs a Dual Core in terms of AI performance or any other performance. For the game a Dual Core is all you need, but with CPU options all to the max, will it have any advantage, or is a Dual core already giving the game everything that it needs or requires to play at there max?

8 Replies 5,091 Views

So beta 4 is going atm, is the game playable, or has it still many bugs in it or has the AI never been adjusted yet. Also, how many hours do you need to finish the biggest game? How is the diplomacy in this game? thanks

2 Replies 11,958 Views