Luckmann

Luckmann

Joined Member # 2472619
18 Posts 1,944 Replies 25,356 Reputation

Yeah, I've sorta reacted to it aswell. There should be refugee camps, or small, near-forgotten inns in the middle of nowhere. Those inns look way, way, way too cheery. Edit: And yes, there should be much fewer of them.

30 Replies 32,064 Views

[quote who="Skillet98" reply="7" id="2686000"]"Rage" Infected don't count when using the standard term "zombie". Zombies are the undead. And the dead suffer from an affliction called Rigor-Mortis (sp?). Hence, the shambling motions. So, "zombies", in fact, cannot run. This is, of course, according to George Romero. Since he would know. Anything else is unnatural. Anywho, here's my survival sheet...[/quote]Ragers aren't even dead, let alone un-dead.<

17 Replies 118,211 Views

[quote who="tazgecko" reply="2" id="2685924"]A pair of good sport shoes. Zombies can't run. [e digicons]x_x[/e] [/quote]Common misconception! There are, in fact, a variety of zombies that can run just perfectly fine!

17 Replies 118,211 Views

We all know that some day, somewhere, the zombie apocalypse will begin. The question is; Are You Ready? What is your plan? What will you wear? How will you defend yourself? Which family member will you be most likely to push in front of you sacrifice yourself to save? Will there be chainsaws, or more importantly - do you have the muffins? To gauge your preparedness and what your expectations are for

17 Replies 118,211 Views

Hey, fair enough. I just reacted to it because I tend to drive without footwear. Mostly while I was getting my permit, since I've gotten used to driving with footwear since (due to the winters, during which it is just highly impractical to take the shoes off when everything is wet). Gives me a much, much better feel for the pedals and is heaven for driving long stretches. Of course, I've mostly driven "modern" cars, so I can see the logic in no-barefoot-in-old-cars.

74 Replies 205,432 Views

[quote who="WebGizmos" reply="48" id="2685224"] [...] And it's ok guys...I didn't feel a thing. Now...if this guy shows up at my front door then we have a problem. For now I'll go with the 3 strikes rule. [...] [/quote]Are you kidding me? I'd love it if this guy showed up at my doorstep. For reasons I cannot fully divulge without angering the forum gremlins. And by gremlins I mean the mods. <p

53 Replies 257,505 Views

I'd have a very hard time seeing someone on the street, dressed in nothing but his boxers, without thinking "Douche. Douche. Douche." like a mental mantra. Especially if he's working out. Especially if he's got an iPod tucked in his junk. I imagine he'd have sunglasses. It may even lead to punching.

74 Replies 205,432 Views

Oh, joy, we're on the third page of a redundant thread and we've already broken Godwin's Law. [quote who="Jafo" reply="56" id="2685722"] [...] The OP said from the outset " don't give me that First Amendment bullshit or "this is just the first step that will turn America into Nazi-Germany." [...] [/quote]Ah. That somewhat explains it all. We should have a forum rule underlining that invoca

114 Replies 290,806 Views

Not having seen any of the modding tools, I can say, right of the bat: Yes and yes .

1 Replies 3,193 Views

There will be a main storyline in the game's campaign. We won't get to see any of it until the game goes live, though. There'll also be a book based around the canonical universe and possibly an extra campaign of some kind for those that purchase the book. There is no canonical relation between GalCiv2 and Elemental, as far as I know. I think it was more or less confirmed somewhere, but I don't actually remember where. Someone correct me if I'm wrong. I just remember we stopped arguin

12 Replies 11,068 Views

[quote who="Morlark" reply="1" id="2684836"]Somewhere in C:\ProgramData\Stardock\Elemental - War of Magic\Temp\English, I'd imagine. Sovereigns and units you can build are in CoreUnits.xml. Not sure which file enemies are in, but I didn't look very hard.[/quote]I hate how files for a single game is spread all across the computer these days. That said, I managed to find C:\ProgramData\Stardock\Elemental - War of Magic , but there's no \Temp\ folder to b

7 Replies 7,913 Views

As I've had it explained to me, create faction functionality was moved to the modding tools. Unfortunately, the modding tools isn't added until Beta 4. So yes, custom factions have effectively been removed as of now. Which is unfortunate, because the game appears to be running stable for me now.

6 Replies 6,678 Views

I will be unapologeticly double-posting in this thread once in a while to "bump" it, instead of silently editing previous posts, allowing new stuff to go unnoticed. As always, all my avatars are completely up for grabs. [img]http://img13.imageshack.us/img13/2376/elementalcustomcrest006.png[/img] [img]http://img130.imageshack.us/img130/6965/elementalcustomcrest007.png[/img] [img]http://img339.imageshack.us/img339/8824/elementalcustomcrest008.png[/img] [img]http://img51.imagesha

444 Replies 1,861,915 Views

This might be a long shot. Odds are that they're hidden or packaged away somewhere. Just got the latest beta patch. Things actually seem to be running pretty stable, for a change. I even managed to make a Sovereign without things crashing. Since the faction creation function has been taken out, to be part of the modding tools in Beta 4 (goddamn), I thought I'd screw around with the basic .xml-files. Not just to make my own faction/nation/kingdom, but also to yoink that crown o

7 Replies 7,913 Views

[quote who="Frogboy" reply="1" id="2684637"]:) Well, we're out. We hope you like this build.[/quote]Give me my faction creation/customization back! [e digicons]:(O[/e] Cheers. Awesome, solid work. ;)

5 Replies 5,639 Views