I also love how you're all "It's amazing! I STILL love this machine, and it's almost 4 months old!" . [e digicons]
Luckmann
Why do you keep mocking us with these toys most of us will never afford before they're out of style? I mean, Jesus Christ, that thing is over an €1600 average! [e digicons]X([/e]
[quote who="alway" reply="3" id="2027319"]Halt population growth? I would rather use the excess as cannon fodder to wear down my enemy's army... Legions of unarmed peasants ftw![/quote]The obvious problem being, of course, that even cannon fodder takes upkeep, eat my food and contribute to my nation's general discontent. They don't realize that by being the squishy bulwark against the implacable foe, they contribute to the greater glory of the empire. Ungrateful cunts. :D
[quote who="pigeonpigeon" reply="6" id="2026831"]Ok, you either have a much better memory than I do or much more patience, or both. I never would've thought to look in that thread, the title is totally unrelated :p[/quote] I had a few basic facts at the back of my skull. I knew it was large. I knew that it diverged from it's original point. And I knew that I had written a fairly major post in it. Skimming through the Elemental Ideas forum, ignoring those that were two small (post coun
[quote who="Wintersong" reply="1" id="2026248"]I think that sea battles were going to be just autoresolve type to be able to focus in land ones (or something like that was said long time ago). [...] [/quote]Yeah, the sea is supposedly going to be very basic, and sea battles will be auto-resolve - most likely it'll just be a matter of transportation, rather than a scene of war. [quote who="landisaurus" reply="2" id="2026338"]I figured sea battles would lik
[quote who="Tiefling" reply="23" id="2026886"]Hmmm... Isn't the point of a fantasy game that it has fantastic creatures in it?[/quote]Nope. [quote who="Tiefling" reply="23" id="2026886"]The term run-of-the-mill probably says it all: If it is mainly just guys with a sword, guys with an axe on a horse or guys with a bigger sword and a shield, units will seem generic and not very interesting. Having creatures that can bury under the battlefield or cast their own spells has
There's not much else to say. Yes! I completely agree. It doesn't have to be hard, just a flip-switch to say "Stop breeding, dammit!" and using Workers/Settlers for migration. Remember that people are a resource in Elemental, though. Every time you build a soldier, you're using resources.
[quote who="loialarent" reply="5" id="2026790"] [...] While experimenting with a new spell, a Wizard triggered an ancient magical energy that has stopped all magic in the lands! All magical creatures die, all magical effects are removed forever, all research has been lost. [...] [/quote]While I like random events overall, don't you feel that even at a "Ludicrious" level of effect, that'd be a bit game-breaking? After all, you'd compl
[quote who="GW Swicord" reply="8" id="1968577"]I should have known that with nearly 7 billion on the planet, someone had already hand made a bear-drawn chariot fig. [...] [/quote]A billion monkeys with a billion typewriters, etc, Shakespeare, etc. [quote who="Polistes" reply="6" id="1967458"]LOL if your people worshipped bears using them for ANY reason would be a sin so have no fear.[/quote]We don't worship them per see. We just help them realize their
[quote]What if specialization happens dynamically based on what you build in a city? If your city is largely filled with economy-based buildings the city will be superior at trade; or if it's filled with military structures units will be produced faster, or training will be more effective. Actually this reminds me of a discussion we had a while ago in another thread... let's see if I can find it. Nope, I failed. Anyways, the idea was that building multiple buildings from the same s
Oh god, I just ran into a classic example. http://dragonage.bioware.com/_commonext/images/dragonage/gallery/wallpaper/greywarden_crest_widescreen_1680x1050.jpg All of the Bioware/Dragon Age wallpapers are more or less like this. WHY would I want there to be logos and disclaimers all over my wallpaper? What kind of people actually use these wallpape
Yeah, I'm getting the same here now, all of a sudden. I saw the thread yesterday, and realized that I hadn't checked the 'Home' for several weeks, checked, and it worked. Randomly checked this thread again today, thought I'd check 'Home' again, and bam, doesn't work. "The system detected a possible attempt to compromise security. Please ensure that you can contact the server that authenticated you." Baaaaaaaw.
double-post
Well, I've stayed clear of the thread until now. I just finished watching the last episode (Watched all seasons over the course of this week), and I really, really enjoyed it, with the exception that I think it should've really been spread across two or even three episodes. There were just so many different things that needed to be done at a ridiculous speed to cram it all into one continous episode - which explains the sudden apperance of wierd new propulsion systems. Not even a three-ZPM po
Depending on your taste in games, YES . If you get it, you have to get the expansions too. I couldn't possibly imagine playing Galactic Civilizations 2 without Twilight of the Arnor.
[quote who="Robbie_Boy" reply="11" id="2022885"]I can still remember when Xp came out no one wanted to use it, cos there was no drivers, prog's would not work that good or not at all, most games would not run or even install............ It's the same with vista and it will most likely be the same with Windows 7................... People just need to sit back and go with the flow. OR MISS OUT!!!! [...] [/quote]I didn't upgrade to Vista, and from what I'
zomg, double post!
[quote who="Denryu" reply="14" id="2022413"]I was going to give her karma and give the reason as "because your avatar has boobs" Would that be wrong? [e digicons]}:)[/e] [/quote]The disturbing part is that those furry boobs aren't on her , but him . :D[quote who="landisaurus" reply="15" id="2022430"]well, I'm sure you could find less.... demoralizing? words. Well, I'm sure you know what I mean.  
[quote who="landisaurus" reply="20" id="2022439"] [...] In Civilization IV, you have the health of a city, and it doesn't really do much except adjust population growth if you can't meet health requirements. If we had a similar mechanic, then a major disease outbreak could have a chance to occur whenever there is a lot of unhealth in a city (of course the spell would force it)[/quote]This.
29 bottles of beer on the wall 29 bottles of beer! take one down, and pass it around 28 bottles of beer on the wall! (there, no matter what, we should be back on track!)
[quote who="landisaurus" reply="2" id="2012539"] Warhammer >>> Warhammer 40k for the record... that isn't accurate anymore. It used to be, but they dropped that after 2nd edition of 40K Warcraft >>> Starcraft what? there isn't a link there. Starcraft takes place with earth's distant future... azeroth, the burning legion, and everything else has nothing to do with the
I want an AI that simulates a drunk adversary. Like a multiplayer game a friday evening, where the other player is drinking while playing. As the game goes on, the other player gets more and more drunk. [e digicons]XD[/e]
Five is between 4 and 6 and is the third prime number, after 2 and 3, and before 7. Because it can be written as 2^(2^1)+1, five is classified as a Fermat prime . 5 is the third Sophie Germain prime, the first safe prime, and the third Mersenne prime exponent. Five is the first Wilson prime and the third factorial prime, also an alternating factorial. Five is the first Good prime. It is an Eisenstein prime with no imaginary part and real part of the form <span
[quote who="landisaurus" reply="4" id="2019890"] [...] *Party Bear joins with the other celebrates*[/quote] [e digicons]:beer:[/e] Beer-Bear! [e digicons]:bebi:[/e]