[quote who="RFHolloway" reply="68" id="2726474"] how does this work then if you change a unit's equipment later?[/quote] Changing a unit's equipment (via the upgrade button is what I assume you're talking about) just creates a new unit (and keeps the old as well).
fissure
[quote quoting="post"] 12. Leveling up characters was a little rough due to the fact that the pointer graphic was tricky to use to press + on stats. I found that I could reliably press the + button by using the corner of the mouse icon, which, I suppose, is working as intended. But the graphic is a bit big and doesn't have a pointer. [/quote] This can be fixed by using the hardware cursor, though the normal graphic obviously fits the game better. <
[quote quoting="post"] I've noticed that the training time for units is ONLY dependant (so it would seem) on the number of units in the squad. Their equipment plays no role in how long it takes to train the units. I would think that producing 8 men armed with clubs would take considerable less time than training 8 men fashioned in full armor with shields and swords. [/quote] This is incorrect. Swords increase training time by one turn for a singl
hmm, that does work but it moves extremely slowly. I don't really care about changing the other hotkeys anyways. Oh well, thanks for the response, guess I will have to live with middle mouse.
Having played the beta and now the release for a little while, one thing I wanted to do was change the key for rotate map. I highly dislike using the middle mouse button and would much prefer to hold down a key press. There's no 'controls' option in the game menu (but I don't really expect to find one in a TBS). After looking through the game folders (both Program Files and My Documents) I haven't found any obviously labeled places to change my key setup. Does anyone know if it is possible to
Not really sure if this belongs more in the BETA forum, but this isn't really a bug issue as much as an annoyance so I put it here. Anyways, after trying the beta out for a while I found what I take to be an issue with the automated pathing in this game: I had ordered Janusk to return to a city after exploring, and on the way home he ran through some sort of evil carnival. Out popped a demon looking for a paperclip sandwich. While the loss of Janusk was rather troubling what worried m