DatonKallandor

DatonKallandor

Joined Member # 2449585
0 Posts 78 Replies 1,335 Reputation

[quote who="mewz" reply="5" id="2135378"] Excuse me but forcing a customer to belong to loyal cult is something very funny. Every customer has a right to be treated with respect and deservs so, if you want to be loyal to someone thats your right as well, but its not any customer obligation or moral duty to do so. [/quote] If you want to be treated with respect, you shouldn't associate with frauds (ie shady retailers who fuck over their business partners). From naught, comes naugh

63 Replies 23,333 Views

[quote who="Blitz64" reply="5" id="2136344"]I wonder if it'll reach the top 10 NPD pc weekly sales chart for a week. The NPD has been dominated by mostly WoW and Sims.[/quote] As if the NPDs had any value. They're not evaluating all forms of distribution, and they're have a limited regional view.

14 Replies 8,868 Views

[quote who="Daikaze" reply="5" id="2135923"]I think all of those ideas are terrible. None of these ideas would "punish" Gamestop; These ideas would all punish Stardock/GPG, which is the total opposite of the desired outcome.[/quote] It works the other way around as well. Stardock are a source of income for Gamestop - and Gamestop screwing over Stardock lowers Stardocks profits. That's a pretty clear cut - you mess with us, we mess with you case.

26 Replies 11,595 Views

[quote]The whole generals idea of them being "RTS'ish" failed, not because Stardock didnt listen to us properly, but because it was just a very impratical idea at heart. It was never going to work, and I dont think it would have been possible to implement it well into the game.[/quote] "It can't be done" is an excuse for "we couldn't do it". Especially since it has been done before.

14 Replies 19,692 Views

[quote who="Joh48Smith" reply="16" id="2134462"]Stardock can do 2 things: sue the early resellers (yeah right... as if they're going to do something to hurt people who help them sell their games)[/quote] Actually, it's not "people who help them sell their games". It's "people who are getting paid to sell the games". Selling them under a specific contract. They're not doing it out of charity - they're getting (lots of) money out of

21 Replies 10,731 Views

[quote who="TarlSS" reply="16" id="2132692"]To all you people thinking "Gee, free country, internet companies should be able to do whatever they want" Have you ever considered that the internet is a vital service for many people?[/quote] Other countries survive quite well with a cap system in place. Society hasn't been destroyed there. They're not post-apocalyptic wastelands ruled by Warlords. Just accept that the cap-free system that the US had is/was an outlier, a

177 Replies 690,453 Views

The Starfleet Command series, specifically, the second of the series, are some of the best (IMO, the best) 2-axis space combat games. If you see them in a bargain bin, they're worth a try at the least.

12 Replies 85,843 Views

[quote who="Tyo" reply="17" id="2129383"]Snap. There's one big change that did not get into that change list- Minions now deal more damage.[/quote] I hope that includes general specific minions, and you fixed the minion pathing/order ignoring issue. Otherwise, you've just made Generals even more generic and Assassin-like.

61 Replies 144,704 Views

[quote who="PossiblyImpossible" reply="5" id="2123587"]Well, in one sense, you're wrong, because the "hardcore" players who stick with the game will buy exansions that you release. Casuals won't.[/quote] Why wouldn't they buy the expansions? They'll buy them and not play them for long (as they did with the original) - meaning we're at the same situation again. They paid, mission accomplished. The new trend of standalone expansions makes this all the more pronounced, beca

59 Replies 15,723 Views

[quote who="Neilo" reply="15" id="2123438"]Why nukes were not used more often though i don't know. Remember when Lee shows up in Peaguses and fires a large salvo of nukes at near point blank range and rips apart the basestar? Great scene, i loved it, but made me think why it wasn't used more often....[/quote] Depending to what degree they ignored the (far better) miniseries, they didn't get into fights as often because they were out of ammo - and didn't have enough time to

37 Replies 101,346 Views

[quote who="PossiblyImpossible" reply="2" id="2122440"]The problem with targeting casual gamers is that by definition they don't stay with games for very long. You can count on casuals to go out and buy a lot of games over the course of each year, but they'll only spend enough time with each game to have some fun a few hours a week and then eventually move on to the next thing that sounds interesting. "Hardcore" players might make up a smaller portion of the playerbase, but t

59 Replies 15,723 Views

[quote who="ToxDrawace" reply="14" id="2120209"]It's public as in it is possible for anyone to be in it. Anyone can buy Demigod and get the beta, it's not restricted to people who have experience at testing games or something.[/quote] By that logic there are no non-public betas.

23 Replies 7,816 Views

[quote]With a minimap, you get both information simultaneously.[/quote] You don't actually - a minimap shows "here be enemies". An almost meaningless piece of information, especially in a game of fewer units. What zoom-out gives you is "here be enemies - of these types". It's far more useful to know that the enemy is doing a three pronged attack with only minotaurs, than it is to see 3 blobs of red move in on your minimap. It is also not faster to move the camera via minimap -

27 Replies 6,804 Views

[quote who="zman4343" reply="13" id="2112435"]And by clicking on the map, I meant i like to move my character on mini map while looking and something else on main screen.[/quote] Limitless zoom-out is a much better way of doing the old "check on the big picture" than minimaps - you'll see when you try it.

27 Replies 6,804 Views