[quote who="TheBirthdayParty" reply="2" id="2674550"]Er excuse that bump, I meant to do it for a different post. [/quote] I attempted to do as you suggested. Loading a saved game as quickly as possible does no work, but I am able to alt tab to the task manager window I leave up and then press tab then space bar to close the game. But if I wait for the city to come my comp freezes and I am unable to even close the program. Ty for suggestion none the less. :)
TheBirthdayParty
My character is in a town. Stationed there. I cast teleport next to another town(since I can not teleport into the town directly). Shazam!...my character did not move. So I sigh and say fine, i have to exercise. I move my character out of the town. Have him move three tiles. Then poof! he's back in the town he tried to teleport from initially. Mana was still spent as well as the character's moves for that turn. Secondly, when you click on the map to exit out of a build menu it au
The basic character without any negatives should not die on the first turn. Especially due to one of the roaming baby spiders.
[quote who="Twohawks" reply="3" id="2674630"]this graphic artifacting is a known issue and is something they are working to fix.. I find that when it happens opening and closing the item shop window or diplomacy(on occasion this was the only window that cleared the issue) windows will clear this up (until it happens again then repeat).. [/quote] Tried that. Didn't work. Exiting and restarting and reloading works though. Well if you can get a saved game to load. : /
[quote who="Krooldeath" reply="3" id="2674636"]There is a report about this already. Wait until the background animation moves to the city and then try. Seems there is an issue loading a saved game right away for some people. [/quote] I have both actually. Takes a long time to load, but does eventaully. We're talking at least 3 minutes. And sometimes it freezes right away.
Whenever I play E:WoM I have these yellow spots on certain sections of the screen. They do not move in their position regardless of scrolling the map. Sort of like a speck of dirt on a camera lens that stays in the same spot regardless of the camera's view point. They do not seem visible, though, when I scroll far back onto the high overhead/in the clouds view. Comp Specs: Windows XP Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 4200+ 2.2 GHz Gra
Er excuse that bump, I meant to do it for a different post.
E:WoM froze when I attempted to load a saved game. Could not even alt-tab. I do not know if the last debugg.err file will have the information since I had to restart and not exit the progam from the task manager, but here it is nonetheless: http://pastebin.ca/1896338
Got a working link for pastebin Here's is the bebugg.err from one session: http://pastebin.ca/1896332 Dxdiag.txt: http://pastebin.ca/1896334
[quote who="marlowwe" reply="5" id="2674167"]Try using the one below - I had trouble with the one in the sticky post as well. http://pastebin.ca/ [/quote] Cool thanks! It worked, albeit the site loads slow.
Elemental War of Magic Blood Bowl:LE, BUT only IF they improve the AI a HELL of A LOT. Ahem. Didn't know there was going to be an SMAC2. Awesome! And there's always hoping they'll release the next madden on PC...
[quote who="LSDee" reply="26" id="2670552"]I've noted on a large map the distinct lack of wandering monsters and ruins/goodies. As in three hundred turns and no monsters whatsoever. Have started half a dozen different large maps on this build. Maybe the smaller ones are populated...? Yeah food is tough, but I'm sorting out the system and like it. [/quote] I believe currently the beta has the same number of goodie huts regardless of map size. Set to 40. Dunno about mont
[quote who="Hellfirex25" reply="16" id="2669928"]anyone else having the weird Garden bug? Quoting Hellfirex25, reply 3 yea i was wondering the same thing, is it just me that has this Garden problem? i go to build a garden and it doesn't show up visually, i can click where i would want it and it makes the sound like i placed it and it produced food but not only is it invisible the fence surrounding it doesn't move; on top of all t
[quote who="kryo" reply="1" id="2673601"]Please link your debug.err file as per the reporting guide so we can see more detail on your system configuration. [/quote] I am unable to find a text hosting site that will allow the amount of text the debug file or dxdiag file contain. The one suggested is not working for me and after reading a bit in the forums there are other people unable to as well. Pastebin is currently not working.
[quote who="Twohawks" reply="2" id="2673776"]Drop box was suggested by stardock, as a file upload site and this has worked for me i simply upload the debug.err to drop box as file and link it in my bug report... [/quote] Not in a rude tone: Did you read my post? I did read it. And it suggests a website that does not work.
Could someone suggest a text hosting site that allows for enough characters from the debug.err and dxdiag.txt files? When I attempt to use paste bin, after copy and pasting the text and and attempting to post the text, gives me a white screen with done at the bottom left. Nothing happens for a few minutes, and i assume would continue to not happen. (I've tried googling and the two I found allowed only 30,000 and 50,000 characters max)
[quote who="Tridus" reply="1" id="2673364"]Tactical combat is off. Looks like the other victory conditions are off. Most likely a lot of things aren't finalized. Modding is disabled. Multiplayer is disabled.[/quote] Thanks much.
I figured it would be more appropriate to post here my question than in the Elemental Beta since it is not a bug report. Don't want to clog that forum up. So anyway, what features are currently unavailable in Beta 3? For example, my only options for winning a game is conquest. The others are not clickable.
The game runs slow for me and as well the graphics do not seem very sharp/defined, but that might just be the style of the game. As well I had to turn off anti-alliasing and advanced lighting to get a picture in game; otherwise everything was just white. As well the first character you can select in creating a game is whited out except for a few teal colored lines. All the characters were until I turned off the above. As well the opening intro is staticy and sounds robotic. I'm posting these
Update:Found a working link for postbin(postbin.ca). Here is the text from the files: Here's is the bebugg.err from the session: http://pastebin.ca/1896332 Dxdiag.txt: http://pastebin.ca/1896334 I just downloaded the Beta early this morning(just preordered) so please bear with me if I make mistakes in posting a bug. Bug:Upon starting a new game I moved arou