Kalin

Kalin

Joined Member # 2423659
17 Posts 971 Replies 10,700 Reputation

Um, actually the merchant change is quite the opposite of an improvement for city spamming in my experience. Although the reason isn't the merchants themselves, but rather the reduced profitability of hunting monster for Gildar. Let me see if I can explain this in a way that makes sense... Before, merchants cost nothing, but only produces 1 Gildar. It was virtually worthless, I didn't even bother building them because I could make money so easily from hunting. So a spam

26 Replies 81,910 Views

Shards: Your first idea is completely doable now, but it simply makes magic way too powerful. The whole idea is to have to explore and claim shards. If everyone gets it right off the bat, what's the point? This applies to your second point as well, except it would take more work to implement. Mana: getting changed to global in 1.1 I don't really get your smithy idea, what exactly would they be producing? Points that you can exchange for weapons? I

4 Replies 2,216 Views

No, and I'm beginning to understand why, it's a bottleneck in the building queue. Basically, you can crank up the economy of the AI to very high levels but the AI can still only build so many units in x many turns. If you have a strategy that can overcome that production capability, you can beat the AI on any difficulty. What the difficulty setting needs to do is give AI bonuses to their training time and construction time. This way, they can pump out more units and build faster, and thus is

52 Replies 133,454 Views

Um... a bit late much? there's already been an official patch that fixed that. Granted it made all arrows miss, but that's another fix, also already posted in the mod section.

63 Replies 187,277 Views

Um, shouldn't he have normal essence? You'd only get more if you actually own a shard right? Edit: Oh, wait, I see what you mean. Try adding 200 instead, maybe it doesn't assume 1 shard anymore (there were a lot of talk about this back and forth and I've never actually tried it).

7 Replies 5,278 Views

[quote who="plzblv" reply="8" id="2777853"] How do you do this custom difficulty?[/quote] A quick mod to toggle map hack off, nothing difficult. The reason I turn it off is because it seems like the map hack hurts the AI more than it helps.

18 Replies 11,081 Views

Actually, I think he's talking about some kind of item forge system like MoM or Dom3. Personally, I'd love it, but I'm pretty sure it won't happen because the AI would be completely hopeless at that kind of task.

8 Replies 6,555 Views

I use to take organize a lot, but recently haven't (felt that it was just too cheesy since the AI is hopeless with it), so that change haven't done anything for me (I play on a custom ridiculous difficulty without map hack for the AI). It definitely take a bit of getting use to, but once you do, it's not really a big deal. The teleport cost thing did more to change my play style, but all it really did was made me push up tower of essence earlier on my research queue, and now my sovereign neve

18 Replies 11,081 Views

You are using calculate correctly. However, you don't really need value owner here (this is mainly used to look up a certain stat for a particular unit - mostly with spells to designate the caster and the target). I'm also not sure you actually need the + 100. I think the game always assumes one shard and adds on to it with every shard after. So basically you should be able to do it with just: <br

7 Replies 5,278 Views

A fireshard is hard to find on the cloth map? Something can't be right... it's a red crystal, should pop out like an eyesore among all that blue icons.

193 Replies 142,023 Views

[quote who="Frogboy" reply="12" id="2777716"]Very useful data. The team is on it right now.[/quote] Now I feel sorry for those developers, XD 5pm on a sat, debugging... *sigh* no rest for the weary.

28 Replies 96,841 Views

It's completely possible that the one outside your border was due to an AI researching the same tech and didn't have room in their territory to place it. Thus, the bee was spawned outside.

93 Replies 44,213 Views

Bah, you're right it doesn't... need to look for a gender summon. (I wasn't really trying to marry her so I never tested, heh). Edit for clarification: I was actually looking for ways to "resurrect" champions, but this summoning method doesn't seem to do that, it just copies the data and start the hero at level one (I ended up with an army of Rilis, heh).

2 Replies 2,186 Views

I know a few people were asking around for this, so here it is. Thanks to the recent silly mistake by SD that generated all those "Champions" that you couldn't hire. I figured out how to summon them, the key is to not use Summon Unit to do it, that would only summon the champion as a unit with the name Champion. Instead, I'm using the quest UnitJoinArmy code, and it works like a charm. Can visit shop, buy equipment, use items, cost no maint, etc... Here's the code if yo

2 Replies 2,186 Views

That much I got, hehe. I just wasn't sure if you wanted to double the essence for all your units, or just for the one with that ability only. As for the shard shrines, that's easy enough to do, just remember that modifier to improvements doubles.

8 Replies 4,829 Views

The way the game works right now, if you want to mod it just for you own race (and not all kingdom/empire) You pretty much have to copy all the old buildings, and techs. Change the techs to offer the new copied version of the building, then change the copied building to use the new tiles. Edit: I said it kinda backwards, but I think you know what I mean (you have to make the copied building require the copied techs).

8 Replies 15,861 Views

[quote who="oddrheia" reply="110" id="2777366"] And that fire shrine looks nice! Bit odd with all those trees in the desert though... is there a way to convert the terrain under the influence of a faction into a different type in game?[/quote] Well if I understand it correctly, it should be in kingdom land, which is all green and so not a desert. I just couldn't figure out how to get the map editor to show kingdom land, so it ended up that way, heh.

598 Replies 3,037,957 Views

I think Raven said his Undead Rising was having problems with custom hair. It might be the problem you're looking at.

2 Replies 4,543 Views

Research alliance (in diplomacy tree), then bribe everyone to ally with you.

1 Replies 4,274 Views