So I've finally had time to seriously play Elemental thanks to the weekend, and I thought I should post my thoughts since it seems encouraged. First off, let me say that I'm one of those 64bit Win7, ATI setup, and I've noticed a lot of improvements with 1.07 (although 1.05 was playable for me). I'm also glad to see certain exploits have been fixed in this version (double build improvement, and unlimited rings/amulets, etc). The pace at which these problems along with th
Kalin
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I thought this too when I saw how SD did their "beta" process. It seemed a lot like an alpha version when you were still deciding game mechanics, but considering that they have always been open to ideas from other gamers, I didn't think that was such a huge problem. On the other hand, the lack of beta stability/balance testing seems like the major culprit. Of course, hindsight is 20/20, and from what Brad has been posting, it seems like he and others at SD have figured it out as well.
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