Shrap123

Shrap123

Joined Member # 2422520
25 Posts 52 Replies 2,120 Reputation

So some elemental games I have a re fun and some are ridicules (like wiping an NPC civ out in the first 15 turns). Though some testing I came up with sort of a formula that generally creates interesting and fun games, if you have some as well share them. Difficulty: Challenging (map/race) Map Size: Large Number of NPC Races: 3 Races: 2 trading races + 1 war race (for a more casual trading type game) or 2 war race + 1 trade race for a more comba

3 Replies 2,415 Views

Elemental v1.06 Coming Tonight!!!! Stability Pass and More! By BoogieBac Posted August 26, 2010 6:48:57 PM Hey guys! Got a fancy new build coming your way tonight. The big fix we wanted to get out there was for the "white screen" that happened in tactic

13 Replies 9,324 Views

Some nice additions: https://forums.elementalgame.com/392088 Elemental Day0 Change Log Game Version 1.05 --------------------------------------------------- * Gameplay / Balance * + Several new spells added + Boats will no longer disband due to dissertion + Absolute elimination of duplicate NPCs + Vigilant Demon now has mana +

4 Replies 3,166 Views

The mid game crisis: Pacing: Epic Difficulty: Challenging While I find the game overall enjoyable in the beginning the game play lacks a bit in the mid game and onwards. The problem I’m seeing is that there are just too many resources in the game world by mid game (excluding food). When you have tens of thousands of every resource and 6+ shards there is really no excitement in building another city, acquiring yet more resources or building a bu

3 Replies 2,771 Views

[quote who="Archonsod" reply="1" id="2724969"] I had the sovereign of Krax decide that rather than build a city, he'd just stand on my border for a few years issuing demands for money. Eventually he declared war, so I sent out my summoned bear who tore him to shreds. Cue "The Krax empire has fallen" message. Obviously the guy had a bit of an ego, declaring himself to be an empire. [/quote] LOL

16 Replies 64,279 Views

A lot of issues posted here are getting replies that it is probably going to get fixed in the day 0 patch. Do we have any info on just what the is in the day 0 patch? I can't imagine that every issues is going to be solved with this 1 patch. It would also be nice to get some idea of what issues (not in the day 0 patch) the devs are going to tackle first.... After celebrating the release of EWoM first of course.

5 Replies 3,145 Views

I got to say I feel a bit mislead with the lack or randomized map shapes. This was the motivating factor in me buying Elemental and I am not happy about it. Seeds don't cut it unless they are releasing enough seeds that I never feel like I'm playing the same map shape.

130 Replies 66,402 Views

If you were a beta tester you don't need a Confirm email (at least I did'nt). Just clicked install and it installed.

62 Replies 29,867 Views

I see, once you amass all that power a power hungry demon would go away but not 10 level 5 wolves? I understand we need cannon fodder mobs to train up champions but I don't think they should be spawning deep in established territory but they should be in spawning around border towns and wilds. I would just ignore them but they do attack caravans and shards, mines and other bonus items. While this is fine early on when those things make a difference it's just annoying

13 Replies 5,880 Views

So last night I decided to dig deep into Elemental and while my overall all impression is very good there are some things that really bothered me. About 45 minutes in I started seeing random monsters appearing in my territory, a lot of random monsters. Every time I'd wipe them out 5 turns later they would be back. Soon my game became more about cleaning out my territory of random pop up critters than playing the game. Now I wouldn't mind if these were border territories b

13 Replies 5,880 Views

Oblivion runs on my 64bit vista just fine. I actually did some modding on Oblivion when it first came out, Kals Weapon Rebalance it think it was. Redid all the weird weapon ranges, weights and damages. I think Oscuro's Oblivion Overhaul runs an altered version of it (if you haven't tried OOO your missing an amazing mod also Martigen's Monster Mod) I'm running Oblivion with 4 gigs of mods ATM =)

56 Replies 111,941 Views

Yeah in my 3rd game the AI is back to its weak passive self again. It was weird, the first 2 games the AI was very aggressive and had built up a good size army which took me by total surprise. I wonder if different nations have better AI’s than others.

20 Replies 7,963 Views