Lord Xia

Lord Xia

Joined Last seen Member # 2418462
72 Posts 3,653 Replies 23,676 Reputation

A big problem in a lot of games is how magically a conquered people become "your" people. If I am of the Race of Men and conquer your city of Dwarfs, we have a different race, culture and religion, and the game shouldn't assume that I magically turned my conquered foe into my race. I conquer a city of Stone loving Dwarfs, they don't become Sun loving humans automatically. Well, what should happen instead? When you conquer a foreign city,

6 Replies 35,858 Views

Ive been thinking about my favorite genre of games, Turn-based strategy and another one of my favorite games, the Sims. Don't laugh, the Sims is a great game. Why I like the Sims, has to do with it's incredible open-endedness. My goals in the game are of my own choosing, there is no "Win" to the Sims, only playing and playing and having fun coming up with my own personal goals in the game. Then I thought about my favorite Genere, TBS, and how the goal of "Winni

6 Replies 35,858 Views

Jesus, that is a grudge. I played GURPS years before Fallout came out a couple of times, I don't think it was quit good enough to hold a grudge that keeps me from playing some of the greatest RPGs ever made. Seriously, those old Interplay/Troika/Black Isle/Bioware games are the shit. And what about Bethesda? Are they guilty by association? I'm glad I don't hold grudges like that.

31 Replies 39,562 Views

Haha, holy shit, we could really take apart that "Key Features" list. A strategy game in an RPG world. I would agree to this, it is a strategy game with RPG elements Randomly Generated Maps. There are really not randomly generated maps, there are a few maps. 10 Unique Factions. <span style="co

39 Replies 185,094 Views

I don't really think WoM needs all that much to be fun. Yes, I have bitched a billion times about its flaws, but it really just needs a few things to be fun. Random events, better and more quest, more variety and interesting special sites (things like the ogre camp that was taken out and minor factions) along with some gear balance, would really make a huge impact in the fun department. Those changes won't make a perfect game, but it would make a fun game. I th

31 Replies 39,562 Views

Usual rules are: Diplomacy: Machiavellian, you can make diplomatic agreements with people, and you can break them, but remember that people like to gang up on those that break their word and are untrustworthy. Common agreements are the NAP-3. This stands for a Non-Aggression Pact with a 3 turn warning before you attack. So if we make this agreement, then we don't attack each other unless we give each other a 3 turn warning before. So at turn

698 Replies 1,295,571 Views

[quote who="Island Dog" reply="13" id="2934954"]As it has been said, for the foreseeable future all Stardock products will remain on Impulse as they have been. [/quote] Just to play devils advocate. This doesn't actually answer whether or not that Stardock games will be on STEAM. Games can be on both STEAM and impulse.

44 Replies 140,481 Views

He didn't seem like an idiot in the Romance of the Three Kingdoms novel.

40 Replies 31,693 Views

[quote who="Phylast57" reply="26" id="2932633"]I'll have to review my Sun Tzu. Lu Bu's name sounds familiar to that text though the vernacular reference to his diminished manhood I do not recall [/quote] Lu Bu played a major role during the end of the Later Han dynasty, he was known as the greatest warrior of his age, but also treacherous.

40 Replies 31,693 Views

No word on the Pony, but I did go on Facebook and find the WoM page and bitch about the lack of ponies there too...some day they will learn to never make a game that doesn't highly feature adorable mother fucking ponies!

111 Replies 251,142 Views

I do gildar 100% of the time too. I would love to do the random troops, but they are so often crappy, I don't bother.

16 Replies 10,388 Views

Actually, I just looked back at the first post on my E:WoM 1.1 bitching topic and a lot of things have been or are being addressed like: "When creating a custom faction, we need to be able to tell which bonuses don't work with Empire or Kingdom, seems simple, but apparently not." That has been fixed "And Stop letting other factions create cities in your area of influence." Also fixed "No reason to have the entire kingdom disapear like a fart in the wind when the So

111 Replies 251,142 Views

I didn't have high hopes, I didn't care. I wish that it never would have been conceived or implemented at all.

36 Replies 25,453 Views

[quote who="StevenAus" reply="40" id="2932930"] Quoting Lord Xia, reply 38 Hey, I want a job too...working in mental health is crushing my soul slowly... Well, I'm not sure of what the exact differences are - but I daresay mental health is treated a little better in Australia then in the US (especially if funding is increased as both of the major parties have promised). Best regards, Steven. [/quote]

72 Replies 32,949 Views

Technically he threatened "Law Suits" not "Lawsuits", so I'm pretty sure that he is making threats of a fashion faux pas if you don't fix multiplayer!!!!

36 Replies 25,453 Views