Lord Xia

Lord Xia

Joined Last seen Member # 2418462
72 Posts 3,653 Replies 23,676 Reputation

I want natural looking maps. Meaning that the map looks like it could be real geography. The only map I liked from WoM was the Destiny's Embers Map.

59 Replies 123,363 Views

Spear and shield is the most common weapon/armor combo in all freaking history.

10 Replies 5,302 Views

[quote who="seanw3" reply="1" id="3035226"]That stupid invisible hand of the market is trying to squash PC games? I hate consoles so much. When are we going to just figure out that the TV, game console, PC, Star Trek style Skyping, ordering dinner, and Demolition style sex all belong in one large entertainment module? Maybe having it all on one machine would increase the level of protection while decreasing the annoyance of DRM. [/quote] Already has, been

16 Replies 84,068 Views

Oh good, I could have sworn this topic was going to end with "...so this is why we are banning Lord Xia" But, yea, you can't please everyone and just like Grandma use to say "Some people you can never make happy, even with your wallet in their hand and your mouth on their crotch."

59 Replies 149,998 Views

Stardock should simply hire me to be a creative director over a game. Greatest game ever or Unicorn filled F***-fest? You decide!

41 Replies 48,146 Views

Looking forward to Old Republic, even if I do wish it had been Kotor3, 4, & 5 instead. I'm not a real big fan of MMOs. But I did really like the story and voice acting during the Beta. Also, a lot of Sean's rants are problems with everything in video games. Those are arguments against video games in general not just old Republic or MMOs. Have to balance realism, or source material, with fun. I threw a lot of Thermal detonators in KotoR

41 Replies 48,146 Views
Reply to Vvardenfell in WOM Mods

Yea, the Telvanni have some strange buildings, good luck.

6 Replies 5,848 Views

Can we have one-handed spears? I'm not a great history expert, but I tend to think that spear + shield was a pretty popular combination in warfare before the advent of gunpowder.

10 Replies 5,302 Views

[quote who="Shadowplume" reply="92" id="3033668"] So is Fallen Enchantress going to be a full sequel, not just an expansion to War of Magic?[/quote] It will be a stand alone full game.

112 Replies 322,606 Views

[quote who="Frogboy" reply="87" id="3033492"] I considered random name generation adequate.[/quote] IT WAS YOU!!! WoM had the worst random name generator of all time, you should get some kind of plaque or award for that.

112 Replies 322,606 Views

[quote who="seanw3" reply="25" id="3033428"]I think they would make it so that you needed to find a coast to embark. If the random maps are capable of limiting coastal space, it would be a good way to keep terrain advantages nominal. It would also be nice to see some warships. It all depends on balance. [/quote] You know, having to use coastal areas would be pretty limiting, and not a bad choice and would create choke points. I'm cool with that, lets do t

40 Replies 133,828 Views

Well, the CivV boats would be the easiest way to do them, I guess. And not to hate on CivV, there were other, older and just as hardcore TBS games that also did this. There has to be a way to balance this out. The AI needs a way to be able to cross water effectively, but not so easy that terrain advantage is completely mitigated.

40 Replies 133,828 Views

I can't play 20 min without WoM crashing on me after turn 200. I've been trying to play 1.4 this week, but it's still frustrating. And it's not even the crashes that bug me.

112 Replies 322,606 Views

[quote who="Leo in WI" reply="75" id="3033343"] Quoting Frogboy, reply 73From a polish/balance perspective, it is, in its current state, considerably further ahead of even WOM v1.4. Wow! Well that is very encouraging. And more than slightly maddening as well, having to wait! LOL, but all good, the time will be well spent I'm sure. [/quote] I must be a dick, and we all know I am, because after I read that from Fro

112 Replies 322,606 Views

Oh really? Hmm, so then the balancing of weapons and armor just really sucks that bad then? My group of 8 with the rare to learn cedar longbows can barely do any damage to the group of 8 in light plate. And then are killed in 1 hit by their lordhammers. So crappy... Also, I know you start with 4 or 8 unit armies now, but there are still monsters, bandits, spiders, etc that are one unit. Do a quest to give up 5 hp to save a wolf, get

96 Replies 64,170 Views

[quote who="Frogboy" reply="75" id="3033011"]It's important to note that talking about WOM combat is meaningless in FE. It's a completely new system. There are no turns per side and such. To auto resolve and that kind of thing are totally different. So if they're bad, they'll be bad in totally new ways. [/quote] Combat being totally different is about the best thing that you could say. Yea, I do understood that it could s

96 Replies 64,170 Views

I took a sleeping pill about 15 min ago, and I can barely read this...but if Charlton Heston doesn't save us from your evil ideas, it will bring the Apocalypse or at least nightmares tongiht. Ambien is a hell of a drug.

14 Replies 12,839 Views

Yea, I plan a number of bitching and moaning sessions over FE beta. I just hope there is enough wrong for me to bitch about!

96 Replies 64,170 Views

I've been sent by the Lord above to cleanse the world of e peen waving, basement-dwelling, slack-jawed troglodytes such as yourself.

96 Replies 64,170 Views

Thats not the type of balancing I was talking about. And WoM balancing issues make the game LESS fun. I didn't play MoM, but I want the choice of making a unit with a sword and shield be fairly balanced against a unit with a two handed weapon. I would like to not have to spend several researching branches to gain the use of a bow that is incapable of hitting/hurting anyone. You can't try many methods, as many methods are useless due to the imbalanced combat numbers and

96 Replies 64,170 Views