Good to know you've tracked the bug down and squished it [e digicons]:grin:[/e] Out of a nerdy interest was it being caused by the location call not delegating up to the units current container?
DhuAlan
When a pioneer merges into an army stack, when a city is built later by that pioneer the city is built at the location where the pioneer merged. Steps to reproduce. Build pioneer Find a valid build location Move pioneer off that swuare Move another unit, leader or soverign to the build location Merge pioneer onto unit,leader or soverign Move away Select pioneer in stack issuer build command City is built wher pioneer merged with other u
1. Whispers of dissent 2. Strategic 3. 15 4. 10 5. Air Shard 6. Reduces target settlements prestige by casters int/5 until dispelled 7. Air 8. Zephyrs flow through the towns streets and into the ears of the populace whispering disquieting rumours about the soverign's reign.
The shipyard icon on the mainmap does not update when the shipyard production is changed in the governor screen. To reproduce with a planet with no ship being built use the nothing -> new ship option. Icon still shows no activity (orange). Once the ship has been built the Icon updates. Worse is the reverse action setting active shipyards to nothing keeps the building icon (greenish). Ship designer, with rotation at set to 15 deg