Kamamura_CZ

Kamamura_CZ

Joined Last seen Member # 2402625
69 Posts 948 Replies 2,063 Reputation

My opinion on the original topic - no, it is not, not by far (based on 0.992). It still does too many things that don't quite work well together. Combat (which I consider one of the weakest parts of the game) is still bland without offering significant tactical dilemmas and choices - what you do is obvious 90 percent of the time. Building placement adds nothing significant to the game. The factions are still bland and derivative (standard fantasy stuff). The flow of the game is both tedio

89 Replies 110,482 Views

That said, there was a lot of pre-release vibe about Elemental:War on Magic too. I am personally waiting to play the finished product and for the metascores and broader userbase feedback.

20 Replies 12,418 Views

Doom 3, in my opinion, is actually a rather mediocre game - it was in 2004 and remains even more so today. The game sported attractive visuals for the time, but suffered by uninspired level design (excessive darkness, same corridors over and over again), obnoxious game mechanics (necessity to swap between flashlight and weapon - so you were either defenseless or blind), and lame story. The BFG edition allegedly tries to fix these problems, but when the lighting conditions are adjusted

13 Replies 54,042 Views

Not to spoil the fun, but the huge overpopulation is already here, but it is mitigated and masked by our energy-intensive society. In terms of consumed energy, life of every individual is extremely expensive. Around 2005, a significant point has been reached - the most energy-rich resource, the conventional, light sweet crude production has peaked, and now is on the decline. That means steady and accelerating decline of the net energy available going against still steadily rising population a

47 Replies 82,515 Views

Come on, people. Since when facts matter? Giordano Bruno proved that heliocentric model is correct, and got burned for it at stake. It took 450 years for the Catholic church to admit he and Galileo was right. If facts mattered, how could the obsolete church model endure so long? The truth is that facts do not matter and people are just barking the bark of their tribe. For right-wingers/industrialists/bankers/tea-partisans, climate change does not occu

71 Replies 284,665 Views

[quote who="StevenAus" reply="6" id="3204278"]Better a well-cooked chocolate cake than an old chocolate chip cookie (although admittedly, I'm hoping the next beta will be soon, too ).[/quote] Nothing like a black scorched disaster someone forgot to take out of oven. ;-)

12 Replies 10,793 Views

I play on PSN, my ID is Kamamura_CZ, same as here. I bought MadCatz TE fightstick for it, and it's superb and accurate. I have seen a lot of videos about modding cheaper sticks with Sanwa parts, but my craftiness is probably not up to par. My main character is Jeffry, I always played him in previous VF games, but in this iteration, he unfortunately sucks a bit. If you are from Europe, PM me, and we can play, anyplace father, the lag is unbearable, unfortunately. I am

15 Replies 41,985 Views

This game is amazing! Anyone here playing it? [video]http://www.youtube.com/watch?v=VYTj-xVP-ZQ[/video] Finale from Evo2012 VF5FS tournament: [video]http://www.youtube.com/watch?v=vnhb6y1QAZw[/video]

15 Replies 41,985 Views

Virtua Fighter 5FS !!! This game is awesome - with the purchase of PS3, I have rediscovered the arcade passion of my youth. There are sadly few fighting games on PC, but their popularity is on the rise now, and Virtua Fighter is the deepest of them... no fireballs, no super-duper meters, no magic, just hands and feet and two people duking it out.

136 Replies 283,829 Views

I disagree with that statement, CivV unit placement system is the old hex-based system used by strategy games like Fantasy General, Panzer General and such, and those are almost 20 years old. Fantasy general was also more complex - archers provided long-range support for adjacent melee units under attack, there was special "skirmish" attack that was 1 hex only, but had preference over melee, and so on. Moreover, ranged units under ranged attack returned fire, which seems much more consistent

96 Replies 264,823 Views

From Tom Chick's review: Some new units make an appearance, and most notably the naval balance has been reworked. It’s hard for me to care about this when the computer is still incapable of playing the game as designed. Mongolia throws unit after unit into my defenses, so I couldn’t care less what the units are. France parks armies underneath ranged fire and waits for them to die, so what does it matter if I kill them with a new tank or a biplane bomber? Siam

96 Replies 264,823 Views

It always starts with a heavily photoshopped dream that is never delivered ;-) I remember the trailer to the first Rome, a battle full of excellent animations that never appeared in the game ;-)

16 Replies 64,170 Views

The cycle is always the same. It begins with a talented individual (or a few individuals) who have played tons of games, and they have a strong vision and motivation. Most of the times, it does not work, but sometimes they have that magic touch - and put together something everyone loves and want to play (MOO2, Dungeon Keeper, Dune 2) - genre defining stuff people try to imitate for years to come. Success brings money, and the stench of money brings another kind of people - su

63 Replies 231,988 Views

The combat is just "rock-paper-scissors-lizard-spock" with pretty 3D non-interactive space scenes. As for the rest of the game... a kind of a space-ish excel spreadsheet. I was compelled to try the game at first, but everything is very bland. And the AI seems to pull ships out of sleeve.

207 Replies 629,332 Views

http://www.businessweek.com/articles/2012-06-15/a-sword-fighting-lesson-with-neal-stephenson#r=elsewhere Yay! Could we hope to see a proper swordfigting game... finally? Not those ones where people are hitting each other with blunt shiny sticks of ridiculous shapes, with little visible effect, subtracting "hitpoints", but a proper fencing game based on

0 Replies 9,992 Views

[quote who="WOM" reply="1" id="3170615"]I say the UN has out lived its usefullness. [/quote] True dat, brother. The UN only confuses people by issuing documents criticizing good Israeli friends for pouring burning white phosphorus on some irrelevant civilians, and speaks of attrocities when US "secure" the few remaining sources of oil that, by some divine mistake probably, are usually located in certain heathen, god-forgotten countries. All the talk about secret torture camps do

50 Replies 106,751 Views

After reading this article: http://blogs.itbusiness.ca/2012/06/whats-really-not-working-facebook-or-advertising-in-general/ I have realized that when browsing the web, my brain has already developed something of an ad-block - low level suppression of visual information interpretation. I see bright colors flashing, I realize it's an ad, and the thread in my brain th

55 Replies 161,705 Views

You have to distinguish between in-house developed Paradox games and games where Paradox acts as a publisher. Paradox in-house games are actually quite stable and polished now (Crusader 2 being notable example), since their Clausewitz engine is very mature. As for Paradox-published games, their quality varies a lot, but I think unlike EA, for example, Paradox is much more communicative and responsible towards customers, and if a release is a mess, they usually step

176 Replies 647,975 Views
Reply to A shame... in PC Gaming

So much bloom and so much cute silliness, and all for nothing. That said, I disliked Kingdom of Amalur.

3 Replies 25,806 Views