cammagno74

cammagno74

Joined Last seen Member # 2399391
12 Posts 62 Replies 684 Reputation

I'd like to add my +1 to the 14.1: I'm lazy, and I always find myself not using some abilities just because I've not enough space to put them in the bar, and I don't like to find them in the menues.

107 Replies 259,843 Views

I had the same problem. I used IObit Uninstaller (normal uninstall, advanced mode, with PowerScan) and it worked perfectly for me.

5 Replies 6,027 Views
Reply to 0.984? in FE Beta

[quote who="parrottmath" reply="1" id="3249261"]Monday, and as far as I know yes.[/quote] Thanks! strange day for releasing a patch, I was waiting it yesterday... damn, I had a free w/e, I don't know if starting a new game with the build .983 or not... But no problem, probably is due to Derek adding armor to the city defenders, so it's good to wait... and I hope they will fix several other problems reported till now by the community.

6 Replies 8,589 Views

When is the release of this patch is scheduled? It will be the last pre-release patch? TIA

6 Replies 8,589 Views

[quote who="Frogboy" reply="43" id="3215807"] We spent a lot of time this week fixing memory related issues.[/quote] As a side note: I've really appreciated the improvements in 4A, but it increased considerably (more than 2x) the saving time (not the loading time) for me. I've noticed this continuing a game that I created with 4A, so I don't know if the same thing happens with a new 4A game.

87 Replies 225,276 Views

If it's up to 10% of the game price, yes for sure, I want bigger maps and more players. If it's between 10% and 20%, yes if 64bit DLC comes with some extra stuff (as you said, things such as more unit types and so) If it's more than 20%, probably not.

128 Replies 266,979 Views

I've sent a reproducible freeze (sorry, I forgot to add "FE report" in the subject). I start a tactical battle between a group of 3 heroes and a Forsaken Martyr's Army (3 of them). The enemies make their first move, then the game freezes. It always freezes at the same point. Anyone else had similar problems?

75 Replies 61,299 Views

I'm on Win7 64 bit. My crash frequency dropped a lot since when I stopped loading games in game. BTW, I only had them in large maps and after discovering at least one faction. Still I have some 1-minute-freezes during tactical battles, often (but not always) followed by CtD.

29 Replies 55,121 Views

[quote who="CHiZZoPs" reply="179" id="3095036"]I've seen everything I might have said here, so I'll just throw some little stuff in: Tune-ups: +Please fix the mouse cursors so I'm not using a dialogue bubble or crossed-swords in the game menu or some other screen. It's clunky and hard to use. +Can you change the timing of start of turn announcements so that whatever is happening with a character on the ground is resolved first? For

209 Replies 668,594 Views

[quote who="Frogboy" reply="15" id="3074623"]We *explicitly* want tactical battles to be a quick and fun event. Derek has told me that anything that makes a tactical battle take more than 3 minutes to finish is a bad thing and I have come to agree with that. Which, it turns out, is how MOM was. MOM tactical battles were extremely fun but didn't involve anything complicated.[/quote] Tactical battles of FE are much better than those of WoM, but still (beta 0.77) are ofte

104 Replies 378,535 Views

[quote who="taltamir" reply="23" id="3069739"] Heck just give us a proper crash report tool that, if elemental crashes, automatically prompts us to state what happened and then sends that particular zip over to you with the report and deletes it from our PC.[/quote] I support this request.

75 Replies 61,299 Views

[quote quoting="post"] In my game, I upgraded my capital city twice to level 2 and after to level 3. The chosen improvements doesn't appear in the improvement list in city details. I'm not sure if they still provide their effects or not. [/quote] Ok, now maybe I got it: when levelling a city, we don't get the selected improvement, but the possibility to build it, is it right?

2 Replies 10,285 Views

[quote who="vieuxchat" reply="1" id="3069785"]In the ledger, in the top right, you can select "enchantment" then you have the list of all the enchantment, and on who they were cast.[/quote] Thanks! Still, I think it may be useful to be able to remove enchantments directly from the city or unit.

3 Replies 6,289 Views

Hi, I can't figure out how to remove enchantments from cities and units. I suppose there is a way, but in any case, I think that it should be possible from the unit/city itself, and maybe also from a dedicated page in the spellbook.

3 Replies 6,289 Views

Well, if the animations match the numbers, it will be much better. But still, I think that the counterattack should do less damage in general, and when it is the "counterattack of a dead" it should do even less damage...

17 Replies 61,597 Views

I've come back to play E:WoM after a while, last thing I played was 1.1 It's much better. But I really hate the "counterattack of the dead"! If I attack first and kill my opponent, he should NOT be able to damage me after his death! This is antilogical, makes useless the aproaching strategy in tactical battles (which is almost the only strategy we can apply, until Frogboy will rewrite the tactical AI) and makes the "exploring Sovereign" strategic approa

17 Replies 61,597 Views

The bigger the better. But, of course, there are memory issue, as you know. I hope that in some future we will have the 64bit version [e digicons]:drool:[/e]

126 Replies 191,585 Views

[quote who="cammagno74" reply="69" id="2851881"] Quoting Zargon0225, reply 68 Yes (I'm in Italy). OK. I sent you a list of instructions for the next time an update is available so you can send us the log. Thank you. Zargon I received and understood them. I'll do my best to be helpful in fixing this issue [/quote] Hi, the update from 1.10.052 to 1.11.053

157 Replies 374,474 Views

[quote who="Zargon0225" reply="68" id="2851658"] Yes (I'm in Italy). OK. I sent you a list of instructions for the next time an update is available so you can send us the log. Thank you. Zargon [/quote] I received and understood them. I'll do my best to be helpful in fixing this issue :)

157 Replies 374,474 Views

[quote who="Zargon0225" reply="66" id="2851251"] I can't check if deleting it will solve the issue, because I made the full 2 Gb download, so now I'm updated. Cammagno, Did you install digitally initially? Kirk [/quote] Yes (I'm in Italy).

157 Replies 374,474 Views

[quote who="Zargon0225" reply="57" id="2849229"]Hi, Can someone who is having this issue, please post a screen shot of regedit.exe open to this key? HKEY_CURRENT_USER\Software\Stardock\ComponentManager\UpdateSizes [/quote] I have only one value there: dxp$3.50.060$$3.91[b].048$[b]$ 29800963|1|35976520|1 I can't check if deleting it will solve the issue, because I made the full 2 Gb download, so now I'm updated.

157 Replies 374,474 Views

v 1.10.052 2 Gb to download, and it's not possible to use the trick (because this is not beta version) I hope that next not-beta updates won't have this issue, because if it is excusable for a beta, it's not for a regular patch. And it's not a good advertising for Impulse...

157 Replies 374,474 Views