or should the description be changed?
syneris
thought you had to spend points to increase any champion's hp (and there is only 1 sovereign.)
There are still some very good summons from the other spellbooks.
What you want is some sort of minimum damage dealt and reduced? Dice are needed in real world situations, but it's pointless for a computer to roll dice. Adding the sums of 6 random numbers between 1 and 6 is the same result as getting one random number between 6 and 36. 0 to max gives any unit a chance to deal damage and allows no unit to be invulnerable.
Was this ever changed in GalCiv2? I'd bet it's a design choice rather than laziness or 'efficiency'.
Keep her by your side while adventuring. 3) Pregnant barefoot warrior queen who gives birth in the wilderness after battle.
Not sure if there is any bonus from it but you can have city_1 send a caravan to city_2 and then also have city_2 send a caravan to city_1.
It's Magic!
I'd love to be able to effectively play my sovereign as a summoner without having to give away all my essence. Essence is rare enough that it's tough to pick between increasing it and int, so I don't like giving it away often.
I feel items are well balanced. Checkout http://elementalwarofmagic.wikidot.com/weapons-armor-equipment The no-tech armor (padded) is more expensive since it's available from the start and some pieces even have the same armor rating. This gives your first tech armor some type of benefit without making them too powerful for early equi