*facepalm* [e digicons]:rolleyes:[/e]
Tormy-
Heh, "Fangorodrim" sounds very "tolkienesque". :)
[quote who="lwarmonger" reply="55" id="2625505"]I am pretty sure that dungeons will make it into the game at some point... even if it isn't right away. [/quote] Yeah, even Froggie has confirmed it already. :)
[quote who="Tasunke" reply="88" id="2625443"]Is there an actual game called SimFantasy? [/quote] Nop there is not...of course. [e digicons]:w00t:[/e]
[quote who="cephalo" reply="68" id="2625210"]What disturbs me about the process so far, is that for months I've been reading probably one tenth of the community's ideas and seeing so many really good ones, and all we have to show for this brain storming in beta 1 is really extremely standard stuff. There's a futility here that bothers me. [/quote] Beta1 [alpha], was an engine test, nothing more. The devs are "monitoring" the ideas subforum, so you shouldn't wo
[quote who="cephalo" reply="56" id="2625158"] So far, I see two big problems. The whole 'tech tree' 'tech research' thing is extremely run-of-the-mill. I can forgive that such a thing is really out of place in a fantasy game, but I can't forgive the fact that I've done this kind of game mechanic to death. This is boring now. In Civ 1, it was revolutionary. In Civ 5, it won't be shiny new but it will at least be appropriate. In Elemental it's a bad fit. Learning
[quote who="Frogboy" reply="18" id="2624776"] Some of the requirements you put above would mean that even RPGs aren't "living worlds". I don't know what role playing games you've played (pen and paper / computer) but I can't ever think of one that involves giving "motives" to the various monsters. Why did the trolls leave their lands? I don't think having an apparent motivation (even in an RPG) is any sort of basic requirement for a "living" world. [/quote]</
[quote who="Peace Phoenix" reply="62" id="2625148"] Because I do not have internet at home (I’m posting via my work computer—it’s also how I patch my games) I really wish Stardock would offer a Per-Order with a DVD option. I fear you won't be able to patch Elemental since it will require Impulse to install patches and you can't install Impulse on an always off line computer. [/quote] Perhaps he should get satellite internet. :)
[quote who="MorganDeWitt" reply="5" id="2624954"]Hi, I'm looking to pre-order this, but just wanted to know whether Beta 2 would be at all playable for a casual fan, or should I just wait for now? Thanks. [/quote] I think that it should be "playable" for casuals as well. I guess the focus will be on balancing [& on fixing bugs of course] in Beta2/Beta3. Ah well, Froggie or Boogie could give you a proper answer, that
[quote who="ZehDon" reply="43" id="2625005"]I agree, however with EA, Ubisoft, THQ and several other companies using zero-day DLC as a form of DRM as opposed to a form of expanding the life of a game (look at the POS DLC for Mass Effect and it's sequel) and I think it's something that'll simply be abused. [/quote] I thought that the DLC content for the various games is also being "released" [heh what a funny word in this case..[e digicons]:rolleyes:[/e] ] by the p
[quote who="Bellack" reply="45" id="2625046"]I have a question, Well we still be able to control our heros/adventurers in the game or will they just be run by the AI? For example in AOW:SM the player is actully the leader of his empire and usally you don't leave your capital city to adventure unless you really wanted too but the down side to this is that if your not in a city with a mage tower then you cannot cast spell throughout your whole kingdom. So you use your heros and armies of coarse
[quote who="joasoze" reply="29" id="2624987"]You can balance with 2. Paying essence for each 4. Mana upkeep [/quote] This should be enough regarding balancing. Also, only the high tier summons should cost a few essences. [Depends on the essence system of course, because we still don't know that what kind of system we gonna have in the final version. It if won't be very hard to gain essence, low tier summons should cost esse
[quote who="Raven X" reply="34" id="2624924"] Quoting Denryu, reply 29 And at 46 years old, it takes something to keep me up til 2:00 a.m., let alone not realizing how late it is... Wow..you know Den, from your posts I always thought you were younger then that. I knew you were an adult and had some experience and everything, I just didn't think you were that old. Freakin old farts...geez. hehe J/K brother Awesome games list as well
[quote who="Beric01" reply="8" id="2624848"]I'm guessing that the HP Envy 14 laptop I'm picking up soon will be able to max it as well. [/quote] Probably yeah.
[quote who="Mithris" reply="2" id="2624582"] Eagerly awaiting the arrival [/quote] Indeed. [e digicons]:pout:[/e]
[quote who="PhogoX" reply="25" id="2624583"]http://www.theonion.com/video/trekkies-bash-new-star-trek-film-as-fun-watchable,14333/ [/quote] I freaked out at the Mary Kohler part. [e digicons]:omg:[/e] That woman is scary or something. [e digicons]:moo:[/e]
[quote who="Demiansky" reply="5" id="2624571"]I think what's critical to making the game feel alive from the beginning is to make a world that persists, grows, and evolves irrelevant of whether the player is in the game or not. At the beginning, the player should only feel as though they can make a very small difference in the world. So what do I think this living world will need? Well, first off the current prestige/population system is completely dead. I think y
[quote quoting="post"] Has there been any indication/information released on the eta on beta 2?[/quote] Early june. :) So ~2 weeks from now.
[quote who="Nktalloth" reply="7" id="2624408"] I'm basically opposed to anything that forces me to run my nation a particular way. If I want to trust Baron Von Backstab, that should be my mistake mistake to make. I'm the Sovereign, after all, not the president. It also seems like it would limit backstabby diplomacy, which I also dislike on the grounds that knives belong firmly wedged in backs. [/quote] "Trust" should be an indicator, nothing else
Froggie - let's don't forget about the possibilites of the x64 systems! I wanna see the x64 Elemental client in action! [e digicons]*_*[/e]
[quote who="Peace Phoenix" reply="2" id="2623508"]Well, I am able to play beta 1 with a 5 year old computer (directX 90B graphic card with XP). But I have turned off all available graphic options. [/quote] Well, I think it's pointless to turn off anything in Beta1, since those options are related to the gfx engine, which is not part of the Beta1 build.
[quote who="Tasunke" reply="4" id="2624494"]Or rather, the Spider Nest is eventually led by a Super-Powerful spider queen, etc ... and the Nest grows, new nests appear ... and the spiders grey tide slowly evelopes the world. muahahaha! [/quote] Indeed. Little gameplay features like these combined together = win! :)
[quote who="Aractain" reply="54" id="2624281"] Put simply - no MMO is half as good as WoW. [/quote] I am not sure about this....they are not half as popular. Popularity |= being the best, but huh...this is a matter of subjective opinion I guess.
Aha so fame would act like a diplo bonus or something. The higher, the better.
[quote who="Shurdus" reply="3" id="2624229"] AFAIK Greyhawk does not really have a map of it's own. [/quote] It does. Here is a big 1: @ Tasunke - Check out the rulebooks, because it would take a lot of time to make a proper post about the Greyhawk setting. There are lot of Greyhawk related sites on the net as well. Either way, here is a little info