Stuie_

Stuie_

Joined Last seen Member # 2383066
11 Posts 383 Replies 531 Reputation

[quote who="emmagine" reply="7" id="3326283"] Then the cap came and killed the fun. Would it be possible to get the cap moved to XML?[/quote] I feel the same way. I'm not even playing at this point because this has sucked the fun out of the map modding I was doing. Seriously. Guess I'll check in as the patches keep coming. Really though, a change like this should be beta'd for awhile, not just thrown at us.

24 Replies 35,311 Views

My answer to the question What would I like to see stickied? "Less". Please compile a list of links instead of linking all these individual mods. This is my biggest pet peeve with any forum: sticky bloat. I know it's been said before, but I figured I'd post more than just +1.

18 Replies 43,030 Views

[quote who="Derek Paxton" reply="37" id="3317218"] Sorry if my language is confusing. If you purchased WoM before the end of October 2010 then you get FE:LH for free. I'll update my response to be more specific. Thanks for the feedback.[/quote] Thanks Kael. :) The banshee looks amazing by the way. Can't wait.

301 Replies 1,511,065 Views

So... does this work with the map pack stamps? And with 1.20? Any updates planned?

73 Replies 260,882 Views

[quote who="GaelicVigil" reply="14" id="3266262"] It pisses me off that people generate "random" maps only to reload it about 5 times to get a good starting position. Folks, it's called RANDOM for a reason! If you don't like the starting position, use a static map. [/quote] Now Mr. Dynasties and Sea Travel is going to tell other people how to enjoy the game? [e digicons]:grin:[/e]

29 Replies 40,175 Views

[quote who="Chibiabos" reply="1" id="3259838"]To put the score into context, the site and same reviewer rated Civilization V: Gods & Kings just a quarter-point higher at 8.5, and Warlock: Master of the Arcane one and a half points lower at 6.75. Very respectable score indeed![/quote] The Warlock review was bullshit, as Brad himself pointed out. Good to see Fallen Enchantress did well though. :)

32 Replies 46,390 Views

[quote who="Leo in WI" reply="2" id="3258644"]Try right clicking on game, and running as administrator. Start a new game and see if trees are there. Should only have to start as admin one time. Old save games may still not have trees. [/quote] That sorted it! Thanks Leo - truly appreciate it. :)

7 Replies 14,136 Views

I think I had this same problem in an earlier beta and resolved it, but I can't remember how. Very simply put: trees are not appearing on the world map. I think some other stuff might be missing too, but the trees are most noticeable. Probably something simple I'm missing....

7 Replies 14,136 Views

[quote who="Glazunov1" reply="26" id="3257494"] And why didn't he start his own thread, since his problem is different from that of the OP, and doesn't even reflect the thread's title? It's easy to get overlooked if you attach your complaint to someone else's--and that much more likely, if it's a different complaint, entirely. [/quote] But my original comment WAS in regards to the opening post. Anyway, SDC got it so

35 Replies 24,993 Views

[quote who="Frogboy" reply="7" id="3149740"]I'm getting myself in trouble in certain forums ranting about the not so positive reviews of it. Frederick isn't at liberty to curse out reviewers for unfair scores but I am.[/quote] You're doing an awesome job at qt3. Love the perspective: you made me go from "meh" to pissed-off about the lowball score from GI. Thanks Brad. :) @Replicators: hexes do not implicitly limit

64 Replies 223,117 Views

I'm not a fan of large scale uncontrollable events. I don't mind a local earthquake or something, but huge game-changers are not my cup of tea. Having said that, if people really want this, then I would like a switch to toggle them off. :)

12 Replies 46,389 Views

[quote who="Leo in WI" reply="110" id="3148833"] Haven't looked more than a quick look through the windows start menu, but apparently no game manual either, would love to see a little in-depth explanation on the gameplay. I'll have to check the website, maybe they have something there. The auto-retreat thing is kind of weird, not sure if that is a good or bad thing yet. [/quote] There's a manual that covers the basics - should be in ..\

153 Replies 677,571 Views

This "double kill" thing is pretty much game breaking on maps bigger than Large. I'm playing on 11x8 maps and the AIs are getting knocked off one by one usually before I even meet them.

43 Replies 184,862 Views

Hey! It's there now! Sleep is for the weak. Time to check this out..... @Cackfiend - I don't think there's anywhere that shows you when you registered. Whenever you first downloaded or patched the game through Impulse it should have been registered automatically.

71 Replies 45,810 Views

[quote who="LordRikerQ" reply="62" id="3066552"]Support Actually does help. We are at 2 hours later from 3pm and Support got back to me and got FE added to my download page. Thanks Stardock. If you didnt get anything yet, message support. Im off to play now.[/quote] Then I guess I can hold out hope that they get to my email some time soonish. I registered in August 2010 and no sign of the download link in my product downloads.

71 Replies 45,810 Views

All I had to do was install it through Impulse prior to Nov 2010 right? Still no invite here.

71 Replies 45,810 Views