[quote who="HarveyBernstein" reply="10" id="2657069"]If your Sovereign were female I'm sure there could be an event that might kill off your husband. [/quote] Now that is a scary thought.[e digicons]8(|[/e] I would say no to this idea for the soverign, as getting a dynasty going early on seems to be essential to the game. However this might be something that could be considered for the children. Arranging a marriage is one thing, seducing random adventures to marry
WhiteWolf1144
If there is no spec/gloss map I wonder If it would be possible to mod one in. Or I could always paint in some specular highlights on the texture itself though it looks better when done dynamically. But I suppose we don't know what the final graphics will be just yet.
Something that always gets me is when I go over the Inns to do some good old fashion questing I am unable to get to the quest location. Its one thing when it happens to spawn in a place that is blocked off by enemy territory. However actually spawning the estate to escort the noblewomen to inside of enemy territory seems like something that could be looked at. I mean now I got these noble ladies wanting to go home hanging around my palace eating all my cake crumpets. Those are my crumpe
Yea not being able to equip a bracer when you have a shield seems silly. I can understand where the devs are coming from, however its small things like this that by themselves are no biggie but if you start seeing alot of them they can take away from the experience. From a gamer standpoint if something defies common logic you need some kind of explanation, otherwise it leaves people saying "wow that sucks".
When I first went to put armor on my Sovereign the armor around the hands really stuck out like a sore thumb. This is just something small but it sticks out like a fat kid in doge ball. For example I outfit my lord with heavy plate armor and deck him out head to toe with some heavy armor only to have bare hands. Some gloves of various materials would be nice, or better yet gauntlets. The helmet of heavy armor kind of glares at me a little as you get all that bare skin showing. To me at least
- Happens to me all the time. My soliders and various other units that are stationed in a city seem to randomly attach themselves to to any unit that I move adjacent to a city, I think they just get a little lonely. - There also seems to be the case of an invisible milkman running around the map. My wife was nowhere near me and for some reason I keep having children. I will catch the turd eventually [e digicons]:ninja:[/e]
I like the double click idea as long as you can say, hold ctrl (insert something else here) and click to still have the ability to single click if you kind of start getting into the building groove.
[quote who="dsk2293" reply="13" id="2649396"]Same problem. I saved, restarted game and then loaded. Then I could play one more turn before the problem occured again. [/quote] Yea that was my case as well.
- I like the perks/feats idea as well, it would be nice to have some sort of growth for the characters than just a couple points here and there. That might make you feel a little more attached to your heros rather than just distributing their points every level up. - The cities do seem like building spam, with too many identical buildings. An upgrade system and/or the ability to use the buildings you have in new ways as you tech level up would be nice to see. Polishing what you got ra
I do like the idea of being able to upgrade a building to a higher tier rather than demolishing four of my research buildings to fit in that higher tier building ect....
The school building is not showing updating after it is finished building. The graphics of the building still show it as a construction, a bunch of wooden planks and workers, after its been finished.