On my last two games, I set the map to large and custom set the number of factions to 5. I'm at mid game and I've already encountered 6 factions. In my last game I encountered all of them including two mod custom ones and two of my own custom factions. It seems that if you alter the default number of factions. you end up with all of them.
Borg999
It was a joke... [quote who="Necaradan666" reply="24" id="3395242"] Who has ever heard of blue bunny slippers? That's one ridiculous exception to make especially when using gender as a reason.. they're always pink.. [/quote]
Hi Derek, thanks for your reply. What I meant by an advantage is something that provides a benefit to the player that the vanilla game doesn't contain. For example in Tropico 4, they sold a "junta" DLC that came with a building that allowed you to produce more soldiers than the military structures available in the base game. For the loot DLC, maybe a few more OP items would be a good equivalent. As for the cursed items, IMO, if people don't use them, then they don'
[quote who="Teslacrashed" reply="29" id="3394467"] Quoting Nekromanta, reply 28 For players who dont like new pokemon items Remove Bunny Slippers and Giant Lollipop from LH Loot Pack (mod)http://fallenenchantress.nexusmods.com/mods/1881/? you people are more childish than the idea of bunny slippers. They both are sovereign creation items, right? So...don't pick them. Problem solved![/quote] That raises
Medium map with default number of AI players. All setting to normal/average, except wild lands and monster density which is set to the maximum.
Try a "one city challenge".
I'm guessing they'll release it after the 1.3 beta.
[quote who="parrottmath" reply="215" id="3387661"]Ineluctible[/quote] Ineluctible: Unable to be resisted or avoided; inescapable Sounds more like a curse spell... [e digicons]:grin:[/e]
Sounds great! When will it be released?
[quote who="StevenAus" reply="188" id="3386606"] Reply to parrotmath (and Note to Frogboy 3): Yes, they are no longer targeting ranged units, but they still sometimes Web the one unit multiple times. It's like they have already chosen to Web before their turn, so after the first Web succeeds, they still continue casting Web on the same unit. [/quote] Yes, I have seen the double webbing too.
Thanks for the clarification!
So, I invaded an AI city and noticed that there were three open slots. Even if the AI didn't have enough manna, it could have casts the manna enchantment that's free. (This was late game)
Thanks, this looks good. From a format perspective, I suggest using "freeze panel" to keep the header fixed as you scroll through the data.
Ok, so FE/LH isn't MP, and almost certainly never will be. Instead of spending your time complaining about it, just go on Steam and find a MP game you like. There's tons of them out there, at least one should appeal to you.
Ok, thanks, that makes sense. i didn't see that. In any case, IMO, I think you should be able to steal an ability that you don't already have. SD what do you think?
When I steal the soul of a champ that has a school of magic that I don't have, I gain that school of magic. But if I cast that spell on a champ that has a school that I already have, it appears I gain no benefit of any kind. For example, I would think if the champ had say, +2 attack from the general skills (that I didn't have), I would gain that. Is this correct, or a bug?
[quote who="N1ghthavvk" reply="12" id="3383358"] Wel Borg999 that is a question.. The harsh reality hm? In my opinion even if there would be no more support I would still "occasionally" play this game, but that is just me. Of course I would really like further support and really the newest addition in our version numbers the 1.3 does hint that here will be more polishing (at least)[/quote] Yea, I think I'll be playing this game for a whil
They released a DLC a few weeks ago, and there was a leak of a second one on the horizon.
Hopefully these will be fixed with 1.3: When I defeated a city, the dead enemy units remained in the city, and I wasn't able to occupy it. My ally won by spell of making. Since he's my ally and I can't attack him, shouldn't I also win? I received the Steam achievement "A leader of men" at the end of the game, yet I didn't defeat all of my opponents. It seems that the AI is able to cast multiple tornado spells in rapid succession without a co
[quote who="Heavenfall" reply="1" id="3379723"] Yes, that is how it should work. Although there is always a 5% chance to hit even against massive spell resist.[/quote] Thanks!
I am playing a mage that has a spell mastery of close to 130, and a hero with a lower spell mastery. Every time he cast shrink, the target doesn't resist, yet when i cast spells, it seems like it's 50/50 tossup whether of not the target resists. I know that it's just the luck of the roll, but can someone please clarify once and for all how to calculate the chance to resist a spell effect. I believe it's like this: Spell caste
Just purchased! (despite the ninjas ) [e digicons]:grin:[/e] Still working through a 1.2 vanilla game, but I can't wait to play with all the new content!!
In the upper left hand screen shot..are those ninjas?
Whatever you decide SD, please no multi-player!! [e digicons]:grin:[/e]
[quote who="parrottmath" reply="13" id="3368701"] Quoting abob101, reply 12 Quoting Borg999, reply 11What program would I need? GIMP http://www.gimp.org/ Also might need to be able to read .dds files as well[/quote] Thanks guys!