more objects then just planets, asteriods and stars to interact with, things like blackholes, nebulas ( in which you could hide a military force to strike or just have mining stations within it and act similar to the asteriods themselfs but remove all sensor abilities within that tile) plasma storms, to investigate just like the spacejunk out there
damien_2035
to start of can i just say, from the game screenshot on for the media button on the game pages, just looks amazing and can't wait to play yet another fantastic game from stardock, I don't know if that hexes to the bottom right are a nebula, if they are THAT IS AWESOME, hidding a strike force in that for a suprise invasion would be EPIC!!!! or the less exiting option that it is just fog of war, but still looks amazing but i would love to see that in the game or a
i got the same, this kinda sucks as i really wanted to try out my new map, but removing it out of the folder does work. looks like we are going to have to wait until they update galaxy forge like vita158 said
1. More types of planets/gravity wells, maybe have someplanets inside Mainly to make it more realistic as if you look a solar systems there arn't just terran, dessert, ice, vulcanic and gas planets. there would be for example, water, urban/industrialised, forest/swamp, baren (no atmosphere) planets. and an even greater amount of planetary bonuses Another idea is having some planets surrounded by asteriods belts, plasma/m
ok how about the a seperatist group from the TEC which have quick build time and cheap ships but that aren't very strong or the aliens which are chasing them have found and cought up to the vasari hunting them and attacking other races or a life form which isn't anything close to being a humanoid which thrives in cold temperatures, and uses weapons based on freezing or shattering stuff or a race which only means of growing there population is to clone themself. and hav
i reckon being able to add upgrades to capital ships on top to the special abilities, not through level up but by purchasing them with credit minerals metal. And if we have the option of choosing were they go would be awsome. so that not all capital ships of the same class look the same. The amount of upgrades added to a capital ship should depend on what level it is on so you dont have a beefed up level one capital ship which can beat a normal level 10 capital ship. say like 2-4 added
or you could cause a rebellion in an another civ with spies
having trouble going to the site
so when is the stargate mod comin out
im just wondering if there's gona be a demo while we wait 4 GC2 to arrive in the stores in australia.