Yeah if I was playing Verga I'd take earth for the Stoneskin. I think Magnar is more suited towards fire. Krax I treat like Verga (more warrior type leader than spellslinger ). The whole thing is predominately stacked in Ceresa's favor with the changing of shards. Still, Life needs some help.
Supreme Shogun
I meant to the say the spiders cost no maint. / wages but have a mana cost to produce in the post above. Which allows for the keeping taxes low at start.
I would like to petition for changes to monster behavior, as Brad stated elsewhere- trying to find it, the monsters do have territory and such. Just that some are mindless beasts. I'd like for some to get upped in intelligence wise so they become more dangerous (skath come to mind ) . Maybe increase those who have territory a tad and increase the territory a bit. Also if find a way to decrease times it take for lair type monsters to upgrade/spaw
This is my opinion but Dark is better than Life at current state of things. I would like to see life get a first strike spell or another tactical type spell that would give attack and defence like a 2 point bump (+1 for each life shard ). Then a mass version for level 4 or 5 spell. I would also like to see one race get ability to "bless shards" which would be the opposite of corrupt shards. Instead of turning a shard into a death shard, it'd be life.&nbs
Thanks for posting, I have noticed it (the AI) spamming outposts like they're going out of style but I hadn't seen that before. I have seen two together once. Since it was once I didn't really give it another thought till now.
Re: Ceresa and Resoln, She is a bit of a glass cannon. The bound spiders you can get from the start are a bit hard to make, but they have no mana cost. They also fail regularly to web really easy units. Perhaps this will get tweaked a bit. The Cyndrum demons however, are saving grace. Other demons not so much but I made a border repell force out of them to keep out wandering riff raff. Then you can corrupt shard and get more cyndrum. Win.
Yep, under options. Not a bug. It's just defaulted for auto placement.
Yeah but they should care who's next to them. Free snacks. When it comes to the city / outpost next to them or boundary just covered them, they should think about going after that a lot more than they do. It's perceived that they just bee-line for the human player. I'm not the only one, obviously - and perception is everything.
Makes me think about having that Baldwin guy say "Maddening isn't it ? " like he does for the Capital 1 Miles card.
Agreed with you on semantics. Now call it Martyrdom instead. Bam! [e digicons]^_^[/e]
It's not fair. AI cheats and bribes monsters! ! Seriously though, they need to learn AI units/outposts/city taste as good as a human's. Be more aggressive and claim territory ( have ZOC ). I would welcome it, applied fairly. The current state of AI causing all the ruckus and getting ignored, I can't deal with.
I am going to use a quick compare and put in parentheses to the above () by Das123. Excellent topic and I respect your discussion even if we disagree on the scores. Also will be nice to compare scores, after its release date. [e digicons]B)[/e] I'll bet money on a final score above 100% it has that potential and is shaping up super awesome. Here's my take on the way it is now. Gamew
Interesting analysis. I am just going to bring up Ceresa, while binding is mention I did not see anything about the spiders. Their deal is to make sure nothing moves by shootingi webs. Then the casters or Ceresa nukes or shoots everything up. Who needs armor if they can't get to you? That's the idea anyway. I've not tried it extensively but it pretty good early on. Secondly starting spells are weak ? Really? Did you bother?&nbs
Sounds good.
I can't answer to the magnitude of how OP this would be, but it has potential to be game breaking. Unless you limit the casting to 1 of each per tile, or 1 per tile. The mana cost should be more than 2 to 300, like 500 or 750. Then there's the which spell book this stuff goes under. (not getting into that ) But it's a factor. Then I can start seeing this suggestion not being OP.
I know a "what he said" is not adding anything to a discussion, but I am totally digging the proposed changes here.
I have experienced similar pains when it comes to start. I've even had ones where there was only 1 tile to choose for initial city and the Sov was placed there but it was so crappy. Ctrl-N and didn't give it a second thought. I would also like to share a utopian experience if you don't hate on me. 4 Grain, 3 Material and 2 Essence, had a shard next to river. Area was literally like 4-2-2 all over the place but this one
First regarding the above, I don't survive a slag running through my lands. Cause even with my taxes upped to normal (were low for a while to get some early game techs ) I can't afford the wages for a bunch of city defenders. The city is focused usually on income/growth in the early game and that kind of trouble I absolutely cannot deal with. My problem with this is A) I don't settle near calamity causing monsters and B) The butthole who did set it off didn
Yep, and based on what we know from the OP, we don't know if the enemy Sov was city less at the time. So it would be possible.
You know i got a druss blade at level 6 and um silly or not, It'sa giant paper weight if you can't use it.
Also if that didn't help, then you should still be able to get help from those awesome support folks.
I have not had the unfortunate error as you have. But if you downloaded and installed the latest version ( 0.95 ) You do not need to patch to Beta 4. You've got it!
Can we have some kickin' hats? And sunglasses ? Also, if one takes path of the mage, can you make it so where at least one choice is a needed spellbook up and/or also a choice for a mage related ability instead of leaving fate cruelly to a RNG ?
Also, what could be a bug, clicking on Details does not bring up a window on top of the ledger, rather it does when you close it - so don't click it a dozen times like me and say hey why doesn't this button work? LoL [e digicons]>_>[/e]
Agreed and agreed. Also can't wait to see what they come up with!