Yes, I agree with Ipisko. That's a better solution. So if you want to enter someone's territory without an open borders agreement, then you have to declare war.
Chadda_Darkmane
When you request someone to move their army out of your land, and they accept: -current their army is moved to closest tile not in your land Suggestion: - move their army to the tile from which they entered your land. Why? - I wanted to prevent someone from getting past my land. He agreed to leave, but he ended up on the other side of my land from where he entered. So not only did I fail to stop him from getting past, I actually h
I wrote a description for a new faction only to see it deleted when I changed the crest! Very annoying!
Ok, but that wasn't what I was getting at. The idea is to limit the number of figures in a unit that can receive or deliver damage, so that heroes end up fighting more worthy foes than a unit of ordinary men.
I have been thinking about how to make heroes less vulnerable to squads of troops. Firstly, as already mentioned elsewhere, don't add the defence/attack of each squad member. But how about also limiting the number of squad members that can fight an opponent, based on the opponent's size ? So for example: - Hero v squad of 8 men fight (shouldn't matter who is attacking, to keep it simple)
FYI I still cannot see this game on UK Amazon website, or our Play.com website. I think the answer, as may have been stated above, is better distribution, not the nature of the game. PS independent amazon/ebay sellers: note that there is currently a gap in the market you can exploit, if you can beat amazon to it!