puntarenas

puntarenas

Joined Member # 2186611
6 Posts 97 Replies 12,180 Reputation

NVIDIA Inspector utilizes Nvidia's NVAPI which exposes driver functions to developers. It therefore works with any card that is supported by a corresponding Nvidia driver. http://developer.nvidia.com/nvapi To directly answer your question, NVIDIA Inspector will work with your GTX260 and a somewhat recent driver out of the 200 driver series. However SGSSAA performs best on the Fermi architecture (GTX480 and later), so you may want to try the AA-Bits with hybrid modes

4 Replies 10,800 Views

Maybe, but moving the camera I believe any flickering will also be obvious to you as human eyes are wary of motion and anomalies. Nature designed us that way. Just open those two screenshots in seperate browser tabs and switch between them while having a look on the shrub to the left of Relias for example. Transparent textures are there all over the place in Elemental and mo

4 Replies 10,800 Views

Stardock implemented an in-game anti-aliasing switch which works well. Once activated, polygon edges are smooth, which is a must have nowadays in my opinion. Unfortunately, transparent textures need more advanced filter techologies and Nvidia therefore provides three approaches at least. There are two Transparency-Antialiasing-Modes availiable within the driver control panel that are exlusively applied on alpha tests (TMSAA and TSSAA). Utilizing external tools like Nvid

4 Replies 10,800 Views

After following #120 and reporting back I restored elemental.xml and deleted the update size registry key again, so I was still on v1.1 and ready to try upcoming bugfix approaches. Today an Impulse update was availiable (3.28.618 build 1083) and after installing that it again showed a update size of 1,91gb, but I could hear it intensively verifying files on my harddisk. After that had finished, the correct update size of 8,64mb was reported. &nbsp

157 Replies 374,090 Views

Win7-x64 German followed the instructions above Elemental v1.1 -> v1.1 still requires 1,91gb -- [10.01.2011 17:34:58] ---------------------------------------------------- Context: Problem loading ImpulseTV (0) Message: Please ensure Adobe Flash for Internet Explorer is up to date. Player path not found in registry Build #: 1978 -- [10.01.2011 17:35:04] --------

157 Replies 374,090 Views

GalCivII: Sir, we successfully improved our miniaturization tech, so our hull size increased. https://www.galciv.wikia.com/wiki/Miniaturization Elemental: My Lord, our people no longer live in huts but in houses now. That means, we can feed more of them with the same amount of food.

118 Replies 323,141 Views

Is it just me or doesn't the concept of houses (=more hungry inhabitants) consuming the same amount of food suck as well?

6 Replies 2,706 Views

Where can I sign this petition? [e digicons]:thumbsup:[/e] What I would also like to see is "Auto resolve" using the same system as tactical battles, just in the background. Then please get rid of caravan micromanagement. I would prefer to see them automagically rebuild after some cooldown time when destroyed, but something needs to be done here. Needless to say that cooldown time could be extremely long and some techs (or a souvereign trait) may reduce this no

118 Replies 323,141 Views

[quote who="Malsqueek" reply="4" id="2852496"]Frankly, I think its a little silly that destroyed caravans don't re-spawn themselves, [...][/quote] Rebuilding them is boring micromanagement at it's worst, so that should change. It should still hurt to lose caravans though, so maybe re-spawn should take ~10 seasons and monsters that had a juicy caravan for dinner could stay around that trade route knowingly fresh food is on the way. Edit: How about changing the bo

19 Replies 12,120 Views

I was able now to finish this turn without crashing by just clicking through the "Empire Tree" on the left side, so all of my cities were displayed for at least a few seconds. Hope that helps.

1 Replies 4,148 Views

http://dl.dropbox.com/u/17263932/Elemental%201.1%20CTD/4444.EleSav http://dl.dropbox.com/u/17263932/Elemental%201.1%20CTD/Elemental1_1-2010-12-22T13-55-01-342.zip Just hit the turn button and the game crashes. I am playing plain Elemental 1.1 installed via Impulse without any modifications.

1 Replies 4,148 Views

choose or create a souvereign with the "Attunement" trait for +2mana/turn take over even more shrines research "Shard Mastery"" under "Magic -> Shard Harvesting" for the "Temple of Essence", which will increase the Mana produced by a settlement connected to a shard by 3

13 Replies 10,852 Views

You can imagine lot's of things within Elemental 1.1, but that also wasn't a problem when I played PacMan as a RPG out of imagination back in the 80s. Saying "the game supports tons of strategies" to me means corresponding game mechanics are there and balanced (on a grand scale, I am not talking about fine tuning and tweaking here) and I cannot see that. Stardock devs want to have fun in creating their own game (mechanics). I understand and respect that and that may be why they don't

31 Replies 22,595 Views

Just for information tho i was reading the info from the PDF manual which states that its for version 1.1 I consider this a bug. By the way I think the Hiergamenon should also state which version of the game it actually reflects. At least if the statement was correct. [e digicons]:P[/e] https://www.elementalgame.com/hiergamenon/techtrees

6 Replies 2,461 Views

No, i think the real issue is content. I don't think so. Creating content for the current game mechanics wouldn't add any spice at all. I ask myself how tactical battles could ever become fun without some rock-paper-scissors mechanics? Same goes for every other game aspect, things need to fit together and what gives you benefits here should come with weakness on the other hand. Rock-paper-scissor, well balanced out and we had a turn based st

31 Replies 22,595 Views

Unfortunately I cannot reproduce the 2,25gb download glitch anymore, this time it showed me the expected download size of 45mb right after restoring 1.09e. Sorry for the "spam". I hope you get some more helpful feedback soon and thanks for looking into that bug. As it hit me before with real 2gb downloads I would love to see it beeing hunt down forever.

157 Replies 374,090 Views

Unfortunately I didn't try updating when it showed 2,25gb (screen #1) before I restarted Impulse. I will reinstall again and report back later if it was just a display error or if it actually pulls 2,25gb. What I can say is that during 1.09 Beta phase I had the issue several times and at least two times Impulse actually started >2gb downloads. After that I never hit the update button again before I got Impulse to show an update size of <50mb (the well known Uncheck-Shift-RightCl

157 Replies 374,090 Views

Here is what I did: 1) I uninstalled Elemental 1.1 2) I restored Elemental 1.09e from an archive under Windows 7 x64 Home Edition (German) [img]http://www.abload.de/img/capture_17122010_20381je3j.png[/img] 3) Impulse reported a download size of 2,25gb for the update to 1.1 [img]http://www.abload.de/img/capture_17122010_20523uiax.png[/img] 4) I had a look at the registry, nothing in there. [img]http://www.abload.de/img/capture_17122010_20

157 Replies 374,090 Views

Please do not put too much effort into teaching the A.I. making better use of the current game mechanics. Elemental - as for now - is way too exploitable and while 1.1 was a good step into the right direction, there is a lot of work to do. Examples: https://forums.elementalgame.com/402485 https://forums.elementalgame.com/402416 As it is now I fear there is no way

101 Replies 215,563 Views

Impulse Win7-x64 drives me nuts. Again I wasn't able to get the small 40MB patch from 1.09u to 1.09w no matter what. After several Shift-RightClick-Verify attempts Impulse at least was able to downgrade to 1.09e with a small 40mb download, but for installation of 1.09w Impulse insisted on a 2gb file transfer. I was thinking of uninstalling and restoring from an archive (which works for me now after I did a "download and archive" instead of "Install" and afterwards "Archi

157 Replies 374,090 Views

I did a fresh install of 1.09e via Impulse on Win 7-x64 lately, which I archived after installation. Checking "Show pre-release versions" showed an availiable update to 1.09t Beta with a download size of ~2gb, but the "unchecking and verifying trick" reduced it to ~40mb. For the next minor update to 1.09u Beta Impulse again wanted me to download >2gb and unfortunately the "unchecking and verifying trick" also indicated a 2gb download for the step back from 1.09t Beta to 1.09e.

157 Replies 374,090 Views