Hey Brad, lend us a tenner?
Ashbery76
The intention was not to say the diplomacy is just a crap because I can see the added factors in the update but that those factors are too in favour of negative relations from my experience.The game is making it hard to get allies. GC2 had relations seeming much more natural and with slower jumps and they did not have the added monster threat..The A.I would be cautious about being at war with most the map.A.I Empire factions like Umber are reckless and basically DOW most fac
Hmm it just needs some tweaks that is all.
After playing a fair few games the world still seems to be world at war with fantasy kingdoms..We have new diplomacy stats but relations just downgrade with most factions anyway due to too many negative points compared to good ones in the diplomacy panel. Factions who are far away do not head to neutral like mentioned in the notes.
Is this by design or just bad A.I? I am always seeing lone wolf leaders roaming around the map with no army and getting beat up by creeps.I presume its to get level ups and goodie huts but I feel it really hurts immersion and weakens possible A.I attacking forces because they are recovering back at the capital rather than taking cities. A king would not go out alone.
Still seems like the A.I empires are way too aggressive in declaring war with multiple factions at the same time while they have no armies.
A good A.I's job is too roleplay the theme and add enough threat to make good game stories.I think no matter how much dev time is spent on A.I people are gonna moan.FE issues was the A.I empires threat was non existent until a few patches back.
Do achievements still work in the beta?.
Play Knights on the republic 1 and get the best SW story since EmpireStrikesBack.
Finally diplomacy is being looked at.I am looking forward to this aspect having meaning,hopefully.
Oh dear.Sounds rushed.
Please make diplomacy a worthwhile mechanic and make A.I roleplay its faction somewhat rather than all acting like turncoats at the drop of a hat.
Galciv1 had flying Galleons?
GC3 thalan confirmed but with more realism and less cartoon style based on the art?
A.I diplomacy is wacked.Peace and good allies one minute with a so called peacefull empire and then they declare war out of the blue and it seems to loop with all factions.The diplomacy makes me shelf it.Not a fun or immersive experience. I also think the A.I cheats when it comes to getting third parties to declare war on you.The cost of far too expensive for the human player to do at a wim.
I am getting this too.Very annoying.
Another thing that puzzles me is the ease in which the A.I can get third party empires to declare war.The resources needed for the human player make it hard to do,so are they cheating it I wonder.
I am getting lots of random crashes.It is unstable.
One minute peace and building good relations and the next turn a DOW.The diplomacy A.I makes it impossible to build relations with even so called good factions making diplomacy useless system..
Change groundcover to highest setting in advanced options.
I am pretty sure no terrain,less depth and no tactical combat is also a factor why GC had better A.I.
What is black armour?
[quote who="Zubaz" reply="3" id="3373309"] Quoting Ashbery76, reply 2 Not working for me.The map serial from stardock gives me a steam invalid. Are you using the steps in the post above yours?[/quote] Yes.
Not working for me.The map serial from stardock gives me a steam invalid.