I have occasionally seen this with previous versions. With the latest update its occurring at a significantly higher frequency (approx. 50% of attacks). I've even had a few battles where no values appeared for the entire battle.
SeaDan
I should have specified that the OOM errors started with the 1.19 betas. I don't auto-resolve any battles. I had stopped using auto-resolve soon after I started playing the game because it was resulting in what I thought to be unnecessary spellcasting. I probably should try using it again since the game has been significantly updated since it first came out.
Ran into another OOM crash after a couple of hours. Major improvement, game is playable now since it doesn't crash every 15 min. http://dl.dropbox.com/u/20243425/Crash%203-3-11/debug.err http://dl.dropbox.com/u/20243425/Crash%203-3-11/Elemental1_19e-2011-03-03T23-42-07-856.zip
An OOM error: http://dl.dropbox.com/u/20243425/Crash%202-28-11/Elemental1_19d-2011-02-28T23-17-14-824.zip http://dl.dropbox.com/u/20243425/Crash%202-28-11/debug.err
I've encountered a couple of crashes while navigating between the screens when making selections to start a game: http://dl.dropbox.com/u/20243425/Crash%202-27-11/Elemental1_19d-2011-02-26T17-29-14-466.zip http://dl.dropbox.com/u/20243425/Crash%202-27-11/debug.err http://dl.dropbox.com/u/20243425/Crash%202-27-11/Elemental1_19d-2011-02-27T10-36-56-44.zip I also experienced a crash without a message after ending a turn: http://dl.dropbox.co
Here are 4 crash reports for OOM crashes. Also, I've noticed the potion hut and abandoned caravan graphics don't show on the canvas map when first discovered but do show up after loading a save and that the graphic for refuge camps disappear after they are built. http://dl.dropbox.com/u/20243425/Crash%202-19-11/Elemental1_19c-2011-02-19T11-04-18-365.zip http://dl.dropbox.com/u/20243425/Crash%202-19-11/Elemental1_19c-2011-02-19T11-47-50-972.zip <
The game repeatedly crashes after the conclusion of the tactical battle that automatically launches when loading the saved game. Zip files were created for the first and third crashes. http://dl.dropbox.com/u/20243425/Crash%202-7-11/AutoSave.EleSav http://dl.dropbox.com/u/20243425/Crash%202-7-11/debug.err http://dl.dropbox.com/u/20243425/Crash%202-7-11/debug%202.err http://dl.dropbox.com/u/20243425/Crash%202-7-11/debug%203.err htt
In my current game Janusk spawns as the researcher type. However after saving and reloading he appears as the merchant type with a complete change in the model, weapons, portrait, etc. The first save is at the end of the turn before he spawns as the researcher and the second is the save I made immediately after he spawns, where when I load it he appears as the merchant. http://dl.dropbox.com/u/20243425/1.EleSav <
The first OOM error happened during an autosave. The second and third are two examples of many OOM errors when trying to manually save. http://pastebin.com/8aqsZcxf http://pastebin.com/0q6RkabY http://pastebin.com/wphQcqG5