Jungle

Jungle

Joined Member # 1967281
1 Posts 8 Replies 213 Reputation

The other problem is that this game will sometimes just throw your heroes under a bus. i.e. chucking your mage in the frontline when you are fighting 3-4 plaguestalkers/assassin demons. You would need some type of deployment system and probably also a retreat option (at the cost of mana) but that is basically what injuries are anyway - they are a retreat option with a slightly different label.

20 Replies 12,931 Views

New Zealand beer advertisement - used to indicate heavy sarcasm There are many different ones but here is an example: [URL=http://imageshack.us/photo/my-images/43/dtp9.jpg/][IMG]http://img43.imageshack.us/img43/6655/dtp9.jpg[/IMG][/URL] For what it's worth I agree with the OP that Stardock are starting to strech it a bit. I bought the original FE and FE:LH is basically selling us the same game twice. Whatever process Stardock have used du

39 Replies 110,906 Views

The issue is with Adaptive Multisampling I have a 6870 and had the same problem as the OP when my Anti-aliasing method was set to 'Adaptive multisampling' in Catylst Control Center. Changing the Anti-aliasing method to 'Multisampling' solved the issue.

8 Replies 4,189 Views

Heck I figure I still owe Kael about $200 just for FFH2 so I'll buy anything Stardock put out for this game! :P So yeah, do an alternative Anthys map with fixed start locations and I'll buy it!! :D

93 Replies 454,838 Views

Ok here are the unit entries that you need to make Carrodus and Kulan turn into Sovereigns again. You just have to open your CoreUnits.XML file, and replace the existing entries with these. The Sovereign abilities are in my previous post, both come equipped with a Rusty Shortsword. Carrodus favours Mobile Warfare (likes to build mounted troops) while Kulan prefers Swordsman (Skath Claw etc.). The only thing I haven't changed is the backstory voiceover, both of wh

6 Replies 11,595 Views

It's fairly easy to go into the CoreUnits.XML and turn both General Carrodu and Kul-Al-Kulan back into Sovereigns of their respective factions. Capitar does seem a bit OP however - but nothing wrong with that in a single player game!

7 Replies 16,944 Views

Thanks for the replies, and yes I have gone into the CoreUnits.xml and turned both Carrodus and Kulan into Sovereigns of their respective empires again. Everything seems to be working ok, I can post up the modified entries if anybody is interested. It is just a matter of making a few tweaks then downgrading their abilities to reflect a starting Sovereign so Carrodus I left with Air I, Life I, added Wealthy (Capitar) and Veteran (he has been around a bit an

6 Replies 11,595 Views

Hi All, first post from me. Great game for playing on my laptop while on the road but to get to the point: There are 10 factions in the game but only 8 Sovereigns? Any particular reason? Reading through the Heirogeronimo General Carrodus sounds like a bit of a badass so I'd love to play as him - but what should his attributes be? Is he a Warlord, or a General, I've read somewhere he should be wealthy, but what magic disciplines should he have?

6 Replies 11,595 Views