Hmmm, considering I have been around since before the beginning, this is going to b a hard list. Elite (Commodore 64) Battlesquadron and Hybris (Amiga) Populous II tied with Power Monger(Amiga) So many great Amiga games to chose from like the original Battle Isle and History Line 1914-1918, Wing, SDI, Syndicate, etc. Hard choice. Windows Based Silent Storm (PC) Nexus: The Jupiter Incident (PC) Just Cause 2 (PC/PS3/
Chip5541
It has been a long while since I posted anything but I thought some might enjoy this. http://www.avault.com/features/guided-tour-e3-2012/ Unfortunately, I now live out in the boonies and my internet is inconsistent at best since I now have to rely on Satellite for my access. That coupled with limited monthly bandwidth makes me want to scream! Anyway, enjoy
That I will say was annoying. It took about 5 minutes as well to calculate but the overall download once started was pretty quick.
I averaged at 1.1 MBP so not bad for DL speed.
Not only agree but I'm in the same boat as Xia... I can never remember.
True and I had not thought of the clutter issue.
My idea was to create a Full Metal Alchemist mod. Each Alchemist would have a different ability which no others would have (flame, stone, water, etc.)
Can you limit the types of spells each hero learns? Say I want one hero to learn healing, another fire types, earth types, etc?
Cheesing the System <li style="background-color: transparent; list-style-type: lower-alpha; font-sty
I know... They are in the open field getting ready to moon the opposition :) FREEDOM!!!
Why are you idiots starting in the middle of the battlefield? [e digicons]:rolleyes:[/e]
I wonder what the devs impressions are?
Very well done.
Ok, Pointer is not showing but the first one I am pointing at the portrait 3rd row down and 3rd over from left. The 2nd picture I am pointing at the one directly to the right of it. Even though it says dagger one the first one he is armed with a spear. <img src="http://farm5.static.flickr.com/4111/4948529825_471ee58c8e_b.jpg" alt="" width
I was just playing and notice that when I went to a town to create a forward observer (2 units same name but one with daggers and the other with an oak spear). When I click train unit the first FO picture is him holding the spear however the popup card shows a dagger. The 2nd FO shows the correct weapon on both picture and card.Another time it was reverse with both units holding an oak spear. When I go into the roster the units are properly displayed. I attempte
Maybe I will sketch out something for FMA. There is a lot to think about plus knowing which version of FMA to go by. Then there is the whole transmutation tree to think about.
Thanks kyro, I didn't see it listed but then again I probably misspelled the search word.
I will soon be getting off 3rd shift so maybe I will try my hand at it. Mech Warrior would be cool and it has been a long time since I have seen any Mech Warrior games worth a darn. Full Metal Alchemist probably would suit this engine a lot more since in the FMA universe you have Alchemy, Military and Homunculus.
After a battle when a hero levels up the icon does not revert to a pointer but stays what the previous screen icon was (ie movement) which looks odd and makes selecting the the plus button hard to judge.
Makes me long for the days of DOS. Very well said although this made me chuckle. I guess you don't remember having to create a boot disk just to free up enough memory to play some game ;) Makes me long for the days of Amiga :)
I see a lot of D&D type mods in the works. I would like to see something a little different although the talk of the space 4X sounds good. I would love to try my hands at a Mech Warrior Mod or perhaps a Full Metal Alchemist mod.
AngeloBraz, have you checked your spam or junkmail folder? About 1 out of every 5 or 6 from Stardock end up there under my gmail account for some odd reason.
When a trained unit is complete the picture does not appear in the city screen. You have to click on another unit or item then click back on the city for it to display. edit: I guess I should have titled it Trained Unit Portrait instead of graphic. Sorry about that.
The movement of my character seem to be fine one moment then sputters or jumps too the location I was moving them to.
I didn't even realize. Getting it now.