James009D

James009D

Joined Member # 1823222
23 Posts 922 Replies 957 Reputation

[quote who="Dekent" reply="19" id="2742506"]Have you confirmed the caravan mod is working? I see the code copied into the market place but it doesn't seem to actually have an affect (yes have files in the main directories and not mod)[/quote] I got carried away in the description... the Markets are NOT the buildings that add to the caravan bonus, it was actually the "Trade Center". You should see a "Trading Bonus" listed in it's hergememnon file. I need to test and see if it

25 Replies 23,969 Views

[quote who="Akitoscorpio" reply="18" id="2742486"]Yeah it was definitely the head fix thing, everything fine now, the various races are no longer on the cusp of dying out due to the hideous women.[/quote] Good to hear. I looked over all the skin code and everything looked fine. Don't really understand why that stupid head fix would do that anyways. I guess I coded in the wrong head model somewhere for women? idk. Anyways, glad to hear your population is growing again... unlike

32 Replies 77,413 Views

[quote who="Simsum" reply="4" id="2742574"] I don't think so. Granted, everything needs a balance pass and that can be done by anyone. But the way the game applies modifiers and calculate outcomes means the various improvements of stuff in the game can't really be gradual enough. Every step up is a giant & game-breakingly unbalanced leap ahead of previous generations. Almost everything in the game is handled the same way, so almost everything is fubar. The only exception I can think

5 Replies 3,035 Views

We're on top of THIS ! ---- WANTED ---- <span style="font-family: impact,chicago; co

25 Replies 78,172 Views

[quote who="tanafres" reply="32" id="2742126"] For me the effect of Organized simply doesn't make sense . You're organized, so your heavy tank infantry unit with 2 moves can now move as fast as your mounted, traveler's cloaked, movement booted, adventurer sovereign? Really? That's some impressive organizing, that is. It would be completely reasonable and intuitive if your organizational skills gave +1 movement to your stack, but as it behaves currently i

40 Replies 101,116 Views

I believe there are rumors of a stand alone Fall From Heaven game in the works... you never know! However, as everyone said, you can't just make a mod and expect to legally sell it. That'd ruin modding for everyone. tbh. But yeah, it could look REALLY good on a resume.

18 Replies 9,352 Views

[quote who="Dekent" reply="17" id="2741480"]What exactly is broken about the default buildings? I looked through them while playing with the +1 trade route/market from my other thread and they did appear to be a mess. [/quote] See " Building Function Problems " in this thread . [quote who="MageMatthew" reply="16" id="2741326"]James009D Can you put up the mod from

25 Replies 23,969 Views

Might require you to restart the game (not savegame compatable) or possibly use: Mods: Place the mods into your "C:\Program Files\Stardock Games\Elemental\Mods" directory and enable mods in the options. <span style="font-family: arial black,avant garde; font-size: x-sma

4 Replies 2,173 Views

[quote who="Wauthan" reply="32" id="2741164"] Sounds very interesting and worth waiting for. Hmm... I was considering some kind of multiplier for all champions stats (sort of like the Hardy trait works for the sovereigns hitpoints). Of course, I couldn't figure out how to do it. My idea was that all champions start out weak, as to not steamroll the early game, but with each point into their stats they get exponential returns (sort of like x1.2 to x1.5 the stat value). That wou

65 Replies 189,242 Views

Ok, everything is a little better documented and I've uploaded the smaller ones into a single download. Anyways, I have to go drive for eight hours now... [e digicons]>:([/e] Enjoy!

25 Replies 23,969 Views

[quote who="FM_Kilgore" reply="9" id="2741117"]What folder do you put the ModTechs_Amarian.xml file in?[/quote] That goes into your "Mods" folder. [quote who="Wauthan" reply="10" id="2741131"] Quoting James009D, reply 8I'd prefer the comments about the MAJOR mods be on their respective threads but I'm not all that picky. Got it chief. The Building fix mod doesn't seem to work as intended. Everything got doubled in game (cost of building, upkeep and bonus). Perha

25 Replies 23,969 Views

[quote who="sinusgamma" reply="18" id="2740829"]i don't want more tile if you have 75 tile you can build everything in a city you lose the strategy of city building, just line up the buildings and that's all but if you have less tile you must focus your settlements, you can have specialized cities, you have to plan and the settlements will be different[/quote] Forgive my bluntness but why did you come into a thread discussing increasing </stron

29 Replies 19,531 Views

[quote who="zelurker" reply="4" id="2740703"]I am not sure I want to try this : we know there are still things to balance in the game, and there are a lot of patches these days. So my fear is that a few later games modifications might be hidden/altered by these mods. Maybe after some time, when the pace of the patches will be slower ![/quote] Patches shouldn't effect these mods, other then the Core modification... which basically is a patch and would be overwritten in the even

25 Replies 23,969 Views

LIKE DUH! Isn't everyone using /createxmlbinary these days? haha. no, it's one of the more "advanced" things for Elemental modding but necessary to properly implement mods. You put it into your Elemental.EXE shortcut after everything. I put mine in my launcher using this for the shortcut's target "C:\Pr

65 Replies 189,242 Views

Not really a 30 second fix any way you look at it. Devs have no "magical" notepad. Besides, they probably are out of essence (HAHA, I made an Elemental funny)! What I'm going to do with my Traits Mod is add something like 10-20% HP or something like +10 HP to each NPC profession and sovereign talent. The NPC units shouldn't be effected by this so it should help keep those champions in one piece. [Note: This idea has been copywrited ]

9 Replies 7,141 Views

B ut before she accepts your offer she says, " No, my lord. My King. The Ruler of all lands known and unknown. Conquerer of beasts, man, and monster. Builder of worlds. And Master of Magic. You do not have enough reputation for me to consider marrying you. "

20 Replies 25,515 Views

Nice post AzNincs , that's a lot of information there. That's quite a problem, LOL. Also, notice in his screenshots the guy hes really heavy armor. I think the AI is getting access to that and special weapons far too early. I've seen one wearing plate mail in turn 15 (which shouldn't be possible).

16 Replies 18,287 Views