Lucky_Jack

Lucky_Jack

Joined Member # 180465
5 Posts 122 Replies 1,866 Reputation

Thanks. I have added the link to my bookmarks. I suspect I will be using this tool heavily if I do decide to go to Win10.

17 Replies 25,999 Views

Since Windows 10 has finally arrived I have been perusing some forums on Win10 and came across a forum listing the games that run on Win10 titled " List of Games working on Windows 10 ". I didn't recognize any of Stardock's games in the list. Does SK run on Win10? With or without DirectX 12?

6 Replies 24,562 Views

OK. I just read the articles on the update fiasco. What I see is that Windows 10 takes away any choice in when and if someone wants to do updates. Is this correct? If so, this will cause problems with Early Access games where you must upgrade drivers to beta levels before the game will even work. Stardock, if this is indeed what is happening, please add your considerable influence to the plea to get MicroSoft to correct this. I am also going to follow the NVidia forums

17 Replies 25,999 Views

[quote who="naselus" reply="5" id="3577164"] ..... Nvidia screw-up on Thursday, ....... [/quote] Would that explain what I saw with the "get Windows 10" app, and its icon disappearing from my task bar on all three of my PCs, one of which doesn't have a NVidia driver? And why the icon suddenly re-appeared after I tracked down the driver and installed it? At this point I am completely in the dark and am asking for any information anyone has on

17 Replies 25,999 Views

I finally found the one I had not taken. It looks like I can now continue. I also think this is a lesson in how to display something where you had to make a choice. The one I had not chosen was highlighted just like the ones I had previously chosen and confirmed, making its recognition as an available choice impossible. I think this should be labeled as a minor design flaw. Something needs to be done to make the available choices look different some how, perhaps a color change, or hav

4 Replies 18,459 Views

As per title. I completed a battle and the "Sovereign Abilities" action was the next on the "start" button. Clicking it brought it up but I had no abilities to select - I had gotten all of them already. Now the game is totally stuck - I can't close the "Sovereign Abilities" window. I am preparing a ticket. Ticket submitted -- #WOW-910-89097

4 Replies 18,459 Views

Interesting idea. I have been using rally points to keep notes about things of interest within a galaxy, since most of the interesting things I find are those that I will have to send a ship to anyway, such as graveyards with Pirates guarding them, high class planets I want to colonize, resource locations, etc. As a result, I end up with about 10 times as many rally points as planets and ships combined, and it works with the ship's "go to" function quite well. Now, if only I could sort th

6 Replies 6,515 Views

No one has listed his/her graphics card and driver version, so I don't see where anyone can come to the conclusion that the card or driver is at fault. What I am saying here is that no attempts have been made to do any correlation between failure and the hardware for the PCs that experience the failure. Mine is: Geforce GT 640 with driver version 352.86 (as per "GeForce Experience").

14 Replies 7,784 Views

This problem is intermittent on my PC. It went away as soon as I reloaded from a saved game file and has not returned for a couple of days. It does not act the same as a similar problem that I reported during early in the Beta cycle that Stardock fixed.

14 Replies 7,784 Views

You shouldn't need 18GB to run this game, even on a laptop. If you have the Steam workshop turned on, try turning it off and see if that helps (I have noticed that on my system the Steam workshop adds a lot of memory demand). Check to make sure the system"s "virtual memory" settings are appropriate for the amount of RAM you have installed (did you add RAM recently?). And, by all means, submit a ticket (and be sure to use the latest version of the SDSupportTool). The best place to ge

4 Replies 3,914 Views

#1 This was a big departure from GC2 and appears to be in response to the complaints about loosing the ability to start a planet with the less expensive buildings and having to micromanage planets' manufacturing queues. #2 Definitely a "different strokes for different people" issue. Everyone has their own sweet spots. That is why they provided us with options for planet frequency and quality. #3 IIRC, there is more planned for asteroids in a future

7 Replies 9,807 Views

I just had this happen when I reached about turn 130 after I had done a save, OS shutdown (for the night), reboot (next morning), and reload of the saved game, with about twenty planets in the list. Planets I colonized after the restart showed correctly.

14 Replies 7,784 Views

This really comes under the heading of unexpected behavior (unexpected by me), and I don't know what was intended. When I received the update today, naturally I deleted the game's save folder in "my games\sourcererking". When I brought the game up and looked at the main menu I notice that the "load game" button was active and tried it and it worked, bringing up an empty save file. The only reason for me bringing this up is because I have gotten used to games (the GalCi

0 Replies 3,827 Views

There is most definitely a serious draw back to a planet "wormholing". If the planet is sponsoring a shipyard (don't most?) then the movement of the planet some distance away would change how much manufacturing support it is giving the shipyard.

15 Replies 61,147 Views

I find it difficult to believe that they intended a planet to "wormhole" from one star system to another, or to empty space. Then again, perhaps the bit of code he discovered doesn't act the way it looks. If it really does cause a planet to move, then it should be a bug.

15 Replies 61,147 Views