FE release version crashes on my PC right after the splash screen. I've uninstalled and reinstalled. No improvement.
Telefrog
I keep getting the "file smaller than expected error" no matter what I do.
"Disappointed" is the closest poll option for me. Really, there should be a "I like it, and will stick with it because I know Stardock will do right by Elemental, but I can't really recommend it right now" option.
This is what I wrote on another forum and I'm sorry to say that I'm entirely serious: This is the most crushing disappointment to me. The lack of random maps is a huge letdown. Brad's reply in that thread doesn't really address whether or not he's going to "fix" this in an update, or if this is just the way Stardock is going to leave it since it was designed that way. I have to honestly say that my recommendation to others will really hinge on this feature. If we don't get
Looking very cool! The 24th can't come soon enough.
A sturdy ratcatcher out for glory and pelts! http://dl.dropbox.com/u/6052499/Grungee%20Rathammer.xml
Dump file: http://dl.dropbox.com/u/6052499/Elemental0_302-2010-04-24T15-12-34-308.zip
[quote who="Tormy-" reply="1" id="2602309"]CTDs are generating dump files, you should upload that...it's the most important stuff to upload in this case actually. Here is the beta reporting guide: https://forums.elementalgame.com/364285 [/quote] Actually, this CTD did not generate a dump file. Yes. I know where they are. It wasn't there.
Crashed when I tried to retake my starting town after it was occupied by hostile forces. After the battle result screen, the game CTD. http://dl.dropbox.com/u/6052499/DxDiag.txt http://dl.dropbox.com/u/6052499/debug.err
Another crash file. I got to turn 252 before the game crashed. Debug.err: http://pastebin.com/8AAtMrhD DxDiag: http://pastebin.com/yweMz71T
I've had units garrison in the cities, then be unable to come back out. I can press the little up arrow all day, but they just sit in the center of the city forever.
Grungee Rathammer, my dwarven fighter from my D&D days, has been my go-to character in any fantasy game that allows me to create a dwarf. Grungee came from a long line of proud tunnel-fighting pest exterminators in the Deeping Delve. While his family's charge was mostly the setting and maintenance of various rat or spider traps, the designation of "cave pests" sometimes included such monstrous entities as orc, goblin, and troll. Having gotten quite experienced at fighting all manner of be
Crash on startup as well. Submitting a bug report now.
12.) I would make the coloring of the territory within the knigdom borders a bit more prominent. As is stands now, it's tough to see at a glance what areas belong to whom when zoomed out.
[quote who="Lord Reliant" reply="49" id="2374528"] I'm not sure if Elemental will support it, but being able to run it in Windowed mode and even being dual monitor-friendly would be great. I'd love to be able to take parts of the UI or menus and place them on my other monitor. [/quote] The screenshot in the OP shows it running in a window. I'd love to run this in dual screen mode!
Is there a difference between offline and online Achievements? I had quite a few singleplayer Achievements with Erebus over the past couple of days, but just after I played a Pantheon game, it seems like all those AChievements are now gone. Along with all the Favor points and items. Is it segregated between the two? How do I get back to the singleplayer side with all the Favor stuuf?
I have to agree with Zaisha. Demigod isn't supposed to be a copy of DotA. It was obviously inspired by that type of game, but removing last-hit, farming, and ganking is a welcome change IMHO.
[quote who="Lucifon" reply="4" id="2145666"]Do they have a crack to skip the key requirement or something? [/quote] Strictly speaking, there's no "key" at all. The problem is that the volume of pirated copies that hit the initial server to authenticate the logins was overwhelming the system. Even the tiny amount of time it took for the server to say "Hey, this copy isn't legit. You don't get a patch. Go away." was still too much when 140,000 people were hitting it at once.</
I agree with the folks saying 10-12 different Demigods is about the most I'd want to see. Personally, I think one of the weaknesses of DotA is that there is just too much "stuff" and not enough of it makes any real difference.
Anxious to try this after work!
I'm not discounting or trying to marginalize what you guys are saying, but I've had exactly zero issues with this game and connectivity. I was in the beta and early on I had some graphical issues, but that cleared up by the second major iteration. Whatever networking voodoo Stardock/GPG did with Impulse has worked flawlessly on my rig. Again, I'm not saying you guys are wrong, but I am just pointing out that your anecdotal experiences don't speak for everyone.
I've seen this as well. Demigod was working fine previously. Intel Core 2 Duo 3.0, 2GB RAM, ATI x1950 256MB, Windows Vista Home 32
Heck, not just the regular units. My ally Rook got stuck after the first few minutes and never contributed to the rest of the game.
I have The Witcher EE up and running and everything seems to be fine. I do have a minor issue. I need a "CD Key" to register the game with CD Projekt to access parts of their site. The serial number Stardock gave me does not actually fit in the spaces they supply. When asked about this, CD Projekt recommended I ask my digital retailer for the key: http://www.thewitcher.com/forum/index.php?topic=2250.450 [quote]
[quote who="bluezbreak" reply="1" id="1878850"]its up and running now [/quote] Woot! Awesome. Now I'm off to download the mega-file!