OsirisDawn

OsirisDawn

Joined Member # 1467410
2 Posts 440 Replies 6,894 Reputation

I have been a bit negative the last days about the game (and i stand by my critics), but i agree 100%. Thank you for a wonderful game. After pacth 1.05 i have my faith renewed [e digicons]:thumbsup:[/e] Oh, and Magnar just stomped all over me. [e digicons]x_x[/e] In 'Normal'. [e digicons]:'([/e] I suck.

31 Replies 24,559 Views

Well, i am a huge fanboy of Stardock and will stab anyone who doubts that, but hindsight is always 20:20 as they say. Playing the last couple of days i see some bad flaws not only in stability, but also in design. I really believed in that miracle patch at release (i know, i am not the smartest one). The patch delivered some hopes, but from the new introduced bugs its clear, it was not tested well. I still trust in Stardock, but they should have

114 Replies 393,378 Views

My guess is that Quicken was designed as enchantement, but they tagged it wrong as tactical spell. So it could be a bug.

2 Replies 4,507 Views

It was taken out for balancing reasons. You need to research it now through the Magic Tree. It was in the dev journal for day 0.

1 Replies 836 Views

[quote who="malichai11" reply="75" id="2725971"]And adding to the list of questions: If there are no shards around your starting location, does that mean there will never be any? Are there future techs that you learn that "unlock" and show you shards that have been around all the time? I'm trying to figure out how important one's starting location is. [/quote] Exploration under the Adventuring tree unlocks more resources and at some point new shards. They dont have to

117 Replies 72,622 Views

[quote who="Lonewolf187" reply="73" id="2725918"]How do you upgrade units that are already built? For example: I have a soldier armed with an Axe and I research Maces. How do I upgrade my soldiers already built with Axes to Maces? [/quote] You cant upgrade units that are already built.

117 Replies 72,622 Views

[quote who="asteroides" reply="71" id="2726543"] Quoting OsirisDawn, reply 69 - magic should not miss. I can shoot my bow all day long, missing once doesnt hurt me much. But wasting half my mana on a level 1 spell against a spider and having 6 misses in a row isnt fun If im not mistaken intelligence influences wether you hit or not with magic. [/quote] My Sovereign was level 2 with INT 17. I should

80 Replies 283,792 Views

I agree with many points here. I think that the game is missing a lot of polish and balancing. It is fun, but it could have been much better i think. I for one think that tactical battles, magic, unit and equipment balancing just isnt there. Some examples: - speedy weapons trade attack for combat speed. Thats nice for heroes, but bad for Units. Since damage stacks for each soldier it is always better to have more attack and kill the enemy before he

80 Replies 283,792 Views

[quote who="Mivo" reply="66" id="2726274"] Quoting OsirisDawn, reply 59 I, however. never considered piracy theft. I still don't, because no object changes hands. It's a copyright violation and in most places legally just as wrong, but I still call an apple or an orange by their specific name, even though both are fruit. [/quote] I dont care for stupid legal mumbo jumbo, made by lawyers that get paid to say and represent anything you pay them for

124 Replies 516,486 Views

[quote who="Kyorisu" reply="60" id="2726247"] Quoting Renevent, reply 56 Let's say I owned a taco stand and sold tacos for $1...if someone opened up a stand right across the street from my stand and sold the exact same tacos but for free, that this wouldn't have a negative effect on my business? You are talking physical goods so that other person is making a loss that's business. Your comparison doesn't work. [/qu

124 Replies 516,486 Views

[quote who="mentalinstra" reply="24" id="2725370"]Do you people speaking out against piracy honestly have NO pirated software on your computer whatsoever? [/quote] Yes. The last time i had pirated software was when i was 16, on my C64. When i grew older and started to understood that it was nothing more then thievery i deleted my discs and threw them away. Since then it is buy or pass for me.

124 Replies 516,486 Views

[quote who="solidsmooky" reply="1" id="2722617"]A couple of more things. Units being able to level up would be really cool. And also maybe seeing the dice roll math on how damage and to hit is calculated? [/quote] Units do level with enough exp.

7 Replies 9,819 Views

[quote quoting="post"]I'm really having fun with this game! It is turning out a lot better than how I expected. Here are a couple of things I thought of while playing through the campaign. I hope this helps improve some things. Great job! In-Battle Autoresolve. Where you see the battle occurring instead of either manually doing it or letting the computer do some random number thing to decide who won. [/quote] Go into the tactical battle; on the left side of the bar is

7 Replies 9,819 Views
Reply to Star Ruler in PC Gaming

Pre-ordered on Impulse. [e digicons]:thumbsup:[/e]

130 Replies 303,513 Views

[quote who="Beric01" reply="364" id="2716939"]Here's my problem. I have 3 computers, and I've installed Stardock games on all of them. Sometimes I like to play a Stardock LAN game on them with friends/family, such as Sins of a Solar Empire or Demigod. I paid the $80 up front for the limited edition expecting to be able to do that, as figured it was worth it. Now it appears if my brother wants to play a game with me on launch day, I'll have to pay another $50 for a whole new serial? Completely

434 Replies 1,403,000 Views

[quote who="Nesrie" reply="34" id="2714753"] Quoting OsirisDawn, reply 32 I think 15 is plenty if they are different enough. Dungeon Keeper had not much more, did it? After a while i am picking the ones i like most anyway and let the other in the box. Dungeon Keeper 1 and 2 are both over a decade old. Wikipedia lists 12 for DK2. I think we need more than just a modern looking game; we need some innovation and more content. I am reserving judgm

79 Replies 205,432 Views

[quote who="Tridus" reply="268" id="2715084"] Quoting StormbringerGT, reply 266 You vote with your wallet or so I'm told. Are you buying this game? If so, regardless of what 50 people post here the thousands who buy the game will out voice you. I bought it before beta 1, back when MP was going to have custom servers, modding, and various play modes. Thousands of people who want a SP only game are going to be happy I'm sure. I'm not on

434 Replies 1,403,000 Views

[quote who="Raven X" reply="143" id="2714467"] More often than not building a new system for me means actually Saving Money by putting back a $100 or so a month until I have a couple thousand saved up to build a new machine with. That's what us poor people have to do when we want something nice (like a $2500 PC), we Save Up for it. [/quote] If you can put money away to build up cash for later, you are not poor. Poor people dont have cash to save for later. What y

434 Replies 1,403,000 Views

The game is missing a lot of stuff right now, like a good AI and most of the technologies in some trees. I for one have put down the game and wait for release. Day 0 release will be a complete different game if what i hear is true. Frogboy mentioned FPS [e digicons]8|[/e] . Edit: Ninja'd [e digicons]:ninja:[/e]

16 Replies 6,848 Views

[quote who="Raven X" reply="29" id="2713270"] Quoting Nesrie, reply 28 That was my initial thought too... only 15. If they are very unique and memorable, and behave different, just a shining example of how specialized things can be, might be okay. Otherwise, this seems to be a pretty small number to throw together some cliché monsters. Definitely agreed. It's "possible" those 50 different traps and structures might spice things u

79 Replies 205,432 Views