I would say let them spend their time weeding out the information they want to make fixes. I wouldn't expect them to spend much time on updating the community on their day to day accomplishments when they are spending it making such an epic game. They put this community in place for that reason, not to simply ignore. But if you are looking for credit, i'm not sure they will be so accommodating with the many people that have helped them find bugs. I for one just hope we all h
Tibor2000
I found pioneer spam help me come back from almost utter devastation. I had one city and the opponents were significantly stronger than I was for the first 200 turns, but i managed to stay alive (with the help of the pillar of flame strategic spell and mass poison tactical spell (can't remember the name of that one)). So after slowly plugging away, i would pioneer spam to grow my borders so i could use strategic spells to damage my opponents before sending my main army in to finish t
Trojasmic I think that was what happened with me too. I pillar of flame some groups and it appears to kill them but they don't disappear, and regenerate some HP the next turn.
Conditions: Took over very large town by defeating a group of enemies stationed in one of front parts of the town. Main enemy's army still resides in the town even though I own the town now. I still had the option to kill this final group, but my main Army that defeated the town disappeared from the selection queue into one of the towns buildings. After some clicking around I finally found them :)
Thanks for the clarification.
Conditions: 'Pillar Of Flame' Spell on stack of Ophidians does damage. This shouldn't happen as they have magic immunity. Magic does not affect them in combat.
Conditions: Turn 590. The turn button was disabled and not clickable. There was no way to auto-next turn. I saved the game and reloaded and the turn button returned :)
It is a little obnoxious Malsqueek. I suspected a hair was on my mouse laser at first, as that is the way it behaves.
Condition: With an army selected with several groups in it. Holding shift to select multiple groups the mouse cursor becomes jittery and erratic almost as though its attempting to unsuccessfully snap to something. The cursor behaves normally when shift is released.
Condition: Loaded Autosave that was created just before fatal combat. Moving main army (6 groups) into a town with 1 set of troops already in (5 redwatch). Main Army disappears upon entering town, only leaving troop that was stationed in town. No further reference of my main army is found.