Vox_Imperatoris

Vox_Imperatoris

Joined Member # 1129452
1 Posts 5 Replies 248 Reputation

I like the idea of the sovereign being able to pass his essence down to his children, but with a catch: he must do it before he actually dies, or it is lost. That way, you can gamble: do I put the entire essence in the sovereign, split it 50/50 with a chosen heir just in case, or put 1/3 in the heir, etc.?

37 Replies 80,402 Views

One of the things that annoyed me about GalCiv II was that there was a large selection of civilizations, but you couldn't put them all in the game at once, so you could never get the full experience of all the races at the same time. I don't really see the point in this, so please have at least enough slots to put all the factions in the game.

9 Replies 13,775 Views

[quote who="GW Swicord" reply="64" id="2378275"]Deleting the FamilyTree files is definitely only a partial fix. I'm getting pretty inconsitent functionality across sessions and cannot access any menus in the game, so I can't try a re-start and load to see if it gets me back or finally into a more functional state. The oddest variations are in whether or not I can even attack a wandering monster (sometimes I just end up sharing a square), whether I can build a town, and whether I ca

89 Replies 271,358 Views

I think they should be implemented as a more orderly evil race (although I'm biased, since I hate playing the forces of chaos), akin to the Lawful Evil D&D alignment. The "Let's burn the village and take all the women!" kind of evil should probably be left to the Beasts. Or, now that I think of it, there could be multiple factions of Fallen, just as there are multiple factions of Men, and these factions could range from the heartless efficiency and unforgiving disclipline of Orderly Evil

20 Replies 12,842 Views

The way I see it, the player should definitely lose if his avatar dies (and in online games, human players will get a popup telling them they've lost). The problem is what to do with the AI to keep their cities from magically disappearing. I propose having their cities still function at normal capacity, but with no magical help that would have beem given by their rulers. So that way you still have to go back through and take over their cities and powerful units a la the last chapter of Lord o

218 Replies 491,319 Views