Primal_Savage Primal_Savage

[eMOD] [LH 3.0] XtraDeconstruct: Legacy of Magic (18 January 2022)

[eMOD] [LH 3.0] XtraDeconstruct: Legacy of Magic (18 January 2022)

§§§ Beyond Legendary Heroes §§§

http://www.nexusmods.com/fallenenchantress/mods/1894/?

XtraDeconstruct: Legacy of Magic

by Primal Savage et al.

 

1. XtraDeconstruct: Legacy of Magic
1.1 Latest News (Changelog)

(18 January 2022) XtraDeconstruct - Legacy of Magic 3.0

1.2 Compatibility Snippet (Extended List)

Compatible w/ LH 3.0, all DLC, Children of Storm 1.8.c, Black Market Bazaar 2.1, Champion Bonanza 1.3...

NOTE: XtraDeconstruct makes Children of Storm compatible w/ LH 3.0 and DLC05 (Leader Pack DLC).

1.3 Features (Extended Description)

Expands LH in a myriad of ways.

1.4 How-to Install (User Guide)

See A_UserGuide.txt

1.5 Endorse XtraDeconstruct (History)

Go to your Nexus Download History to endorse Mods (Thumbs up).

1.6 Download (NexusMods)

Download XtraDeconstruct: Legacy of Magic @ NexusMods (Free).

1.7 More...

CutscenePack fix [Info]

 

2. Credits & Feedback

(Hellions) ::: (davrovana) ::: (Heavenfall) ::: (Dhuran) ::: (attackdrone) ::: (Vithar133) ::: (Stardock)

Many users gave valuable feedback, this is so they realize that their contribution is appreciated.

 

3. Bug Reports
3.1 General

When you report a bug, please include a saved game and, if possible, a screenshot.

I (often) need to reproduce a bug in order to fix it. Thanks!

3.2 Helpful Sites

You can upload your images to postimage.

You can upload your saved games to Dropbox or similar.

You can upload (copy+paste) your debug.err file to pastebin. This is very rarely needed.

 

4. Common (Installation) Issues
4.1 General

Most common installation issues are covered in the User Guide.

See, specifically:

A1. (XtraDeconstruct) - Full Download Installation Instructions

and

T2. (Others) - Troubleshooting, Known Issues, Knowledge Base, and FAQ

4.2 Specifically

I have reproduced the Installation procedure and some FAQ in this thread, to facilitate the process.

See reply #2reply #3, reply #5, and reply #2208.

8,547,838 views 2,228 replies +6 Loading…
Reply #1601 Top

XtraDeconstruct 2.0.h.

Download [Nexus]

Installation [Nexus]

**RELEASED (23 June 2016)**

 

NOTES:

  • Delete the previous version before installing and follow ALL installation steps!
    • (At least the ...\Mods\Gfx\XtraDeconstruct\ and the ...\Mods\XtraDeconstruct\ folders)
  • I miss the Champion Camps. Speaking of Champions, I strongly recommend using Champion Bonanza
  • Let me know about stability (Yes, let me know if it crashes more (or less) than 2.0.g.)
    • If you believe the new version isn't stable enough, 2.0.g. will remain available on NexusMods
    • That said, 2.0.h. is at an all-time low in terms of size (85MB) for XtraDeconstruct 2.0.
  • Strategic Summoning has changed, let me know what you think, what works well, and what doesn't work.
    • Multiple Summons, New Summons, in some case 2 units (vs 1 previously), increased Mana Maintenance.

____________________________________________________________________

XtraDeconstruct [χD] 2.0.h. - Last Chance Edition Changelog
____________________________________________________________________

[*] Champions: Added 4 Bard Champions, texts by Vithar133
[*] Champions: Added 4 Ranger Champions, texts by Vithar133
[*] Champions: Added 4 Shaman Champions, texts by Vithar133
[*] Creatures: Hellions
[*] Creatures: Sandworm
[*] Equipment (Accessory): Order of the Turtle
[*] Equipment (Accessory): Order of the Wombat
[*] Equipment (Armor): Catapultic Contraption
[*] Equipment (Armor): Mournful Fez
[*] Equipment (Consumable): Antidote
[*] Equipment (Consumable): Melange
[*] Equipment (Consumable): Unknown Mushroom
[*] Faction Strength: Battle Geniuses
[*] Faction Strength: Henchmen
[*] Faction Strength: Iron Golems
[*] Faction Strength: Juggernauts
[*] Faction Strength: Ophidians
[*] Faction Weakness: Ascetics
[*] Faction Weakness: Battle Scared
[*] Injury: Aphasic
[*] Injury: Battle Fatigue
[*] Path (Mage): Summon Abomination [Empire]
[*] Path (Mage): Summon Hellions
[*] Path (Mage): Summon IV
[*] Path (Mage): Summon Titan's Imp
[*] Path (Mage): Summoner's Boon I
[*] Path (Mage): Summoner's Boon II
[*] Screen (.dxpack): City Screen now available in 1340 x 900
[*] Sovereign Talent: Battle Brain
[*] Sovereign Weakness: Battle Fool
[*] Spell: Air Researcher [Air Magic Tech]
[*] Spell: Antidote
[*] Spell: Counteract Poison I [Life Disciple]
[*] Spell: Counteract Poison I [Death Mage]
[*] Spell: Counteract Poison II [Life Master]
[*] Spell: Counteract Poison II [Death Archmage]
[*] Spell: Cure Disease [Path of the Shaman\Disease II]
[*] Spell: Fire Researcher [Fire Magic Tech]
[*] Spell: Heavenfall [Arcane Gardening Tech]
[*] Spell: Hellions [Hellions]
[*] Spell: Human Experimentation [Death Master]
[*] Spell: Mischievousness I [Hellions]
[*] Spell: Mischievousness II [Hellions]
[*] Spell: Mournful Fez (Effect)
[*] Spell: Sandstorm [Sandworm]
[*] Spell: Summon Abomination
[*] Spell: Summon Hellions
[*] Spell: Summon Imp of the Titans (Mage)
[*] Spell: Summon Imps (Pair)
[*] Spell: Summon Lightbringer (Pair)
[*] Spell: Unknown Mushroom (Effect)
[*] Spell: Veil of Darkness [Greater Necromancy]
[*] Tech: Henchmen [Henchmen Faction Strength]
[*] Tech: Juggernauts [Lizardmen Faction (CoS)]
[*] Tech: Juggernauts [Juggernauts Faction Strength]
[*] Tech: Ophidians [Ophidians Faction Strength]
[*] Tech: Ophidian Alliance [Amarian-based Factions]
[*] Tech: Ophidian Alliance [Ophidians Faction Strength]
[*] Tech: Ophidian Legions [Amarian-based Factions]
[*] Tech: Ophidian Legions [Ophidians Faction Strength]
[*] Unit Design: Iron Golems can now select Slam Ability
[*] Unit Design: Ophidians can now select 'Numbness or Euphoria' Ability
[*] Unit Design: Ophidian Glands now available for Factions that can train Ophidians
[*] Unit Design (Accessory): Order of the Turtle
[*] Unit Design (Accessory): Order of the Wombat

FIXES
[*] Animation: Denizens City Archers Animation fixed
[*] Animation: Denizens City Defenders Animation fixed
[*] Animations: Drake, Shadow Drake, Death Slag, Mire Slag, Ravenous Harridan, Wise Harridan Animation fixed
[*] Champions: Corrected some starting equipment abilities [For recruitment screen]
[*] Champions: Recruitment screen now displays appropriate color when recruiting non Vanilla Classes [e.g. Pink for Bard]
[*] Clothes: Fixed some XtraDeconstruct issues w/ Clothe items for Lizardmen Juggernauts (CoS)
[*] Equipment: Fixed issue w/ Flask of Death Concentrate
[*] Spell: Philosopher's Stone (Failed) no longer be available to all
[*] Spell: Philosopher's Stone (Failed) now working properly
[*] Spells: Fixed many Tactical ValueCalcWrappers
[*] Other: AI should no longer be capable of acquiring Spirit Touch (Gibbai Ability)
[*] Other: Tax Rates are no longer duplicated
[*] Other: Thunderstrike Ability missing icon found(!)
[*] Unit: Amarian Monks Unit now upgrades properly
[*] Unit: Ships can now re-enter cities when from Ocean tiles

MODIFICATIONS
[*] AI: Toned down Thinking Machine snowball effect
[*] Champions: Sssthss (Champion Bonanza) gains 'Numbness or Euphoria' Ability
[*] Creatures: Gatherer Spider gain 'Swarmers' Ability
[*] Creatures: Ophidians gain 'Numbness or Euphoria' Ability
[*] Creatures: Rock Spiderling gain 'Swarmers' Ability
[*] Creatures: Swarm Spider gain 'Swarmers' Ability
[*] Equipment (Accessory): Ophidian Glands now available in Shops for Factions that can train Ophidians
[*] Equipment (Accessory): Procipinee's Crown now -75% Enchantments Maintenance
[*] Equipment (Armor): Rebalanced Forefather Cloak (Frost Giants, CoS)
[*] Equipment (Armor): Rebalanced Glacier Shepherd Cloak (Frost Giants, CoS)
[*] Equipment (Armor): Rebalanced Luminary Cloak (Frost Giants, CoS)
[*] Equipment (Mount): Water Dragon Mounts now white instead of blue to prevent confusion w/ Storm Dragon
[*] Equipment (Weapon): Added Tactical Ability Bleed to Dual Stiletto
[*] Equipment (Weapon): Added Tactical Ability Bleed to Stiletto
[*] Quest: Despair Scroll removed from Witch Hut as it was already in the Tower of Trinkets
[*] Faction Weakness: 'No Armor' renamed 'Leather Lovers'
[*] Faction Weakness: 'No Mounts' renamed 'Pedestrians'
[*] Faction Weakness: 'No Ranged Weapons' renamed 'Bruisers'
[*] Files: Lots and lots of reengineering
[*] Improvement: Lizardmen Faction (CoS) can now build the Channeler's Legacy since it's not a World Wonder
[*] Mod: Improved CoS integration
[*] Optimization: Reduced size of more than 1100 images [Generally reduced by 44%]
[*] Path (Bard): Enchanter now -67% Enchantments Maintenance
[*] Path (Mage): Baleful now unlocks Hopelessness [Previously unlocked by Necromancy]
[*] Path (Mage): Cyclone Rites now +25% Air\Lightning Spell DMG
[*] Path (Mage): Enchanter now -75% Enchantments Maintenance
[*] Path (Mage): Maelstrom Rites now +25% Water\Cold DMG
[*] Path (Mage): Quake Rites now +25% Earth Spell DMG
[*] Path (Mage): Volcanic Rites now +25% Fire Spell DMG
[*] Path (Ranger): Guardian now +25% Earth Spell DMG
[*] Profession: Shylock now lets you lend 100 Gildar every 20 Seasons (and Receive 200 Gildar 20 Seasons later) [10x]
[*] Sovereign Talent: Enchanter now -75% Enchantments Maintenance
[*] Spell: Added Caster's prompt to Tidal Wave
[*] Spell: Added Caster's prompt to Vetrar's Howl
[*] Spell: Added Caster's prompt to Wellspring #Army
[*] Spell: Added Caster's prompt to Wither
[*] Spell: Ardent Diggers now Sovereign only
[*] Spell: Battle Wisdom requirement for Second Wind now 5
[*] Spell: Cast Time for Dracontine Link now 1
[*] Spell: Cast Time for Thralldom (Dragons) now 1
[*] Spell: Cast Time for Thralldom (Elementals) now 2
[*] Spell: Cooldown for Blinding Light now 2
[*] Spell: Cooldown for Blizzard now 2 [Still 5 Cooldown for Blizzard Ability]
[*] Spell: Cooldown for Fire Giant Strength now 3
[*] Spell: Cooldown for Freeze now 4
[*] Spell: Cooldown for Grey Magic Missile (Mage) now 3
[*] Spell: Cooldown for Headwind now 3
[*] Spell: Cooldown for Lightning Charge now 3
[*] Spell: Cooldown for Pariden's Return now 2
[*] Spell: Cooldown for Sagittarius now 2
[*] Spell: Cooldown for Shadow World now 20
[*] Spell: Cooldown for Shadowbolt now 2
[*] Spell: Cooldown for Shrink now 2
[*] Spell: Cooldown for Slow now 2
[*] Spell: Cooldown for Slow (Ability) now 3
[*] Spell: Cooldown for Slow (Adept) now 2
[*] Spell: Cooldown for Swiftness now 3
[*] Spell: Cooldown for Tireless Page now 20
[*] Spell: Cooldown for Tremor now 2
[*] Spell: Curgen's Volcano (City) Cooldown now 20
[*] Spell: Curgen's Volcano (City) now AIOnly [Players can still use Curgen's Volcano]
[*] Spell: Curgen's Volcano (City) now ONLY available for AI @ Hard+ AI Difficulty Level
[*] Spell: Fervent Tamers now Sovereign only
[*] Spell: Frenzied Miners now Sovereign only
[*] Spell: Gilden Lion Hide now 3 Fire DMG
[*] Spell: Hemorrhagic Fever now 8 DMG per Action
[*] Spell: Hopelessness is now unlocked by Baleful [Path of the Mage]
[*] Spell: Pox of the Swamp now 4 DMG per Action
[*] Spell: Removed Cooldown for Lava Flow
[*] Spell: Removed Cooldown for Snow
[*] Spell: Summon Abomination Mana Maintenance now 2.5
[*] Spell: Summon Abomination now stacks (Can be cast multiple times) [Strategic]
[*] Spell: Summon Abomination Cooldown now 4
[*] Spell: Summon Air Elemental Mana Maintenance now 1.5
[*] Spell: Summon Air Elemental now stacks (Can be cast multiple times) [Strategic]
[*] Spell: Summon Air Elemental Cooldown now 4
[*] Spell: Summon Crag Spawn Mana Maintenance now 1.5
[*] Spell: Summon Crag Spawn now stacks (Can be cast multiple times) [Strategic]
[*] Spell: Summon Crag Spawn Cooldown now 4
[*] Spell: Summon Earth Elemental Mana Maintenance now 2
[*] Spell: Summon Earth Elemental now stacks (Can be cast multiple times) [Strategic]
[*] Spell: Summon Earth Elemental Cooldown now 4
[*] Spell: Summon Fire Elemental Mana Maintenance now 2
[*] Spell: Summon Fire Elemental now stacks (Can be cast multiple times) [Strategic]
[*] Spell: Summon Fire Elemental Cooldown now 4
[*] Spell: Summon Grave Elemental Mana Maintenance now 2.5
[*] Spell: Summon Grave Elemental now stacks (Can be cast multiple times) [Strategic]
[*] Spell: Summon Grave Elemental Cooldown now 4
[*] Spell: Summon Ice Elemental now stacks (Can be cast multiple times) [Strategic]
[*] Spell: Summon Ice Elemental Cooldown now 4
[*] Spell: Summon Ignys Mana Maintenance now 1.5
[*] Spell: Summon Ignys now stacks (Can be cast multiple times) [Strategic]
[*] Spell: Summon Ignys Cooldown now 4
[*] Spell: Summon Imp of the Titans Mana Maintenance now 1.5
[*] Spell: Summon Imp of the Titans now stacks (Can be cast multiple times) [Strategic]
[*] Spell: Summon Imp of the Titans Cooldown now 4
[*] Spell: Summon Lightbringer Mana Maintenance now 2
[*] Spell: Summon Lightbringer now stacks (Can be cast multiple times) [Strategic]
[*] Spell: Summon Lightbringer Cooldown now 4
[*] Spell: Summon Shadow Warg now stacks (Can be cast multiple times) [Strategic]
[*] Spell: Summon Shadow Warg Cooldown now 4
[*] Spell: Sunder now does Earth DMG instead of Undefendable DMG
[*] Spell: Zealous Breeders now Sovereign only
[*] Spells: All Spells now fully moddable from Mods folder
[*] Spells: Rebalanced AI Priorities for LH/XtraDeconstruct Strategic Spells
[*] Spells: Rebalanced AI Priorities for LH/XtraDeconstruct Tactical Spells
[*] Spells: Rewrote many ValueCalcWrappers for Tactical Spells
[*] Spells: Sell 10 Spells now Sovereign Only to prevent AI from selling multiple small (10) amounts
[*] Spells: Sell 100 Spells no longer available for AI (except Sell Wild Beasts)
[*] Spells: Slightly shorter Warnings for some Mass Army Spells
[*] Spells: Slightly shorter Warnings for some Mass Faction Spells
[*] Spells: Thralldom Spells now have an additional Crystal cost
[*] Tech: Arcane Slayers, Boreal Sunderer, and Pyre Sunderer merged into Arcane Edges
[*] Tech: Technocracy now attached to Weapons of War, Heavy Armor, and Ingenious IF Faction is Gregarious
[*] Tech: Thinking Machine Tech (AIOnly) now attached to Technocracy (Warfare TechTree) [Invisible to Players]
[*] Unit Design: Nemesis now generally +5 ATK (Except The Dead, +3)
[*] Units: Iron Golems improved

Reply #1602 Top

Equipment display issue using XtraDeconstruct plus DLC Compatibility Files-1894-2-0g  and its patch update from Nexus: 

I have LH and all DLC, Steam version v2.0.  This is not seen in the vanilla version.

If i check equipment then the stats from the detail screen stays overlain on the equipment.  The equipment still can be interacted with.

Is seen with both Champion Bonanza and without (only other mod tried as recommended).

Tried re-validating files, put back in the mod, same issue, also seen on any champions recruited 

http://imgur.com/2y2wvls

 

Equipment display issue EDIT
FIXED  using section 
 H1. (UI\Optional) - XW_1920x1080_Primal
found in
A_UserGuide.txt
as discussed in subsequent posts...

Reply #1603 Top

Quoting SteamDock, reply 1602
Equipment display issue
End of SteamDock's quote

If your display resolution is equal or greater than 1920x1080, then read:

H1. (UI\Optional) - XW_1920x1080_Primal

 

If your display resolution is lower than 1920x1080, then read:

H10. (UI) - XW_UnitDetailsWnd

 

Both are found in A_UserGuide.txt

 

And welcome aboard.

Reply #1604 Top

Quoting Primal_Savage, reply 1603

H1. (UI\Optional) - XW_1920x1080_Primal
End of Primal_Savage's quote

 

Thank you , I'd never have guessed that was the problem.  When I saw the words "optional" and "not required," in that section, my eyes glazed over..

ie 

>>H1. (UI\Optional) - XW_1920x1080_Primal

As with most supplementary sections (Optional, Others, Modding), you are not required to do the changes set out here to play XtraDeconstruct.<<<

....it did not occur to me that not doing it would lead to the unit text displays overwriting another screen .  I had no idea especially since I could not find anyone else discussing the issue.  This  section will be saved as part of the required mod  install in my notes in case I have to reinstall the mod again.

 

Thanks again!!!

Reply #1605 Top

Quoting SteamDock, reply 1604
Thank you , I'd never have guessed that was the problem. When I saw the words "optional" and "not required," in that section, my eyes glazed over...
End of SteamDock's quote

It's a technicality really: H1 is optional, H10 isn't, which is why they are labelled as they are. However, if you follow the steps in H1, then you can skip H10. In other words, H10 would have fixed your problem as well.

If you have a multiple display setup, then I would leave A_UserGuide.txt opened on one of them and read it in-between Seasons while playing LH w/ XtraDeconstruct. There's plenty of options you can tweak that are described in said guide and then there's the Modding sections (M#), the Troubleshooting sections (T#), and the Manual/Customization sections (X1/Z1).

"T2. (Others) - Troubleshooting, Known Issues, Knowledge Base, and FAQ", especially, should answer a few (many?) questions you might have.

"X1. (Hiergamenon) - XtraDeconstruct Manual" describes the conventions used in XtraDeconstruct as well as a few new concepts (Crafting, Pioneers & Logistics).

At any rate, glad I could help and enjoy!

Reply #1607 Top

Primal, a while back you asked if someone had built a Transport ship? Well I just did....

 

https://www.dropbox.com/s/p0crg4o9aa58xm5/20160618223924_1.jpg?dl=0

 

https://www.dropbox.com/s/0ggv1cu434503mp/20160618223846_1.jpg?dl=0

 

......now if I can just get it back into port.....

+1 Loading…
Reply #1608 Top

Introducing my ultimate combat unit: The StarSpider!!! I just finished researching all the Starforged gear and here is the result.....

 

https://www.dropbox.com/s/hrdwcidujpyolhs/20160618224251_1.jpg?dl=0

 

https://www.dropbox.com/s/rd5th55z7smqh5o/20160618224314_1.jpg?dl=0

 

Reply #1612 Top

Quoting Primal_Savage, reply 1610

Nice! So about 350 Seasons to get everything w/ what? 75 cities?
End of Primal_Savage's quote
Yeah basically; now I'm going to see if I can get some cities to Level 6/7.

 BTW warning; Star Forged armor components are expensive; both for Champions and Units. However they are worth it. I'm currently concentrating research on improving my economy and prestige and reducing crystal costs.

Here's a pic of my current overall map:

 

https://www.dropbox.com/s/vtsi9fwsfke1yva/20160618224016_1.jpg?dl=0

 

You can see my "Wildling reservation" in the upper left corner here.

Reply #1614 Top

Quoting Primal_Savage, reply 1613


Quoting highwayhoss,
You can see my "Wildling reservation" in the upper left corner here.



Yep, saw it on your minimap in previous pics. Figured you were going to win this game. :grin:

Are you playing w/ Champion Plus Mod (Hunter's Sense)?

End of Primal_Savage's quote
Hunter's Sense as a separate mod.

Reply #1615 Top

Currently I have 65 cities:

  • 23 Conclaves
  • 11 Fortresses
  • 29 Towns
  • 1 Village
  • Deocynesee (Renamed Vaalkazium)

There are a few spots left where I can found new cities (2-4)

Reply #1620 Top

I think Primal redefines dedicated fan. Gotta try out the new changes. As a long time fan and player of fallen enchantress your hard work and dedication is much appreciated.

Reply #1622 Top

Well, time for a new game.