I like the tile placement and therefore city growing like it is in Beta 3. I hope it will not get cut down more, compared to WoM.
Xiskio
[quote who="Austinvn" reply="18" id="3190898"]Playing Ceresa is a little tricky; she can decimate entire armies with a single spell when she's higher level and has plenty of shards to back her up, but early game she's tragically incapable of actually hurting anything. Burning Hands doesn't hit much harder than a good archer/melee sovereign can, and will drain your entire mana pool in half a battle, you do not want to use it unless you're desperate. This is generally true of an
First off thanks for all the helpful answers! Things that I find confusing: [quote who="Derek Paxton" reply="1" id="3190597"]1. How do I get more Mana? Is building Shards the only way? The main way to get mana is from Shards (some units, items, spells and improvements also give mana). [/quote] If I am not wrong in WoM you had buildings tha
Hi, I'am around since beta 1 of "War of Magic" but I turned away shortly after the release. Now I played "Fallen Empress" for the first time and I found some things that I find confusing and others I just do not like. Version played: v0.915 Things that I find confusing: 1. How do I get more Mana? Is building Shards the only way? 2. How do I get new Spells? Where is the Spell research? 3. All
Even so the reviewers said that the game was crappy shortly after it was released I still believed at that time that Stardock and specifically Brad Wardell will stay up for their words and make sure the game will turn out to be terrific after a few more patches. And I still believed that for the most part of last year. It was just to the end of last year that I realized that I was maybe wrong in my belief. Beside that I'm sure that there are lots of people out there who just give
[quote who="Lantros" reply="12" id="3069505"] Quoting Xiskio, reply 11 Quoting Frogboy, reply 6Your opinions on WOM pretty much mirror mine. At a certain point, we could either spend millions revamping WOM which, no matter what, is a tainted title or we could make a really good sequel and give it to our WOM pre-order group for free. We chose the latter. Correct me if I am wrong but as I understand it only those who preordered EWOM in 2010 get the s
[quote who="Frogboy" reply="6" id="3047330"]Your opinions on WOM pretty much mirror mine. At a certain point, we could either spend millions revamping WOM which, no matter what, is a tainted title or we could make a really good sequel and give it to our WOM pre-order group for free. We chose the latter. [/quote] Correct me if I am wrong but as I understand it only those who preordered EWOM in 2010 get the sequel for free. People like myself who preordered lat
Thanks for helping! :)
Hi, From time to time I experience an application crash when playing Elemental 1.2a. I am not able to force the error but it occurs more or less regularily. There is no particular thing I am doing when the crash happens. Sometimes it happens when I tab out to the Windows desktop and back in. The last time it happend while the game was just sitting there idling. I even wasn't at the PC. The Elemental window was running in the foreground with no other application running in the
Does the bonus change depending on the city improvements?
Good to know and thanks for enlightening me. :) Is there some documentation I overlooked where things like that are documented?
@Alstein What the heck stands WAD for?
Update: Same happens in free play. And it is not only happening once but always. So whenever I move a unit or champion into a city they get an HP bonus and they lose it if I move them out. Am I the only one who has this feature/issue? If so what can I do to fix it? I already reinstalled the game to no avail.
Or is this some kind of bonus troops are getting who are stationed in a city?
If I move any troop out of a city and back in after I build them they get additional HP like the Kings Ward in the following 2 screenshots. On screenshot 1 they have just been moved out of the city right after I build them. In the next screen I've moved them back into the city the next turn and voila they get an additional 5HP. This only ever works one time. Oh, I forgot to mention that this happened during the campaign. I have not tested if it also happens in a free game.</
I am too surprised that the game still has so many bugs and I am not happy with it either but would never talk here in this community in a tone like you did in your opening post. Stardock is by my mind one of the few companies out there that really cares about their customers and it seems to me when I look around in these forums that they also are trying hard to get Elemental fixed. Not to forget how they communicate with their customers! They are present in these forums and always willing to
Look at the screenshot and there in the lower left! The display says that the hut requires 1 material and I do have 2. If the display is wrong this is a bug, if not it is a bug either because in this case I should be able to build a hut.
Game Version: 1.2b Look at the following image: [IMG]http://img535.imageshack.us/img535/5642/elemental1308122742.th.jpg[/IMG] Is this a bug or am I doing something wrong?
Edges of the terrain seem to be slightly transparent like the coastline in the attached image. This only occurs if "Show Outlines" is turned on in the graphics options. See image: [IMG]http://img690.imageshack.us/img690/7633/outlinet.th.jpg[/IMG]
See image: [IMG]http://img847.imageshack.us/img847/730/abandonedmineinvisible.th.jpg[/IMG]
[quote who="Neil Banfield" reply="1" id="2760535"]Do you only see stuttering when you edge scroll / pan?[/quote] No, I do not use edge scrolling, but yes it only occurs while panning.
[quote quoting="post"] ... --------------------------------------------------- ----------- Elemental v1.07 Change Log ----------- --------------------------------------------------- *************** * Performance * ... + Added new framerate limiter ( limits framerate to refresh rate of device ) - Removed throttle framerates option (this is always on now) ... [/quote] This caus
Hi, Since patch 1.07 I do have very bad graphics performance. I had the same problems with older versions as long as I did not turn on throttle frame rate and set it to something lower than 41. So I guess the problem is related to the now missing throttle frame rate function. Is there anything I can do to get that function back? Regards Xiskio Update: I found out what causes the problem: -----------------------------
Hi, I want to create a mod that replaces an original tile. I tried everything I could think off but all I got was a mixed up tile where my new buildings are together with the original ones that one tile or both tiles spawning by random. Even if I replace the original tile files it does not work. As if the original tiles where hard coded. I do not hope that this is the case because that would be hell for modders. So how do you create a replacing tile mod? Regards Marc</
Hi, What is the option "Texture Atlas Size" for? Have Fun Marc