Wesley Dimble

Wesley Dimble

Joined Member # 704716
0 Posts 0 Replies 88 Reputation

Pirates aren't that bad. Just treat them like dreadlords and destroy them with large fleets of small defenseless ships. It might be possible to nerf the pirates by editing the GC2Ships.xml file if you want to try that though.

8 Replies 6,795 Views

Ooh! IB, what fun. One thing about the IB, though, is that grades and work are not necessarily related. And the extended essay is, in my opinion, the greatest timesink with the smallest returns. You can utterly fail it and still get the diploma with a ToK essay written the morning it is to be mailed off. With that said, I hope you get the two or three bonus points you deserve if you make a dedicated effort. <img src="http://images.stardock.com/g

7 Replies 10,586 Views

Actually I believe the number of races is hardcoded, as well as the number of ship styles. You can change anything, but adding additional styles and races is not supported at the moment, if I remember correctly. I think they are trying to change that though.

11 Replies 10,819 Views

While the lines are not anything like borders to begin with, there are a couple of united planets issues that can be passed which change things. For example, starbases outside of your sphere of influence could be hit with a tax.

4 Replies 5,836 Views

BigMcLargeHuge, you are my hero. My best was seventeen hours and nowadays I can only seem to get eleven. I've rediscovered my love of reading and Final Fantasy VII. Also, watching the tutorials helps. The only video/image/song/sound files I have not played from the preload are the three that have names telling me they are campaign spoilers.

67 Replies 80,684 Views

If I've been reading correctly, alignments can be changed and are not defined in terms of buildings and technologies until you research an ethical technology in which you choose good, neutral or evil. Before that there is just an ethical score out of a hundred which affects the AI behaviour.

19 Replies 11,217 Views

I think the rationale was something like it was not practical to spend enough time to work out game balance issues and AI treatment.

16 Replies 18,008 Views

As I understand it, the smallest craft you can build are more like corvettes than snub fighters. They are designed to function on their own for long periods of time and a handful of people will live inside the smallest ship.

12 Replies 9,637 Views

Does this tech stealing even work with weapons, making it easier than ever to surprise the enemy with attacks against which she has no defence? If the answer to that is "yes," is it possible for the most advanced technology in that line to be stolen before inferior prerequisites? 'casue that would be awesome. The spies would have the budget for the coolest gadgets.

10 Replies 14,520 Views

I could be wrong, but that 600MHz processer might be the biggest problem. I would not be surprised if turns took longer than they should. The game would probably work, but you'd want to stay away from large galaxies, limit the number of opponents and play against lower difficulty levels of AI.

8 Replies 10,301 Views

Now that is amazing But isn't the population supposed to represent the number of productive citizens (taxpayers) and not mouths to feed? Perhaps for every person who pays taxes there are a few hundred who can't spare the credits.

23 Replies 17,250 Views