I always play strategy games with maximum available map size.
Mortu
[quote] Got my thread nuked last night in under a minute. Your mods are targeting the "con" threads and leaving non-gameplay specific "pro" threads going. The state paradox releases their games in makes elemental look like a polished diamond , but at least they don't moderate their forums past bad language and personal attacks. And I just flatly disagree, a general section is e
In addition to the many above suggestions, I recommend a larger map! Much, much larger battle maps! Scaled to the army size: so 1 on 1 encounters could take place on maps of current size, and 20 on 20 epic massacres could take lace on 50x50 or even larger maps.
I would like to suggest that special buildings be required to house Global Mana Pool. For example, a wizard tower could hold up to 100 essence, but a full blown Black Overlord Castle could house 5000. These numbers are just placeholders, of course. Also, such buildings could require crystal resources or even elementum resources to complete. THIS, IMHO, would add more depth and choices to the game. Likewise, existing buildings, such as shard shrines and temples could be used to store m
The Elemental Communist party signs this petition. Let there be epic battles! May rivers of blood run free through the land! yeah! Of course, it should be quite hard to get 1000 soldiers - considering it is an entire city in game terms ^_^ Still. All is achievable through pondering and balancing.
Mod request: 1) Ranged magic (staff, wand, etc.) weapon, useable only by a caser (imbued champion or sovereign) 2) Building/Vendor that allows the sovereign to upgrade or re-equip units in his army
[quote]We can't. They're not ours to sell. In the end though, there will be an expansion pack's level of content all free for the price of a $10 book. Random House has done something really interesting here, it'll be interesting to see how it works out for them.[/quote] Question: It is not too late to get the book, is it? ^_^
Ehh, MOM. God bless DOSbox that lets me still play it. At one point, I put DOSBox on a PDA so I could run MoM there (turned out too slow, sadly) As for stack speeds - WindWalking spell allowed the hero to act as a "ship" for his stack, and one hero (Jaer the Wind Mage IIRC) came with it as a default ability. I am not saying that Elemental ought to be a clone of MoM (although that would rock :-) ), but I agree that there is much to be learned and imitated from MoM. MUCH.
Thank you, gentlefolk
Is it just me, or there is nothing stopping us from putting in an item that increases mana regeneration rate?
Bigger question, can we create our own music themes? I would love to fill a faction with quality heavy metal music ^_^
The Communist Party of Elemental disapproves of 1DN model and joins the rally.
A comment on the item stacking: I suggest 10 rings (10 fingers!) 2 bracelets 1 pack (2 with mount?) 3 amulets. Or better yet, make the limits moddable ^_^
Dear Stardock, The game is already good and is getting better with each update. One thing that frustrates me though, is the ultra slow and unchangeable mana regeneration rate, sigh.