Well, I've got to get out of lurk-mode to link to this: http://news.bigdownload.com/2011/01/04/exclusive-civilization-vs-lead-designer-hired-by-stardock/ So yup, we got Shafer. I, for one, am very pleased. [e digicons]B)[/e]
DonTroel
[quote who="Lord Xia" reply="11" id="2824184"]Hope.[/quote] Yup. Good to have you back where you belong, Frogboy.
[quote who="Cauldyth" reply="87" id="2650895"] I'd also like to see large battles received names, perhaps based on the location or other things. These could not only show up in game history logs (and even labeled on game history graphs), but could also be referred to by the AI during diplomatic encounters. ("We mean to avenge ourselves upon you for our defeat at the Battle of Freeman's Down 12 years ago. Prepare for war!") Anything that ties the AI's precann
There's a high concentration of good ideas and comments in this thread. Personally, I found several of my views and thoughts reflected in MadMagnus' ideas. In particular on: [quote who="MadMagnus" reply="43" id="2650117"] #1 City Improvements Houses are the biggest issue I run into. No matter what I do, my city ends up at a standstill requiring reorganization to fit more houses. Why not make houses automatic? The city grows based off your surplus food and houses become
[quote who="Nights Edge" reply="29" id="2446492"]On source control, I know people bang on about it a lot, but distributed source control systems like Git and Mercurial are absolutely worth it for one good reason: local commits. This means less sitting around waiting for a central server to pull its finger out, which really adds up. SVN is probably the simplest move though, it means less time learning the new system the tools to port your existing repository over should be pretty
Thanks for the very down-to-earth update. And a splendid tale of how real-life software development tends to evolve: Code tends to stick around longer than you expect. And, yup - have to take care with concurrent development even when using version control. The ground may move on under your feet, while your coding up against certain interfaces. I must comment on your using CVS, though. I can recommend making the effort to shift to a more modern version control system at some point. Th
To the main question: Yes! I, as many others are, am looking forward to this game as the major turn-based fantasy strategy game-fix of the decade. If you need more time, by all means spend it. The extra time, in my view, is the major benefit. I view the possibility of having more interaction with the beta-testers as an added bonus; in particular, for ironing out imbalances, and adding ideas, that only come up as a consequence of extended play and discussion of th