Zuggs

Zuggs

Joined Member # 664057
1 Posts 6 Replies 313 Reputation

I agree completely with the first issue. It just doesn't make sense that upon building another city all resources are instantaneously and automatically shared. It makes a lot of sense that caravans would do that work for the state. This would also provide another level of strategic depth. Right now, so far as I can tell, caravans provide a bonus income, but nothing else (aside from the resulting road speed travel bonus). If a caravan route is intercepted by bandits, monsters, or another civil

10 Replies 40,315 Views

I agree. I think, if not just rest, inns should play a larger role than just that of a quest giving hub. It seems a little random to me, which I suppose it ultimately is. Rest, perhaps a place to buy items (including some that might not be available at player cities), or perhaps a place to also recruit heroes. Then they may not have to just disappear and respawn two squares down after giving a quest, but could have multiple purposes, perhaps becoming integrated into cities expanding i

12 Replies 34,731 Views

Yup... I've had the same issue. A tile, innocently looking like iron ore, turns out to be wildflowers. There are no ore producing tiles yet, so far as I can tell.

9 Replies 2,635 Views