I originally saw this on 1.00 and after applying 1.01 and 1.02 I'm still being charged 4.5 gold. If they are supposed to have no maintenence cost this is definately a bug.
David Schoeppner
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Thanks for the reply. I guess I missed the other thread. Looks like this is an aspect of the game that Stardock still needs to polish a little bit.
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The tooltip for Mercenary Camp says it will generate 3 Mercenaries and 3 Hunters. It created the units as described with a maintenence fee of 4.5 gold per unit. I have lost two of the Mercenaries. If I lose or disband any of the Hunters, the Mercenary Camp continues to generate Hunters until I have three. The 4.5 gold per turn to maintain these units is a strain on my economy. Shouldn't there be a way to raze the camp or at least stop production?
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