Almkaz

Almkaz

Joined Member # 659956
0 Posts 2 Replies 148 Reputation

Hello, I have been a loyal Stardock fan for years, yet rarely post on the forums. Stardock is a breath of fresh air continuing to produce unique titles in an industry where it can be risky to try something different. Keep up the great work and I look forward to more titles in the future!

182 Replies 523,053 Views

Another idea to spice up research is to have some techs cost more to research than others ( even if on the same level in the tech tree ). I like the strategic choice of going for either three short techs first or one larger one with that much more impact on my empire. If there was also then feedback on how long a tech will take, I can decide quickly which one to pick. It would also make it more important the order that I research since one could take much longer than the other. Do I get the shor

18 Replies 33,026 Views

Hello, I have only played this remarkable game for a few hours. Some feedback so far - I found that I was having to micro-manage planetary defense. When attacked I would zoom into the location and manage the defense. However, when I was attacked on multiple fronts I found myself wishing that I could know that the defense of the system was 'in capable hands'. One thing that would have helped was knowing that my ships were being replaced if lost in the battle. For example right-clicking o

16 Replies 5,832 Views

First off, I am sorry if these are all duplicated, I do not have the time to keep up to date with this forum. 1. Thank you very much for having a Beta so early ( pre-Alpha really since there are features not implemented ). In the end it will make for a batter game since we get to give feedback quite early in the dev cycle. 2. I like the direction of the ship design screen - it's great to visualize the ship as you add components. Some suggestio

2 Replies 4,115 Views